| mrstickball said: Your citation pretty much confirms that most failures are due to horrible promotion and guesswork by developers, lending creedence to the problem not being the iOS ecosystem so much as it is the developers themselves. |
The problem is that the iOS and Android "ecosystem" is like the early 80s on Atari 2600. There is so much shit that it becomes difficult to find the true gems (even with good reviews you don't know if it is going to work for your phone (talking Android fragmentation here), if the users that reviewed the game are complete idiots (most are considering they can't spell worth a shit), etc... Someone stated the comparison a lot better during another article that stated the Nintendo system (way of doing business) was outdated. If anything the smartphone system brings us back to the early 80s. There won't be a crash but most people won't view their phones as their primary gaming choice, and those that do never really cared too much for the dedicated gaming hand helds/ consoles.







