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Forums - Nintendo - Sex and the Zero Suit: Why Samus was Great Only in Metroid Prime

wfz said:
You're right, I thought this discussion was spin on sexism in general.

So you're just not liking the mix of two distinct styles that don't fit well together and create an overall negative experience. Fair enough.

Quesiton on this part: "So that brings us to the biggest question, which is, if every game treats Samus this way and manages to undermine the idea behind the character at the end"

"Every game"? Aside from Metroid Prime, every single game rewards you with sexy samus at the end, in effort to objectify her? I sincerely disagree. In fact, the fact that they changed from bikini to full body skin suit was a step away from that sexualization. And seeing samus in her zero suit during the games, when it MAKES SENSE to show it, is perfectly fine. She can be a dainty, sexy girl underneath that suit and that can be part of her personality and I'm fine with it.

I understand the distaste in showing her more progressively naked in the original title(s?) but I fail to see that in any modern-day Metroid game. It could just be a lack of recollection on my part, though, so do remind me where I'm wrong.

I'm fine with Samus being feminine, and I'm fine with her being sexy, and I'm fine with her at the same time being a badass bounty hunter who is completely ruthless. I'm fine with all of that as long as it makes sense to the story and her character development. Just because she has a blue zero suit on, doesn't mean she's not Samus.

Thinking of her only as a badass bounty hunter is very one-sided, and all of us humans are far more complex than that. She can have a sexy side, and I'll appreciate it as long as it's done in a productive manner. I won't really appreciate it if it's done in a degrading manner, but I also won't cry that it's destroying society. That's a different topic that you're not debating over, though.

Maybe we agree, maybe we don't. I'll give you the point that if she's purely objectified to please the sex drive in males, I find that to not be productive at all in the sense of character development. I don't, however, have an issue with zero suit samus when it's done for more than just sexual objectification.

Also, what do you (not actually directed at you) expect her to wear under that tight body armor? a jacket and sweatpants? *rambles*

This feels like the Other M arguments all over again. In fact, they are the Other M arguments all over again.

Other M's biggest failing was in getting in its own way. Samus is most effective as a faceless, voiceless hero. Everything important about Metroid exists outside of Samus. I covered the body of these ideas in the section about why Metroid Prime did Samus perfectly.

Ideally, Samus is not a person, as has been said in a few posts here (not just mine). Samus is a suit of armor who kills things. Anyone could be in there.

Even ignoring the problematic elements of the Zero Suit on its own, and that is difficult for me to do but possible because I'm writing up a reply to Rol in another window (you and he have very different disagreements with me here) the problem is that when Samus is in that suit, she ain't me.



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Khuutra said:

This feels like the Other M arguments all over again. In fact, they are the Other M arguments all over again.

Other M's biggest failing was in getting in its own way. Samus is most effective as a faceless, voiceless hero. Everything important about Metroid exists outside of Samus. I covered the body of these ideas in the section about why Metroid Prime did Samus perfectly.

Ideally, Samus is not a person, as has been said in a few posts here (not just mine). Samus is a suit of armor who kills things. Anyone could be in there.

Even ignoring the problematic elements of the Zero Suit on its own, and that is difficult for me to do but possible because I'm writing up a reply to Rol in another window (you and he have very different disagreements with me here) the problem is that when Samus is in that suit, she ain't me.

I tried to ask in the last post, but I'm sorry if my words were too rambled. When you mention "Metroid Prime" are you speaking of the first one? Or do you mean the Metroid Prime franchise as a whole?

If I understand correctly, your problem is not with objectifying or sexual in nature for zero suit samus, but rather the fact that when you explicitly see she's a female, she instantly becomes not you? Or what part of Zero Suit Samus ruins it for you? What type of under-suit would you rationally expect her to be wearing under that tight chozo armor? Seeing a more femenine side of her, whether it's sexual in nature or not, will make her seem less like you since you're a male, won't it? Agh I'm getting confused. I don't see Zero Suit Samus portrayed as a sex object in the games, so I'm trying to understand where the disconnect here is. Please explain again?

