F0X said:
I assume that adults have wider tastes and are more open-minded than you suggest. Moreover, the linked article does not strictly define "game-playing adults", so the group could be much larger than the target audience of Uncharted or Bioshock. Finally, I didn't say that Nintendo produces plenty of games with "mature" stories. I said that they produce plenty of games with stories that adults can appreciate, which means that Nintendo doesn't need to make games with "mature" stories in order to interest certain adults. Granted there are adults that still might not care, but that begs this question: would their dollars worth the effort? Maybe not if all they like is 20 million-dollar Hollywood-esque experiences.
But I will give a few examples of first-party Nintendo games that dive into "mature" territory.
- The Fire Emblem series. Especially the console versions.
- Xenoblade Chronicles. Don't even bother arguing this with me. How you can say "it doesn't count" baffles me.
- Kid Icarus: Uprising. Did you mean 100% mature presentation? Probably not, because you cited Uncharted as an example. Anyway, I'd like to point out that Uprising is very faithful to the "exploration of human nature" side of Greek mythology.
- Metroid. I don't think you need help with this one. Even Other M, at the least, provoked discussion.
- Paper Mario 2 and 3. These games are positively dripping in smart, sometimes adult humor (which goes far above the heads of young players). One could go as far to call the Paper Mario games satires.
This does not include games that haven't been released in the US (Mother 3 :'( ), nor games made by second (oh how I wanted to say Sin and Punishment) or third-party developers... or some games you discounted even though I could make a case for them (Skyward Sword...). The list gets much larger once those factors are considered, so perhaps NOA should localize more "mature" games. Maybe then we can drop this entire discussion.
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I think you're underestimating the sense in my PoV, but I see where you're coming from, and you are pretty damn close to what I'm talking about.
"Granted there are adults that still might not care, but that begs this question: would their dollars worth the effort? Maybe not if all they like is 20 million-dollar Hollywood-esque experiences."
Apart from the reason you give, which is debatable, this is an excellent question. Maybe it is, and that's why I mentioned undiscovered markets. L.A. Noire is attempting to meet that other market, so would a game like Red Dead Redemption.
You mention these games:
Fire Emblem, Kid Icarus, Xenoblade. These are all asian-made games and are ridden with Clichés. Of course they offer themes which adults can relate to, but I'm talking about the experience as a whole. Unless you grew up playing those games, odds are as an ordinary non-gamer adult you will not be able to relate with those experiences in general. They are heavily inspired from asian cartoon culture which, as far as I can tell, neither resonates with most western, not even most oriental adults.
See, a game like Ni No Kuni I can see appealing to adults. The game is made by the creator of Spirited Away, and is a creative genius, able to captivate all audiences, and he comes from a movie background. Indeed, there are instances where Japanese art can cater to an older crowd. But the games you mentioned are not pieces non-gamer adults would gather around to play imho.
I understand that certain adults play them, and all the power to them, but if sales are any indicator, these adults are a minority.
When games like Uncharted and Bioshock, L.A. Noire and Red Dead Redemption display humor, history, simulated real-world adventure (à la Indiana Jones), or sci-fi earthen themes (not Halo, more Bioshock), then you get something your everyday movie-goer may want to play. And in so doing, you create a new market.
That's kind of the market I'm talking about.
Of course there is a market for games like Fire Emblem, for adults, but these would be gamer adults.
Of course there is a market for games like God of War, for adults, but these would be adults that like games that are over the top gory or with explicit sexual themes.
Then there is a market for games like Uncharted and L.A. Noire, with much more human-world themes that a regular, non-gamer adult audience can relate to. Imho this is the market Nintendo should go after, as it has the most potential for sales, imho as usual. But who knows.