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Forums - Nintendo Discussion - Nintendo Wii U supports 1080p, CPU and GPU confirmed - UPDATE: Spec sheet! 1.5 GB RAM, 3 core PowerPC CPU etc. Thread now includes FREE Icelandic lessons!

lilbroex said:

So that mean that its likely still a smaller version of the 4950 like what was said in the early days after last years e3. They also said it had an independent tessellator then, so I am inclined to believe its true.

All AMD/ATI GPUs after R600 has a independent tessellaton unit (the R500 XENOS has too).



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ethomaz said:

lilbroex said:

 So that mean that its likely still a smaller version of the 4950 like what was said in the early days after last years e3. They also said it had an independent tessellator then, so I am inclined to believe its true.

All AMD/ATI GPUs after R600 has a independent tessellaton unit (the R500 XENOS has too).


Yeah...I told you that earlier....

None of them had the capability of the DX10.1 capable cards though.

http://www.youtube.com/watch?v=FUtzOqgsLyE


This is the tesselation capability of the cards that the Wii U GPU is based upon only with support for an even higher OpenGL equivelent to DirectX that is more on par with DX11. The Wii U GPU should be more capable than that as result. This should be interesting.



lilbroex said:
ethomaz said:

lilbroex said:

 So that mean that its likely still a smaller version of the 4950 like what was said in the early days after last years e3. They also said it had an independent tessellator then, so I am inclined to believe its true.

All AMD/ATI GPUs after R600 has a independent tessellaton unit (the R500 XENOS has too).


Yeah...I told you that earlier....

None of them had the capability of the DX10.1 cards though.

http://www.youtube.com/watch?v=FUtzOqgsLyE


This is the tesselation capability of the cards that the Wii U is based upon.

 

For tessalation? It have... always have... just the API (software) before DX10.1  (or OpenGL before version 4.0) didn't have support to the tesselation.

The hardware from AMD after R600 always had the capability.



ethomaz said:
lilbroex said:
ethomaz said:

lilbroex said:

 So that mean that its likely still a smaller version of the 4950 like what was said in the early days after last years e3. They also said it had an independent tessellator then, so I am inclined to believe its true.

All AMD/ATI GPUs after R600 has a independent tessellaton unit (the R500 XENOS has too).


Yeah...I told you that earlier....

None of them had the capability of the DX10.1 cards though.

http://www.youtube.com/watch?v=FUtzOqgsLyE


This is the tesselation capability of the cards that the Wii U is based upon.

 

For tessalation? It have... always have... just the API (software) before DX10.1  (or OpenGL before version 4.0) didn't have support to the tesselation.

The hardware from AMD after R600 always had the capability.

Yeah, once again, I said that. Also, the cards thesmelves had the capability before DX10.1 and OpenGL 4.0  but it was never fully developed until 10.1. It was just their a small extra feature that really couldn't do all that much.

To my knowledge there is not a single game even on DX10.1 that used it though, anyway.



for wired connection people have to buy a adapter? that use usb as the interface? that kills the lag advantage of a wired connection.



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lilbroex said:
pezus said:
lilbroex said:
pezus said:
lilbroex said:
dark_gh0st_b0y said:
it's clear that WiiU is more powerful than 360, and it's normal, 360 stands up really, really good for a 6 year old console

Trine 2 and Pikmin 3 look amazing

the thing now is that Sony/Microsoft have to make beast consoles to repeat what happened with Wii and 3rd parties

WiiU is going to sell anyway, Mario and his games are way too popular now, if GTA V and CoD could just be shared with Us : P


Actually, I remember Sony announcing some time ago that their console "won't" be that much more powerful than Nintendo's. I do believe they learned their lesson about relying on nothing but specs.

It will be easier for them this time to have high specs and keep the price down. No expensive blu-ray drive. 

Plus, they are releasing at least a year after Nintendo's console. I expect a significant jump.


Then you are expecting Sony to have a told a lie about thier on own intentions. They are not aiming for a powerhouse any more from all that I have a gathered.


It would be wise as well looking at the state of not only the PS3, but also Vita.

Who said that by the way? Sony should definitely go for power, because it doesn't matter what Sony would do, it would just be a Nintendo ripoff.


The PS3 was the first console from Sony that wasn't the weakest. The PS3 was an oddball move for Sony. I doubt that will conintue that route seeing as it cost them so much already.

I will have to find the reports but it was from Sony itself.

http://www.businessinsider.com/2009/1/rumor-sony-ps4-plans-leaked-and-it-targets-casual-gamers-sne

This is the best I coud locate about it, but it seems that it will pretty much be an enhanced PS3 specwise.

 

The statement in quesiton

"The PS4 will also continue to utilize the existing CELL architecture, rather than launch something brand new. Bravo, says me, because forcing developers to effectively pick up and move from their established country to Timbuktu every half a decade is a surefire way to cripple launch cycles and leave "un-anointed" third-party developers out in the cold. What’s more, a twice-powerful PS3 would almost certainly offer enough "oomph" to keep the plaudits coming from the hardcore faithful, while allowing Sony to more vigorously reach out to the Nintendo "casual" market with a steady stream of cheap-to-develop titles.


So no, the PS4 will not have a 6 core processor with twice as much ram as the dude was trying to insist earlier.




