crumas2 said:
I would agree that the PS3 cell CPU has a greater theoretical potential than the 3-core CPU used in the 360, and that certain wave effects, etc. can be done better/faster with high-performance bit-blitters such as the cell's SPEs (Krik and I have discussed this at length, and I concur with his assessment regarding what the SPEs are capable of). However, 20-30 times faster than the 360? Where did you come up with that? It's quite a leap to say that the cell processor overcomes the 3 general purpose cores in the 360's CPU by such an amazing amount. Here is my suggestion for you... talk to those who ported Folding-at-Home to the PS3 and ask them if they feel that the PS3 is 20-30 times as powerful as the 360. My guess is they'll laugh at the suggestion. It's blazing fast, but in specific, limited ways. |
As you know, the overall performance of a system is as lot of things, from memory speed, bus design, CPU, GPU, Storage access speed, OS, and many other factors.
In no way am I claiming the 360 is 20-30 times faster than the 360. I am claiming at very specific things, it can be as much as 20-30 times faster.
Nothing might ever come out of that speed (as rocketpig says with his “ifs”, and can very well be right).
But when people say it can’t be done, is where I step in. There is a lot of untapped power in the PS3 that a lot of people (including me) have no clue how to harness. That does not mean it won’t be utilized by someone smarter than I am.
BTW: Here is an example of getting more than 20x the speed of the PPC in the CELL with utilizing 1 SPU (it’s for the medical industry). The PPC in the cell is on par with a single core in the 360. So if the 360 is 3x faster than the CELL’s PPC, then the CELL’s SPU’s are collectively 46x faster than the 360 at this type of calculation. ((20x7)/3). Grated this is just a rough estimate, and other things would have to be taken into account in order to use all 7 SPU’s, and I realize you would never actually get 46x the usage due to overhead, but it’s evidence that what we are looking at in the CELL is far faster, at specific things, then the 360.
http://www-01.ibm.com/chips/techlib/techlib.nsf/techdocs/5B1968BDD8D11639872570AB005A3A39/$file/GSPx2005paper%20for%20sdk.pdf