By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - THQ explains their new approach to balancing budgets and aiming for 90+ Metacritic ratings

happydolphin said:
^It's probably their only chance too. I agree with you zarx.


I don't think it was there only choice, but I do think that it is a choice which could lead to success. They probably could have moved to social/mobile gaming but that would have required greater restructuring which costs money. They already had the studios for high quality core games so they could just cut all the other studios and focus their resources on that much esier. They don't really have much social/mobile gaming experience and their studios making smaller games were all lossing money, the cost of going that route could have killed them just as AAA development could. 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Around the Network
zarx said:
happydolphin said:
^It's probably their only chance too. I agree with you zarx.


I don't think it was there only choice, but I do think that it is a choice which could lead to success. They probably could have moved to social/mobile gaming but that would have required greater restructuring which costs money. They already had the studios for high quality core games so they could just cut all the other studios and focus their resources on that much esier. They don't really have much social/mobile gaming experience and their studios making smaller games were all lossing money, the cost of going that route could have killed them just as AAA development could. 

That's kind of what I meant. It's not their only choice, but it's imho their most sensical chance at good sustainable profit.



The high budget games are actually more consistant, social gaming and casual gaming seems to involve a lot of luck. Rovio Entertainment released 15 titles before they released Angry Birds. The major thing they really need to do if they want to release new I.P. is to prototype it as a cheap/download game first like Portal before they spend the money to make it a major release.



Tease.

osed125 said:
Persistantthug said:
osed125 said:

Aiming for 90+ metacritic scores, so that means they will bribe all the major gaming sites


So you're in the "developers pay and bribe all of the reviewers for good scores" camp?

 

How exactly does that happen when there's 50 - 100 reviewers?

It's a ridiculous sentiment bro.

Obviously not all them do it, and there are games that do deserved being in the 90+ category, but you can't deny some of the huge developers pay to the biggest gaming sites, if they have a lot of money they can even bribe more than a couple of sites, Call of duty comes to mind...


Ok....let's say that for Call Of Duty 8 Activision did bribe GAMESPOT, and then they bribe IGN, and then they bribe GAME INFORMER too....

 

So what?  There's still over 75 other reviewers.    Even if they did bribe them, it couldn't have affected the overall score by more than 2 points or so.  So what?

That's the beauty of Metacritic......it's very difficult to beat the system averages.

 

 

Edit in....

and by the way....for Modern Warfare 3:

IGN = 90

GAME INFORMER = 90

GAMESPOT = 85

 

No offense intented, but I'm gonna have to stand by my statement, that your sentiment seems to be pretty ridiculous.



wfz said:

Darksiders 2, Homefront 2, and Turtle Rock's project are all titles I'm greatly looking forward to.

I really hope THQ successfully turns around. They really seem to care a lot about making very high quality titles without going into unreasonable budgets and adding loads of lame content where it doesn't belong (hi multiplayer in assassin's creed!).

While everyone else is so worried to climb to the top, they're more focused on quality medium-large sized games. In a way, that mentality reminds me of Nintendo.

I thought AC's multiplayer was a breath of fresh air. I loved being a sneaky bugger, hiding in the crowd and stabing people in the face unsuspectedley. Sure, it did not hook me for months on end, but I did play it for a couple of months which is far more than any other console multiplayer I have tried. My next favorite was Bioshock 2 cause it had a slight twist to the gameplay mechanics and thought that was fun too. If I simply want an out-and-out shooter for my multiplayer fix, I stick with Counter-Strike on the PC (over 10 years playing it now).

I can see why others did not like the AC multiplayer though.