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ethomaz said:
lilbroex said:
ethomaz said:

lilbroex said:

 So that mean that its likely still a smaller version of the 4950 like what was said in the early days after last years e3. They also said it had an independent tessellator then, so I am inclined to believe its true.

All AMD/ATI GPUs after R600 has a independent tessellaton unit (the R500 XENOS has too).


Yeah...I told you that earlier....

None of them had the capability of the DX10.1 cards though.

http://www.youtube.com/watch?v=FUtzOqgsLyE


This is the tesselation capability of the cards that the Wii U is based upon.

 

For tessalation? It have... always have... just the API (software) before DX10.1  (or OpenGL before version 4.0) didn't have support to the tesselation.

The hardware from AMD after R600 always had the capability.

Yeah, once again, I said that. Also, the cards thesmelves had the capability before DX10.1 and OpenGL 4.0  but it was never fully developed until 10.1. It was just their a small extra feature that really couldn't do all that much.

To my knowledge there is not a single game even on DX10.1 that used it though, anyway.