That's not really true. The PS1 urinated all over the Saturn in polygon performance and supported some effects in hardware that the Saturn didn't like proper transparencies. 2D wise the Saturn was far better but at that time 2D was very much out of fashion and proper open worlds weren't really possible on the Saturn except much later from 1st party studios where they squeezed every last bit of juice out of it.

The N64 came out much later than the PS1.

 

The PS2 was also the most powerful console available at it's release.

The PS3 on the otherhand could easily be called equal or even inferior to the Xbox 360 on release, it's only been it's exclusives that noticeably look better than Xbox 360 exclusives.

 

So kinda the opposite of what you say is true, although I'm just being annoying and OT so....uhh...yeah.



smbu2000 said:
fillet said:
NintendoPie said:
pezus said:
Andrespetmonkey said:
Reads "CPU and GPU confirmed"

Then reads "The CPU is an IBM Power-based multi-core processor. The GPU is an AMD Radeon-based High Definition GPU"

Fuck you!

Hey, don't kill the messenger!

It's almost confirmed that it is indeed more powerful than PS3/360. Even the launch games and 3rd party ports look better than the PS3/360 games.

LOL! You seriously think that, Pezus? They showed almost nothing...


If it's based in 7xxx series ATI cards, which means this gen's cards. It's almost certain to be more powerful than the PS3 and Xbox 360. Even the mainstream 7xxx cards piss all over an nVidia 7800GT which is tech inside PS3 (although gimped further in PS3) and about SIX GENERATIONS AHEAD

Geforce 7xxx

Geforce 8xxx

Gefore 1xx (debatable if genuine generation as tech was a frankenstein of 8 series technology)

Geforce 2xx

Geforce 4xx

Geforce 5xx

Geforce 6xx = AMD or ATI 7xxx series.

 

Six generations.

 

Almost impossible to be slower than PS3 or 360. GPU makes up the majority of how good a game looks CPU doesn't count for much where we are these days.

It says it's based on AMD R7xx not the 7000 series. R7xx gpu's are AMD 4000 series.

http://en.m.wikipedia.org/wiki/Radeon_R700


I see,

In that case this has gone from fairly promising news to disasterous news, the 4xxx series is a generation behind what the Xbox 360 is based on!!! (5xxx series).



lilbroex said:

Saying 3 cores really isn't saying much unless we know the technology that is being used within them. A dual core i5 can outperform a quad core AMD phenom.

The GPU specs seems far ahead of anything in a current gen console. The 360 had tessellation capability as all ATI gpus since 2004 have had but not an actual full featured modern tessellation unit. Technically, even the regular Wii should be capable of some degree of tessellation if someone is willing to put in the effort to code it into the TEV.

Its 3 times the amount of RAM at any current gen console. The specifications listed for the GPU seem capable of running any PC game on the market currently at max settings.

I more interesting in the CPU though. If nothing has changed then it should still be Power7 based. That would put it ahead of the Cell as power7 are documented as greatly exceeding its performance. This should be interesting when it arrives in the hands of a more technically capable developer.

I'm looking forward to seeing what Shin'en has in store for us.


It's PowerPC CPU though, so it actually says quite a bit and NONE of it good. PowerPC cpu has very long pipeline ala Phenom and Bulldozer etc...

That's why the 3.2Ghz triple core Xbox 360's cpu in reality is nowhere near a match for even a dual core intel core 2 duo for example.



ethomaz said:

For tessalation? It have... always have... just the API (software) before DX10.1  (or OpenGL before version 4.0) didn't have support to the tesselation.

The hardware from AMD after R600 always had the capability.


The tesselation units in pre DX11 class GPUs a very limited compaired to the ones that were required by the DX11 spec. Which is why you can't use tesselation on a pre DX11 GPU with DX11. 

OT: If acurate those are some decent specs should beat out the 360 in every area easilly. Won't set the world on fire tho. 



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pezus said:
Zim said:
lilbroex said:


The PS3 was the first console from Sony that wasn't the weakest. The PS3 was an oddball move for Sony. I doubt that will conintue that route seeing as it cost them so much already.

I will have to find the reports but it was from Sony itself.

http://www.businessinsider.com/2009/1/rumor-sony-ps4-plans-leaked-and-it-targets-casual-gamers-sne

This is the best I coud locate about it, but it seems that it will pretty much be an enhanced PS3 specwise.

 

The statement in quesiton

"The PS4 will also continue to utilize the existing CELL architecture, rather than launch something brand new. Bravo, says me, because forcing developers to effectively pick up and move from their established country to Timbuktu every half a decade is a surefire way to cripple launch cycles and leave "un-anointed" third-party developers out in the cold. What’s more, a twice-powerful PS3 would almost certainly offer enough "oomph" to keep the plaudits coming from the hardcore faithful, while allowing Sony to more vigorously reach out to the Nintendo "casual" market with a steady stream of cheap-to-develop titles.


So no, the PS4 will not have a 6 core processor with twice as much ram as the dude was trying to insist earlier.



That statement is very old and seemingly very out dated. As all rumours point to ditching the CELL architecture, not to mention that the CELL was basically abandoned at the end of 2009. 

Having said that though, you are right. Sony would be crazy to try and go for the most powerful console again. Reasonable is the way to go. 

Going for the most power won't be that hard, unless MS decasualizes soon. They (MS) will not launch an expensive console if they want to steal the casuals from Nintendo.

People who claim to have seen PS4 and 720 target specs say MS are currently aiming at a more powerful console than Sony.