 

Is any character development for her bad? Is this an argument running along the same lines of the Silent Link hero, and how if he was given a deeper personality and voice he wouldn't be "us" anymore? 

I'm confused because I feel like your original argument relied more heavily on the sex portrayal than the character development that pushes her into being a distinct person and away from "us." I also felt like the picture showing Zero Suit Samus and it's caption were completely irrelevent to the topic of "this isn't Samus" but rather catering to the "this isn't Samus projected onto my person." That zero suit picture definitely is her and while the artwork is a bit more sexual, I definitely didn't feel that objectification in the games where you see her as zero suit. 

 

Dammit now I feel like I'm rambling again.



wfz said:

I tried to ask in the last post, but I'm sorry if my words were too rambled. When you mention "Metroid Prime" are you speaking of the first one? Or do you mean the Metroid Prime franchise as a whole?

If I understand correctly, your problem is not with objectifying or sexual in nature for zero suit samus, but rather the fact that when you explicitly see she's a female, she instantly becomes not you? Or what part of Zero Suit Samus ruins it for you? What type of under-suit would you rationally expect her to be wearing under that tight chozo armor? Seeing a more femenine side of her, whether it's sexual in nature or not, will make her seem less like you since you're a male, won't it? Agh I'm getting confused. I don't see Zero Suit Samus portrayed as a sex object in the games, so I'm trying to understand where the disconnect here is. Please explain again?

Is any character development for her bad? Is this an argument running along the same lines of the Silent Link hero, and how if he was given a deeper personality and voice he wouldn't be "us" anymore? 

I'm confused because I feel like your original argument relied more heavily on the sex portrayal than the character development that pushes her into being a distinct person and away from "us." I also felt like the picture showing Zero Suit Samus and it's caption were completely irrelevent to the topic of "this isn't Samus" but rather catering to the "this isn't Samus projected onto my person." That zero suit picture definitely is her and while the artwork is a bit more sexual, I definitely didn't feel that objectification in the games where you see her as zero suit. 

Dammit now I feel like I'm rambling again.

The first one, hence all my references to Tallon IV.

The sexualization of the character is its own problem. There are myriad problems with this whole thing. I am not taking away from that as a problem in the context of Samus.

To make it clear: watch the Other M scenes where Samus wakes up in the Federation base wearing her Zero Suit. The entire sequence is rooted indelibly in the male gaze. Look carefully, because they want you to: the Zero Suit is not just a skintight outfit. It hugs every curve of Samus's body, from her inner thigh and right up the curve of her ass, as if it were liquid latex sprayed onto her from a can. It is not just a skintight outfit. It is fetishwear.

There is nothing intrinsically wrong with fetishwear. It does not belong in Metroid. It does not belong on Samus. It's perfectly reasonable to think she would be wearing a very form-fitting outfit; I would expect her to be wearing a jumpsuit, actually. But I would also expect her to be STRONG, and presented as STRONG, like... well, how different would it be if she were wearing a tight outfit, but rather than one that stops just short of showing you her labia and how perfectly round and squishy her ass is, it was one that showed off that she's huge, like in Super Metroid? Absolutely cut all over. She has this immense power to her character in Super Metroid, she's a woman under that suit but she whips a lot of ass and it shows. Samus is a big woman - she looks small in the suit because the suit is like wearing a tank.

The Zero Suit's design backpedals on the design of the character being one of strength.

Both of these thigns are problems:

1. The Zero Suit is stupid and her contemporary design is stupid.

2. The essetial component of Samus's character is not the woman underneath the armor, it is the person when the armor is worn.



Well I'm not a fan of the "You are the protagonist" approach to gaming. I found out that Samus was a woman back in the 80's. I like being reminded that she's a woman. If anything, I had a harder time trying to figure out how she fit into that armor without detaching her arms.

