kowenicki said:
squilliam has put it better in his reply, see above. |
I'm not sure what you are reffering to. Do you mean the least profitable customer bit? The current PS3 cost structure doesn't land Sony a substantial profit, if they price the new model in the same method they aren't doing themeselves any damage. In fact, a more attractive price point to boost profits just from the sheer influx of HW moved. Regradless of these "least profitable" customers, they will most likely still buy some new games, some digital items, and some accessories over time. This is where the majority of profits lie in this industry and gathering the consumers is a very good move. Using this method makes all the much more sense when you look at the history of when companies sell for a loss. Selling at cost is not a bad business model.
If this is about Sony missing an opportunity to make large profits from their hardware, consider that HW sales are down YoY, competition is strong, and the Wii U is launching later this year. There is not a strong case to maintain a price high above manufactering, as doing so will just reduce the sales and lead to potentially less profits in both HW and SW/accessories.
Before the PS3 everyone was nice to me :(