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Forums - Sony - Killer PlayStation Vita titles incoming, assures Sony

ZaneWane said:
Chark said:
ZaneWane said:

vita needs exclusive system sellers not watered down console ports


I don't think you undestand what a watered down console port is. Please do tell me an example of a watered down port.

here is example  http://www.1up.com/do/blogEntry?bId=9099175 


I was hoping you pointed to this game. I own this game and though I agree that there is dramatic graphical degradation, it is only aparant during the close ups of the character models. Once zoomed out (in actual kombat) the graphics appear just fine. The problem lies in the translation from cut scene to gameplay. In the original title the transition was more flawless because of the console capabilities and expertise of code on the several year old systems, moving from cut scene to gameplay didn't cut down graphics that much at all. On the Vita they aren't making this game specific to the console and to port over the code they had to make adjustments in order to maintain 60 frames per second (something important in fighting games wereas timing is everything). Reducing character models allows for 60 fps and maintaining the background graphics, unfortunetly that means it is super apparent during the close up sections right before the battle because they used gameplay graphics for the couple seconds before the fight in the home console version. If made only for the Vita they would have avoided this and saved our eyes. Thankfully they chose this route instead of sacrificing frames per second. 

Something the Vita version has over home consoles is touch screen capabilities for executing X-ray attacks (unfortunetly those are close up though). The Vita game also includes all the DLC from the get go and an exclusive bonus challenge tower of 150 challenges, that's 50% more challenges compared to the home consoles version, even the Komplete version doesn't have these. Those 150 challenges also utilize Vita specific controls, touchscreen and six-axis.

Watered down? I think not.



Before the PS3 everyone was nice to me :(

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arcane_chaos said:
Michael-5 said:
arcane_chaos said:
The vita needs what the PSP had:
God of War
GTA
GT
remakes of some old school RPG's
Final Fantasy remakes/spinoffs
Kingdom Hearts(and other S-E titles)
a tales game
Valkyria Chronicles (and some other well recieved RPG's)

About RPG remakes/ports, what generation would the PSV be looking at? It would be nice to see some PS2 era RPG's remade on the PSV, but that would really be below the capabilities of the PSV. Then again, most of Square enix's remakes were PS1 era for PSP, and only other devs (atlus, nis,etc) remade their PS2 games.

I don't think the PS2 has as many RPG's to port as PS1 did, so....I dunno. Sony needs to make more new unique content on the PSV.


good eye!!! then Sega could stop with that "we wanted to bring VC to another audience" bullshit that made them lose the VC fanbase

I think the PS2 could have some great RPG ports to the vita:

along with FF X I could see

Tales of Abyss/Legendia

Xenosaga

.Hack// G.U.

FF XII

Suikoden

wild arms

Shin Megami Tensie Games

Kingdom Hearts(this would be the only real system seller imo...maybe XII

I would throw in other RPG's but I think games with a series would be the best for Vita ports

If they didn't port Suikoden 1 & 2 to the PSP, what makes you think they will port Suikoden 3-5 onto the PSV? Also Persona 4 is already a PSV game, tales of the Abyss has been ported to the 3DS (I doubt they will port it again for PSV), and Nintendo owns the Studio who made XenoSaga.

So the only portable games there are Final Fantasy, but again they never ported the PS1 iterations onto the PSP, so why will they start with FFX?

Realistically we're going to see a Final Fantasy spinoff on the PSV (like Crisis Core), something new from Square Enix (like Jeanne d'arc) and a few PS2 ports (like Star Ocean 3, Rogue Galaxy, and ICO), but not as many as before.

PSV is going to need to acuire new JRPG's to do moderatly well.



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Michael-5 said:
arcane_chaos said:
Michael-5 said:
arcane_chaos said:
The vita needs what the PSP had:
God of War
GTA
GT
remakes of some old school RPG's
Final Fantasy remakes/spinoffs
Kingdom Hearts(and other S-E titles)
a tales game
Valkyria Chronicles (and some other well recieved RPG's)

About RPG remakes/ports, what generation would the PSV be looking at? It would be nice to see some PS2 era RPG's remade on the PSV, but that would really be below the capabilities of the PSV. Then again, most of Square enix's remakes were PS1 era for PSP, and only other devs (atlus, nis,etc) remade their PS2 games.

I don't think the PS2 has as many RPG's to port as PS1 did, so....I dunno. Sony needs to make more new unique content on the PSV.


good eye!!! then Sega could stop with that "we wanted to bring VC to another audience" bullshit that made them lose the VC fanbase

I think the PS2 could have some great RPG ports to the vita:

along with FF X I could see

Tales of Abyss/Legendia

Xenosaga

.Hack// G.U.

FF XII

Suikoden

wild arms

Shin Megami Tensie Games

Kingdom Hearts(this would be the only real system seller imo...maybe XII

I would throw in other RPG's but I think games with a series would be the best for Vita ports

If they didn't port Suikoden 1 & 2 to the PSP, what makes you think they will port Suikoden 3-5 onto the PSV? Also Persona 4 is already a PSV game, tales of the Abyss has been ported to the 3DS (I doubt they will port it again for PSV), and Nintendo owns the Studio who made XenoSaga.

So the only portable games there are Final Fantasy, but again they never ported the PS1 iterations onto the PSP, so why will they start with FFX?

