Slimebeast said:
Of course but that doesn't say it's not scripted. You could obviously decide to not go inside the room to the right, where that guy with the club is waiting. Had you gone to the left you would have triggered different events from the other enemies and Ellia would have followed you in that direction. But all actions outside the player were scripted, and even some actions the player took were also most likley scripted, such as right after the fight scene when he takes the club guy hostage, that was probably automated as soon as the guy jumoed you. |
My bad you already addressed this reply.
A lot of it seems to be unscripted. When Ellie throws the brick (if she sees a weapon in the environment she'll pick it up and help out joel when he's in trouble according to ND), as cinematic as it looks, pretty much every time joel is punching or choking someone the player is in control, it's the same in Uncharted, stuff like using the environment when in melee combat (joel bashing some guy'd head agaisnt furniture for example) is definitely uncripted, you can do that in Uncharted when in full control. When joel holds a dude a gun point it seems unscripted, it looks like an option in combat, like how in Gears you can get human shields.
Maybe that last bit was scripted, but I'm not sure.
According to every preview I've read, that sequence is unscripted. The way the dev is playing it has clearly been rehearsed though.



