I don't want to be the protagonist. That's one of the reasons why I hate most FPS titles. Just a faceless grunt or a floating gun that does everything except differentiate himself/itself from any million of other characters that I play as.

As some other guy in this thread said, "It's just video games." I'm not looking for a character that began as an 8-Bit sprite to give me "The female experience" or anything of that nature. I just want to see Samus's story continue and since I know she's a human female, I'm perfectly fine with her not acting like a man or a robot. As long as the gameplay is good (and it has always been good), I'm happy.



Which is why I love Samus (as the titular character) She's professional and only cares about the mission at hand, given to her by her clients.



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RolStoppable said:
Seeing Samus without her armor at the end of a game hardly differs to seeing bigger mansions in Luigi's Mansion after completing the game with more money. The former can be interpreted as reward for men who like to look at women while the latter can be interpreted as reward for people who like to look at big houses. Taken to the extreme, the former is sexist while the latter makes greedy bastards who like to walk all over others to get richer feel good. But...

They are just video games. Essentially, you get to see more the better you played. And that's it.

We live in the age of the internet which is full of porn. It's outright ridiculous to view Metroid games as designed for men just because you can see Samus without her armor at the end of the games. The implication is that guys play a video game for a couple of hours to see a short scene or picture of a woman without her armor. What a load of nonsense. That's not why anybody plays the games. It also doesn't make Samus worse as a character. She's a woman, why shouldn't we be allowed to see her? What's wrong with her being portrayed as beautiful on top of being powerful? The only people who could have problems with this must be feminists or ugly chicks.

But this defense only applies to the first three Metroid games and the Metroid Prime trilogy. When Samus hops around in her Zero Suit or when she talks during the middle of the game as in Fusion, Zero Mission and the worst offender Other M, that's when her character is damaged in various ways. The games shouldn't be interrupted by dialogues and monologues, because these things weren't in the first batch of games. They do not belong in the Metroid series and additional information must be fed to the player like it was done in the Metroid Prime. Echoes and Corruption have characters that give you instructions which is still acceptable, although preferably Metroid games should be without them. Isolation and loneliness are staples of the series, after all.

As for the Zero Suit specifically, it's easily the worst section in Zero Mission. I don't think anyone really likes it, it's simply accepted because it doesn't take away too much from an otherwise well made game. Other M is wrong on so many levels, but that has been talked about enough in the last couple of years. Simply put, Other M is a different game in a Metroid coat.

Lastly, I have no idea where I am going with this post, but I have written all this and don't want it to go to waste. So here it is, all posted.

The fact that you didn't really know where you were going with this is pretty clear by the end of it, yeah; you don't seem to have a larger point to make.

More, you hitched onto a single instance, one paragraph, in the original post of this thread, and are replying specifically to it. Congratulations! You jsut narrowed the scope of the discussion by 95%. Instead of having a frank and earnest discussion about the part of this that I and a few others found legitimately interesting - that Samus at her best is essentially without gender - you're trying to turn this into a conversation about the idea of male privilege as pertains to video games as a medium. This particular topic is larger and more far-reaching than this topic or my hands or my patience are able to support, but since you seem to be so keen on that particular point I will reply to your post to the best of my ability, but this is the only reply you will get about this jittery load of neuroses.

These parts I will reply to in segments, for the sake of ease of reading.

Seeing Samus without her armor at the end of a game hardly differs to seeing bigger mansions in Luigi's Mansion after completing the game with more money.

Absolute hogwash. You have acknowledged that both of these things are framed as rewards, but that is not enough to say that there is meaningful equivalency between the two things. There is thematic consistency in Luigi's reward for skillful play being a more lavish version of what he was promised in the first place. No such consistency exists in the case of Samus with her armor off, so the argument of "It's a reward for its own sake" cannot be supported by parallels with an ending in which there are no real parallels.

This is, in fact, an excellent example of how the sexualization of Samus's character in the endings goes specifically against the thematic strengths of the character presented up to that point.

