^ which was enough to beat the Ps3 ask the 360


| phenom08 said: On another note, Im certain the same Sony fans didn't see Grand Theft Auto selling well on another platform after San Andreas and yet look how that turned out. 360 and PS3 are the preferred consoles THIS gen but what about next gen. That's what he is probably referring too not taking 360 and PS3 gamers. The point of the WiiU is to ruin the future of PS4 and next Xbox. Before HD gamers even try to say how the next gen COD is going to be way better on next Xbox and PS4 remember how Activision didn't even take advantage of the extra power the PS3 has. |
Man when PS4 and Xbox3 start showing the games running on Luminous Engine or Unreal Engine 4 you can be sure current HD gamers will immediately forget about the underpowered WiiU. Not to mention the fact that all 3rd parties will follow Sony and Microsoft because they have the core audience to which they sell their games.


| phenom08 said: The maturity of people on this site truly is funny, the screen has more uses then a dumb mini map obviously. PS3 and 360 gamers do know of the full map on the pause screen correct? That could be the map he is referring too. You could use that full game map to see precisely where your enemies are instead of that mini map that only shows enemies nearby (1). Or the screen could be a rear view so you can watch your back while watching what's ahead. Obviously that screen has many more possibilities than an stupid mini map lol. You could even map out your routes to teammates or map out your own route to show teammates where you headed to ambush. It could be used by teammates to reveal campers (2) or could be the screen for cameras. |
(1) Have you ever played CoD or a modern online FPS? NOR the mini map NEITHER the full map shows enemies nearby. You only see red dots when the enemy fires. Other radar capabilities suppose you use a perk or something. What you say completely contradics the basics of modern shooters.
(2) Those are really interesting features. But you can't be sure whether the GamePad is capable of sending that kind of information to another Gamepad.
And generally speaking, the interactions between the TV and a separate screen are not convenient to a fast-paced shooter since you can't look at both screens at the same time. You'll have to shift your attention from the TV to your Gamepad and reverserly, which on the top of being tiring would make you less efficient than people playing with a Classic Controler.
^Like they forgot about the Ps2 after the Xbox released lol. Or like they followed Sony after the Ps2. My point is you guys are constantly bringing up the past as if it dictates the future, you don't even know how powerful the next Xbox or Ps4 will be. This Gen proves the past does not dictate the future. Your just one of the many that believes next gen will play out the same even though so far the next gen handhelds have showed different results from the past.
To your latest response, I know how the maps work and its just a suggestion lol and Halo's radar does that so fail on contradicting modern day shooters , and glancing down to see someone flanking is hardly a disadvantage too you not being able to see them at all, and if im not mistaken ZombiU already does the rear view thing. Your taking this fast paced thing way too seriously with all the campers in Cod its hardly fast paced.
P.s. My phone can't quote so sorry
ryuzaki57 said:
(1) Have you ever played CoD or a modern online FPS? NOR the mini map NEITHER the full map shows enemies nearby. You only see red dots when the enemy fires. Other radar capabilities suppose you use a perk or something. What you say completely contradics the basics of modern shooters. (2) Those are really interesting features. But you can't be sure whether the GamePad is capable of sending that kind of information to another Gamepad. And generally speaking, the interactions between the TV and a separate screen are not convenient to a fast-paced shooter since you can't look at both screens at the same time. You'll have to shift your attention from the TV to your Gamepad and reverserly, which on the top of being tiring would make you less efficient than people playing with a Classic Controler. |
To add to this, the Nintendo controllers both (Pro and main controller) have the thumbsticks above the control diamond which alienates the secondary controls of an FPS (X,Y,A,B). The thumbsticks need to be below the diamond to be used properly. It's an added aggrivation. The Pro might look like the 360 controller but it will not perform like it when it comes to shooters. People will have to stretch their fingers more than needed just to meet their needs on the secondary buttons. They might have an easy time running and looking around, but when it comes time to switch guns or something they'll be in trouble. They also might be able to shoot but they'll probably have to rely on manual reload instead of having to stretch their thumb downward to where B is supposed to be. Even jump is a stretch. To put it simply, if the PS3, 360 and Wii U gamers were to use their respective controllers to play their games the Wii U controlled player would be the first to go in a match, not because the player is bad, but because if it came down to that fraction of a second where the primary controls arent needed they would be screwed.


