BasilZero said:
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I did try recallibrating it! Nothing worked! Until it finally stopped trolling me.
The worst part about the bar performance is that it drags on so long, you think you're actually doing fairly well, and then it goes absolutely insane near the end and all of a sudden the audience hates you and you have a growing pit of unwantedness in your stomach - the kind of feeling that makes you want to hide under your covers and cry. xD
Back onto the main topic, how would Nintendo bring back a simplistic approach while keeping 3D gameplay? 2D gameplay is so much more simplistic in nature, and that's why 3D games have generally had prolonged tutorials comparatively. Especially input-heavy games such as Zelda. Anyone have any ideas of their own?