The former can be interpreted as reward for men who like to look at women while the latter can be interpreted as reward for people who like to look at big houses. Taken to the extreme, the former is sexist while the latter makes greedy bastards who like to walk all over others to get richer feel good. But...

They are just video games. Essentially, you get to see more the better you played. And that's it.

This is just what I wanted: a discussion about privilege. No, wait, that other thing, why would you do this

The former is a reward for players who play skillfully, the latter is a reward for players who play skillfully; however, the latter is also a reward for Luigi, and our fulfillment is exemplified in his fulfillment. No such parallel exists with Samus. The use of Samus's sex as a prize is problematic in a very real sense - though that's not where I wanted to take this conversation - because it commodifies the character. I'm not making an argument against rewarding people with sex, I'm arguing against the idea of that particular reward in the context of Metroid, because it doesn't make any sense when looked at the goals of the player and the character oevr the course of the game.

Why should sex be a reward in a haunted house game where you're fighting your way to the basement to kill the fucking devil? That is what Metroid is, but in space. Samus is the only character there; when she addresses someone else, it is me. We are not served by being thus addressed; she is not served by addressing us. The only thing we gain is Samus in her underwear, and that is not enough. The game needs to give us more than that; we need to demand better than that.

We live in the age of the internet which is full of porn. It's outright ridiculous to view Metroid games as designed for men just because you can see Samus without her armor at the end of the games.

Holy shit are these two sentences unrelated how did you manage to drop them right next to each other!

If they are related, your conclusion is intellectually bankrupt; Metroid and this reward system predates the popularity of the internet, and even if it didn't that doesn't actually take away from the idea that this reward system is tailored specifically for men. You're not arguing that the reward system isn't set toward men: we know it is. You acknowledged that already! What are you even arguing? If the reward system is tailored for men, then the only people being rewarded for playing are men, which means that either the designers thought it unnecessary to reward women or oh wait that's the only explanation by default.

The implication is that guys play a video game for a couple of hours to see a short scene or picture of a woman without her armor. What a load of nonsense. That's not why anybody plays the games.

You're doing yourself no favor by arguing absolutes. That's not why people pick up Metroid, no, because sex has never been leveraged to sell Metroid outside of Japan (and Other M) but it is why many people try over and over to cut down their times. This was much truer in the NES and SNES eras than it is now, but it definitely happened.

It also doesn't make Samus worse as a character.

This is where we have a fundamental misunderstanding of what this conversation is about. This is what we are driven to: you are os hooked on the idea that I'm solely trying to villify the sexualization of Samus that you've missed out on what actually matters in making Samus effective.

The sexualization is problematic on its own because it reduces the character to a reward in and of herself, which is bad for a hero of this type. However, it's only a single component of the fact that Samus functions best as a non-character, as a slate onto which we project oruselves and our own understandings of the game and the environments in which we participate. We are the ones fighting the monsters. We are the ones who defeat Ridley, we are the ones who kill Mother Brain, we are the ones who face down the Metroids. Samus is a platform on which we operate. Ideally when Samus takes off her helmet and reveals how much hair she has (like a lady), it doesn't actually remove us from the experience: it is like Metroid Prime, where she reflects what we are feeling, and we are still Samus in that moment.

Samus is not a character. The more we see of her, the worse off we are, because invariably the people in charge of her manage to fuck up what makes her effective. THey have managed to make it work properly all of once, and that was in Metroid Prime.

She's a woman, why shouldn't we be allowed to see her?

I kind of just did a spittake. Are you aware that you jsut phrased that as you being entitled to seeing what a person looks like with their clothes off because they have a vagina? You cannot mean this. You're talking about the idea that there's no reason for us not to look at her, rather than the idea that we're entitled to look at her because she's a woman. I already addressed that, but this sentence is terrible.

What's wrong with her being portrayed as beautiful on top of being powerful? The only people who could have problems with this must be feminists or ugly chicks.