| phenom08 said: ^Like they forgot about the Ps2 after the Xbox released (1) lol. Or like they followed Sony after the Ps2 (1). My point is you guys are constantly bringing up the past as if it dictates the future, you don't even know how powerful the next Xbox or Ps4 will be (3). This Gen proves the past does not dictate the future. Your just one of the many that believes next gen will play out the same even though so far the next gen handhelds have showed different results from the past (4). |
(1) Xbox, PS2 and GC were equally powerful. That will not be the case in the next gen, so the comparison doesn't apply.
(2) PS2 had a bunch of casual gamers that went for Wii, and some gamers chose X360. In the end, core gamers stayed on HD systems.
(3) Did you follow when I said Luminous Engine and Unreal Engine 4?
(4) Handhelds face competition with smartphones. Home consoles don't, so the comparison doesn't apply.
S.T.A.G.E. said:
My question to you is...why buy a console that is offering you everything you already have? Nintendo needs to be making new IP's to make use of the Wii U, not going after the COD crowd. They came late to that party and next gen they are going to be gimped. It's mostly loyal Nintendo fanatics and probably a couple new users who will buy the Wii U. The casual hype is over, which means 70% of the casual sales they attained this generation will vanish. The gaming industry has expanded so we're looking at 50-60 Million consoles at best next generation. If Nintendo pumps out their own titles rather than trying to be like the competition whilst utilizing their hardware they should do better than that, if they try to be like the PS3/360 they will have dealt with an already satisfied market and have slow sales. Nintendo has always been in their own world. I think they should stay that way for their health. The Wii U is an intriguing piece of hardware and if games are made for it well enough I might purchase it myself. If they are trying to do what the "HD Twins" are doing its of no value to me and I am sure many other core gamers. |
Then why buy a new console period? I believe people buy new consoles to upgrade/change their gaming hobbies, wether Wii U is a big upgrade from the HD twins or not, WE don't know, You cant possibly tell me that you know what the Wii U will offer to consumers, you might not like what you seen so far but that its only your opinion, all I said is that, TO ME, having the newest console out before the competition might bring some COD fans to the WII U, provided that such game is released on the mentioned console, somehow, you are making it sound as if Nintendo is changing their entire business plan and abandoning their own IPs, I am positive we will see Mario, Zelda, Mario Kart, Smash Bros, Metroid, Animal Crossings, Kirby, Fire Emblem, etc, etc in the console. but if some FPS fans come along, why not?
You seem to be positive that casual gaming trend is dead, yet numbers disagree with you, have you seen how many copies of Temple Run, Fruit Ninja, Angry Birds and all those little phone games get purchased or downloaded a day? If anything Casual gaming is on the rice, wether it will stay on consoles move to mobile devices, we dont know, but I bet Nintendo ALONG with Sony and Microsoft will want to take a bite of that market.
Back to the COD franchise, I never said it will move all its fans to the Wii U, all I said it might, again I dont know, but just remember that heavy franchises have switched to different consoles for different reasons, Final Fantasy comes to mind, and some more, yet they found sucess in all consoles. I do not see why you are looking at the Wii U as an immediate fail for COD, the system isnt even out yet.
I wish I could quote you both but ill address both post above here, @ Stage that's purely your opinion according to people that have used it (which you haven't) the controller is comfortable so im going to leave it at that. @ ryuz 1) they were not equally powerful and again show me some proof the WiiU will be significantly weaker(which you can't) 2) which only proves fan bases do migrate which is what I was saying and WiiU will be HD so what's stopping a few from migrating 3) Those engines could very well run on the WiiU for all you so again fail 4) something you can't prove and whats the difference between home consoles facing competition from PC
Some of the reply's in this thread are unintentionally hilarious....
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