Realistically we're going to see a Final Fantasy spinoff on the PSV (like Crisis Core), something new from Square Enix (like Jeanne d'arc) and a few PS2 ports (like Star Ocean 3, Rogue Galaxy, and ICO), but not as many as before.

PSV is going to need to acuire new JRPG's to do moderatly well.

It's already been announced.... we are just waiting on release date will be dec for Japan Q1 for EU/NA



I''m surprised Burning Skies got bad reviews, resistance is usually at least fun.



all vita needs is some decent games and an affordable entry price. get that thing down to like $170 and if it still sells badly, then maybe it is dead and all that bullshit about smart phones is true. my cousin has had 1 just over a month and its a beautiful system with a TON of potential!



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SOLIDSNAKE08 said:

all vita needs is some decent games and an affordable entry price. get that thing down to like $170 and if it still sells badly, then maybe it is dead and all that bullshit about smart phones is true. my cousin has had 1 just over a month and its a beautiful system with a TON of potential!


Truer words. I got one day one and I have plenty of great games for it. It's a fantastic device. The price is definitely the main thing holding it back at the moment.



Michael-5 said:
arcane_chaos said:
Michael-5 said:
arcane_chaos said:
The vita needs what the PSP had:
God of War
GTA
GT
remakes of some old school RPG's
Final Fantasy remakes/spinoffs
Kingdom Hearts(and other S-E titles)
a tales game
Valkyria Chronicles (and some other well recieved RPG's)

About RPG remakes/ports, what generation would the PSV be looking at? It would be nice to see some PS2 era RPG's remade on the PSV, but that would really be below the capabilities of the PSV. Then again, most of Square enix's remakes were PS1 era for PSP, and only other devs (atlus, nis,etc) remade their PS2 games.

I don't think the PS2 has as many RPG's to port as PS1 did, so....I dunno. Sony needs to make more new unique content on the PSV.


good eye!!! then Sega could stop with that "we wanted to bring VC to another audience" bullshit that made them lose the VC fanbase

I think the PS2 could have some great RPG ports to the vita:

along with FF X I could see

Tales of Abyss/Legendia

Xenosaga

.Hack// G.U.

FF XII

Suikoden

wild arms

Shin Megami Tensie Games

Kingdom Hearts(this would be the only real system seller imo...maybe XII

I would throw in other RPG's but I think games with a series would be the best for Vita ports

If they didn't port Suikoden 1 & 2 to the PSP, what makes you think they will port Suikoden 3-5 onto the PSV? Also Persona 4 is already a PSV game, tales of the Abyss has been ported to the 3DS (I doubt they will port it again for PSV), and Nintendo owns the Studio who made XenoSaga.

So the only portable games there are Final Fantasy, but again they never ported the PS1 iterations onto the PSP, so why will they start with FFX?

Realistically we're going to see a Final Fantasy spinoff on the PSV (like Crisis Core), something new from Square Enix (like Jeanne d'arc) and a few PS2 ports (like Star Ocean 3, Rogue Galaxy, and ICO), but not as many as before.

PSV is going to need to acuire new JRPG's to do moderatly well.


just thinking out loud, if FF X is getting a port for the vita that can open the door for many other PS2 games to come to the vita as well, many people are waiting for PS1 support to be enabled on the PSV. so the demand for PS2 games might be just as high(just give an old game trophies and they'll jump through hoops) As for xenosaga, they don't need the studio to do the re-master and I don't think it would be too much of a hassle toget a port to the vita since the game was already on a Sony system.



Perry.F.Caravello said:
I''m surprised Burning Skies got bad reviews, resistance is usually at least fun.


I tried the demo. The sound is just horrible, worst sound i've ever experienced with a videogame. That's really my only gripe with it as it controls quite well. So perhaps critics were upset the MP wasn't as fleshed out as the console Resistance games.



Parents will pick up a 3DS for their kids as its much cheaper and has the Marios and Pokemanz in 3D. It's as though Sony have been in a coma for 7 years and didn't take note of DS sales trends. I can't really imagine what can classify as a 'killer' title.

Popularity is the name of the game though and if Uncharted could do 500k then I imagine AC and CoD could do the same if not more. LBP and P4G will probably be those games with long legs and won't sell a lot initially. But I've already just mentioned 4 big exclusive titles in the next few months along with a slew of unmentioned niche exclusives for this year also. Shortage of games is far from the problem, they've permanently gimped Vita sales now due to the price and the 3DS' install base that resulted because of said price.



Panama said:
Parents will pick up a 3DS for their kids as its much cheaper and has the Marios and Pokemanz in 3D. It's as though Sony have been in a coma for 7 years and didn't take note of DS sales trends. I can't really imagine what can classify as a 'killer' title.

Popularity is the name of the game though and if Uncharted could do 500k then I imagine AC and CoD could do the same if not more. LBP and P4G will probably be those games with long legs and won't sell a lot initially. But I've already just mentioned 4 big exclusive titles in the next few months along with a slew of unmentioned niche exclusives for this year also. Shortage of games is far from the problem, they've permanently gimped Vita sales now due to the price and the 3DS' install base that resulted because of said price.


From my experience from talking to parents in my office who hapily brought ds and wii's for their kids they will not buy the 3DS due to the 3D effect they don't think it is good for them and will give them headaches.   And the following Nintendo warning did not help this:

"Nintendo also says that children under six shouldn't use the 3D mode at all, since their eyes are still developing, and that parents can use controls built into the 3DS to lock it into 2D mode for children."

I think most adverts now carry this warning.