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Forums - Nintendo Discussion - Nintendo E3 2012 Conference - E3 is Dead. Long Live Nintendo Direct!

Pokemonbrawlvg said:
Iwata approves that Non-Specific Action Figure had the best showing at E3!

Awesome!!

Anybody else have a feeling there has actually been a game featuring this guy in development at Nintendo for a while now, and this is sort of viral advertising?

Maybe it's Retro's new IP!



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gumby_trucker said:
Pokemonbrawlvg said:
Iwata approves that Non-Specific Action Figure had the best showing at E3!

Awesome!!

Anybody else have a feeling there has actually been a game featuring this guy in development at Nintendo for a while now, and this is sort of viral advertising?

Maybe it's Retro's new IP!

I would love that :D



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

I think Non Specific Action figure was the best thing this E3! :D



Pokemonbrawlvg said:
Miyamoto on Zelda Wii U

Speaking about the Zelda tech demo shown at last year’s E3 and the future of the series in glorious HD, Miyamoto said:

“Obviously we stared that experiment last year and used that to sort of showcase some of the HD visuals. And obviously when you look at that, you do get a positive reaction to how simply having the HD visuals in a Zelda game can really make the game look wonderful and give it sort of a high-quality feel.

“But one thing that’s interesting is we’re seeing how the way that tastes are broadening in video games and you have some people who prefer more casual experiences, and you have some people who prefer sort of those more in-depth experiences. Obviously, as a company that’s been making games for a very long time, we tend to be more on the deeper, longer game side of things.

“But really what we continue to ask ourselves as we have over the years is, “What is the most important element of Zelda if we were to try to make a Zelda game that a lot of people can play?” So we have a number of different experiments going on, and [when] we decide that we’ve found the right one of those to really help bring Zelda to a very big audience, then we’ll be happy to announce it.”

Asked whether the game is in R&D stage then, Miyamoto replied:

“Yeah. With the last game, Skyward Sword, that was a game where you had motion control to use your weapons and a lot of different items, and I thought that was a lot of fun, but there were some people who weren’t able to do that or didn’t like it as much and stopped playing partway through it. So we’re in the phase where we’re looking back at what’s worked very well and what has been missing and how can we evolve it further.”

http://techtroid.co.uk/e3-2012-miyamoto-on-zelda-wii-u-12720

"What is the most important element of Zelda if we were to try to make a Zelda game that a lot of people can play?"

Those words give me a bad vibe.

Also, Aonuma said that motion controls would be in the next Zeldas, but from the words of Miyamoto they may not come back.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

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Pokemonbrawlvg said:
Sacrilegium coming to Wii U
http://www.joystiq.com/2012/06/07/reality-pumps-sacrilegium-takes-survival-horror-to-modern-roman/

I wonder if this will be Wii U's Sadness.

Though it will probally be Medium since Bloober team is made up from people from Nibris.



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richardhutnik said:
Pokemonbrawlvg said:
Iwata approves that Non-Specific Action Figure had the best showing at E3!

I don't care if it is a forced meme...

I can definitely feel the forced nature of it now, which declines my interest ever-so-slightly, but I still love it.

Iwata holding the bananas is freaking hilarious though...



Regarding Miyamotos thoughts about making a Zelda for the most amount of people: just making it goddamn hard core again!! Original Zelda: 7 million, OoT: 8-9 million... And just look at Skyrim: 12 MILLION! C'mon, it's not hard to see what ppl really want. They DON'T want an easy game, a light experience!!

Do it Miyamoto, DO IT!!!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

@ryan: I also liked the controls in Skyward Sword, but this sentence

With the last game, Skyward Sword, that was a game where you had motion control to use your weapons and a lot of different items, and I thought that was a lot of fun, but there were some people who weren’t able to do that or didn’t like it as much and stopped playing partway through it.

makes me think that they are going to reconsider their use.

And motion controls being an option would mean no real use of their qualities, so there would be no real benefit.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

With Zelda, wouldnt the logical thing to do be this -

Just make it with 2 control options? People who want motion are happy... People who want traditional controls are happy.

Its not rocket science, really.



                            

gumby_trucker said:
Pokemonbrawlvg said:
Iwata approves that Non-Specific Action Figure had the best showing at E3!

Awesome!!

Anybody else have a feeling there has actually been a game featuring this guy in development at Nintendo for a while now, and this is sort of viral advertising?

Maybe it's Retro's new IP!

Note the skit it came from to show off video conferencing feature.  There were a number of quirky things in it.  Having the guy speak to an action figure, and showing how he was able to blow off his annoying friend for help (he gets help from an elderly guy), makes him talking to an action figure approved.  And, if it was going to have an action figure, might as well go generic/non-specific.  It has a bit of chuckle humor, because it gets specifically labelled "Non-Specific Action Figure".  And then whole theme of the pre-E3 presentation it comes from, also featuring Iwata meditating on bananas, was "Unique".  It fit the context, but wasn't so planned that they have a game in the works.  If there is a place for the guy, it would end up being Smash Bros. at this point.

It also seriously undermines the joke if "Non-Specific Action Figure" becomes an actual brand that leads anything.  NSAF is best suited in cameos, rather than as a lead, because it then stops to be fun.