There is nothing wrong with marrying beauty and power. That does not mean it belongs in Metroid.

I'm trying to figure out if you actually mean the second sentence, here. It is making me very sad.

The rest of your post can be summed up as "as it was in the beginning, so should it be forever." That is pretty much your argument as it exists now, for the entirety of this.

But it's not good enough. Metroid Prime did it better than Metroid. When it's done better, the way that does it better needs to be adhered to.



d21lewis said:
Well I'm not a fan of the "You are the protagonist" approach to gaming. I found out that Samus was a woman back in the 80's. I like being reminded that she's a woman. If anything, I had a harder time trying to figure out how she fit into that armor without detaching her arms.

I don't want to be the protagonist. That's one of the reasons why I hate most FPS titles. Just a faceless grunt or a floating gun that does everything except differentiate himself/itself from any million of other characters that I play as.

As some other guy in this thread said, "It's just video games." I'm not looking for a character that began as an 8-Bit sprite to give me "The female experience" or anything of that nature. I just want to see Samus's story continue and since I know she's a human female, I'm perfectly fine with her not acting like a man or a robot. As long as the gameplay is good (and it has always been good), I'm happy.

The old armor was basically like a tank - Samus used to be 6'2 and weigh almost 200 pounds, if I remember, and she looked tiny in it

And lewis I respect you and I understand where you're coming from, but if Other M was nothing but running around in the Zero Suit with an RE4 camera set behind Samus centered on her ass, you would buy that game forty-five times



What makes Samus so different from Solid Snake? I made this argument back when Other M came out. Snake was an 8-Bit character that later got clad in a skin tight suit, had some emotional breakdowns, took orders from a member of the opposite sex, and still kicked all kinds of ass. I went into more detail back then but I won't elaborate.

Is it such a sin for Samus to have a personality? It may not be the personality that we want her to have but there's any number of female characters for us to try. That chick from Portal, that chick from Mirror's Edge, or that chick from......err....uh.......anyway, I like Metroid. It's awesome.



Khuutra said:
d21lewis said:
Well I'm not a fan of the "You are the protagonist" approach to gaming. I found out that Samus was a woman back in the 80's. I like being reminded that she's a woman. If anything, I had a harder time trying to figure out how she fit into that armor without detaching her arms.

I don't want to be the protagonist. That's one of the reasons why I hate most FPS titles. Just a faceless grunt or a floating gun that does everything except differentiate himself/itself from any million of other characters that I play as.

As some other guy in this thread said, "It's just video games." I'm not looking for a character that began as an 8-Bit sprite to give me "The female experience" or anything of that nature. I just want to see Samus's story continue and since I know she's a human female, I'm perfectly fine with her not acting like a man or a robot. As long as the gameplay is good (and it has always been good), I'm happy.

The old armor was basically like a tank - Samus used to be 6'2 and weigh almost 200 pounds, if I remember, and she looked tiny in it

And lewis I respect you and I understand where you're coming from, but if Other M was nothing but running around in the Zero Suit with an RE4 camera set behind Samus centered on her ass, you would buy that game forty-five times

Sadly, this is true.



d21lewis said:
What makes Samus so different from Solid Snake? I made this argument back when Other M came out. Snake was an 8-Bit character that later got clad in a skin tight suit, had some emotional breakdowns, took orders from a member of the opposite sex, and still kicked all kinds of ass. I went into more detail back then but I won't elaborate.

Is it such a sin for Samus to have a personality? It may not be the personality that we want her to have but there's any number of female characters for us to try. That chick from Portal, that chick from Mirror's Edge, or that chick from......err....uh.......anyway, I like Metroid. It's awesome.

Snake has always had a voice and a character, though. That's one of the points.

Samus went fifteen years never breathing a word, basically just being a Terminator. She was the perfect faceless hero. I can't even think of any other voiceless, faceless female heroes in video games. Chell's close, I guess. It was her niche. Her thing. It was what made her effective.

Have you noticed how people care about her less, now?