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Forums - Nintendo - Five Out Of Seven Ubisoft Wii U Games Are Ports

I've never seen the draw of having multiplats just to have them.

 

How much of your R&D budget has been allocated to WiiU? and then secondly can you comment, in general, on cost of creating games for the WiiU and how that compares to the cost for a PS3, 360 game or a Wii game?

“Out of 7 games we are planning to launch, 5 games are ports, so those are games for which there is a quite small reinvestment to do. The two games that are original, are ZombiU of course and Rayman, so those ones of course are more expensive but we are not talking about games today, like we were spending on Ghost Recon or Assassin’s Creed. so they are much smaller of cost. because as we’ve always said when there is such an innovation the need is not to have big production value but to concentrate on the innovation, this is what we are trying on Rayman and ZombieU. for the other five games, you are talking about small budget, I’d say of less than a million euro to make some of the ports, I’d estimate. so together I don’t think we have a huge investment on the Wiiu”

 

I really dislike ports. I doubt I will buy any of those games.

 

http://mynintendonews.com/2012/07/19/five-out-of-seven-ubisoft-wii-u-games-are-ports/



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Correction: Ports with added tablet controller features.

That makes a great difference, I've heard.



lilbroex said:

I really dislike ports. I doubt I will buy any of those games.




I dug up a list of Ubi's 7 launch titles for the Wii:

Far Cry: Vengeance - Ubisoft

Open Season - Ubisoft

Tom Clancy's Splinter Cell Double Agent - Ubisoft

GT Pro Series - Ubisoft

Monster 4X4 World Circuit - Ubisoft

Rayman Raving Rabbids - Ubisoft

Red Steel - Ubisoft

How many of those would you take over a halfway competent Assassin's Creed 3 port?



"The worst part about these reviews is they are [subjective]--and their scores often depend on how drunk you got the media at a Street Fighter event."  — Mona Hamilton, Capcom Senior VP of Marketing
*Image indefinitely borrowed from BrainBoxLtd without his consent.

famousringo said:
I dug up a list of Ubi's 7 launch titles for the Wii:

Far Cry: Vengeance - Ubisoft

Open Season - Ubisoft

Tom Clancy's Splinter Cell Double Agent - Ubisoft

GT Pro Series - Ubisoft

Monster 4X4 World Circuit - Ubisoft

Rayman Raving Rabbids - Ubisoft

Red Steel - Ubisoft

How many of those would you take over a halfway competent Assassin's Creed 3 port?

2



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If the ports are well-made, then all is good. I wouldn't expect them to go back and recreate old games from the ground up. And aren't most ps360 games ported from the 360 to ps3 (or vice-versa) already?



Jay520 said:
If the ports are well-made, then all is good. I wouldn't expect them to go back and recreate old games from the ground up. And aren't most ps360 games ported from the 360 to ps3 (or vice-versa) already?


Those systems are so close in power that it doesn't matter for the most part.



lilbroex said:
Jay520 said:
If the ports are well-made, then all is good. I wouldn't expect them to go back and recreate old games from the ground up. And aren't most ps360 games ported from the 360 to ps3 (or vice-versa) already?


Those systems are so close in power that it doesn't matter for the most part.



You're problem with ports is because they won't take advantage of the hardware?

Jay520 said:
lilbroex said:
Jay520 said:
If the ports are well-made, then all is good. I wouldn't expect them to go back and recreate old games from the ground up. And aren't most ps360 games ported from the 360 to ps3 (or vice-versa) already?


Those systems are so close in power that it doesn't matter for the most part.



You're problem with ports is because they won't take advantage of the hardware?

Of course.



lilbroex said:
Jay520 said:
lilbroex said:
Jay520 said:
If the ports are well-made, then all is good. I wouldn't expect them to go back and recreate old games from the ground up. And aren't most ps360 games ported from the 360 to ps3 (or vice-versa) already?


Those systems are so close in power that it doesn't matter for the most part.



You're problem with ports is because they won't take advantage of the hardware?

Of course.



If the game is good, isn't that all that should matter? What are you? Some sort of Graphic whore?