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Forums - Gaming - Sony's PS All-Stars, discuss the similarities and differences, and if needed express your displeasure (No trolling allowed)

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So, is it a Brawl clone?

Yes 260 41.73%
 
No 42 6.74%
 
Kind of 43 6.90%
 
Who cares, it'll be fun either was 229 36.76%
 
I'm disgusted 47 7.54%
 
Total:621

There are some sub genres that Nintendo created or popularized that people will never be able to disassociate from them. Same thing happened when LBP Karting was announced and people still call MNR a Mario Kart clone even though it has very little in common with Mario Kart other than the things required to make it a karting game.

So sure, based off of a 2 min. glimpse of the first shown gameplay there may not be a lot different (although having a totally different method of damage and scoring seems pretty different to me), but if it ends up anything like MNR I think it'll definitely be different enough in the end so I'll wait until there's a bit more out there to condemn it as plagiarism as some here have already stated.

Nintendo has made some subgenres, other companies will make games in those subgenres as well, get over it.



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Torillian said:
There are some sub genres that Nintendo created or popularized that people will never be able to disassociate from them. Same thing happened when LBP Karting was announced and people still call MNR a Mario Kart clone even though it has very little in common with Mario Kart other than the things required to make it a karting game.

So sure, based off of a 2 min. glimpse of the first shown gameplay there may not be a lot different (although having a totally different method of damage and scoring seems pretty different to me), but if it ends up anything like MNR I think it'll definitely be different enough in the end so I'll wait until there's a bit more out there to condemn it as plagiarism as some here have already stated.

Nintendo has made some subgenres, other companies will make games in those subgenres as well, get over it.


THIS.

There's no denying that All-Stars wouldn't exist without Smash Bros. LittleBigPlanet Karting wouldn't exist without Mario Kart.
Hell, the video game industry might not even exist without Mario.........



happydolphin said:
DaHuuuuuudge said:
As a massive (it's one of my favorite games) fan of the super smash bros franchise, I am happy to have another game in the similar vein. Nothing more nothing less. I think it's silly (read:stupid) that someone would be upset or even angry at something like this. It's a video game people, this is pretty trivial (not saying it isn't fun of course!) stuff. The fact that some people have developed such a sense of loyalty to an openly-traded company with a fiduciary responsibility to make money that they'll get upset when a game similar (read:clone) to one of theirs is released is nothing short of depressing.

Sometime ago I saw a quote that is relevant: "Love the games not the companies; They love your money, not you"

This is so true. The only reason why it's touchy in the world of video games is that the medium strives to be an art form.

Of course in a capitalistic world rip-offs are allowed and welcome (like in the Pepse vs Coke scenario), but in the world of art it's less acceptable.

I think that's why the fan in us is disgusted, but the gamer in us is thrilled, hence why some thought I was schizophrenic

 

I'm really glad we talked about this because there are reasons why we're all right and wrong at the same time, and that's why forums are there to share. And you're right, companies don't love us, but some care about what we want because that drives their business, others are more draconian. So I'm glad Sony listened to their fans in making PABR, it's the right direction for the industry. I'm also glad the game will look so much like smash because I love that game. But ultimately, I'm hoping for more uniqueness and less idea stealing from these companies as the industry matures, otherwise it's not a good sign for the art-form in general I find.

A dualistic view, but I'm honestly torn. Ultimately I'm buying this game no doubt, it looks awesome, but inside of me part of me is not happy about the situation. I'll get over it, but I and others do need to express this feeling and talk about it

I wholly disagree with those statements. Nobody claims that Pissarro copied Monet for painting impressionist paintings, nobody starts arguing when the second rapper ever used a beat in one of his songs because another rapper did. The simple reason why people are upset is because they have developed an affinity towards a particular company (In this case, they are Nintendo or Sony)

Idea stealing is good for the industry! It puts fresh minds on ideas that have been wringed out by the same 5 people for years. It allows people to put their own touch (and while I will admit, there isn't much of a touch that I can see as of now) on an idea, which allows for the good aspects to be transferred and the better ones added. Without copying of ideas, we'd be playing first person shooters without the modern control scheme, or without online multiplayer. Can you imagine if people got upset when the second company to release a 3D game announced it? We might only have 1 company making 3D games! That's madness!



d21lewis said:
Who wants to bet that Altair or Ezio is going to be in this game? That franchise is whored into every game from Metal Gear to FInal Fantasy,


it has?

Pokemonbrawlvg said:
The thing that makes me mad about this is that it's made by a first party studio from Sony.


Superbot isn't first party (yet).



4 ≈ One

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Dgc1808 said:
Pokemonbrawlvg said:
The thing that makes me mad about this is that it's made by a first party studio from Sony.


Superbot isn't first party (yet).

I thought Sony purposely made this studio just for this game?



NintendoPie said:
Dgc1808 said:
Pokemonbrawlvg said:
The thing that makes me mad about this is that it's made by a first party studio from Sony.


Superbot isn't first party (yet).

I thought Sony purposely made this studio just for this game?


"SuperBot Entertainment is a software design studio formed by Shannon Studstill (formerly an Executive Producer at SCE Santa Monica; now Senior Director of Product Development at SCEA.) The studio is independent but was formed initially around an exclusivity relationship with Sony Computer Entertainment."

Source



Food for thought: Shove an apple in your brain

DepthAlly said:


"SuperBot Entertainment is a software design studio formed by Shannon Studstill (formerly an Executive Producer at SCE Santa Monica; now Senior Director of Product Development at SCEA.) The studio is independent but was formed initially around an exclusivity relationship with Sony Computer Entertainment."

Source

Close enough.



Zynga and Gameloft business practices are acceptable now?



happydolphin said:

This is an excellent post.

I'll try to explain myself with a few words and videos.

For speed, you may be right, maybe Brawl finally found the sweet spot, but I found Smash64's speed to be more suitable for juggling, and Melee's speed just more manageable in general than Brawl's. To see PABR have the same exact speed as Brawl is sketchy. But at least the air-mechanics look to have more gravity than Brawl's, more akin to Melee so that makes me happy as a Melee fan.

Now let's get to the heart of the issue: is it a Rip-off

One thing you said about MK being different from SF due to having different characters and move-sets is not enough as an argument. For example, if you split the smash roster into two, you would have two game that can then be merged together into 1 no tweaking needed. The same can be said about PABR versus Brawl. However the same can't be said about these examples: SF and Tekken (SFxTekken needed to tweak the tekken characters to fit the SF mechanics), Power Stone and Smash (the camera angle is completely different), SF and MK (the look and feel are totally different).

My pc is too slow right now and it's getting late, but if you guys can jump in for me here to help, it would be great, otherwise Sal I'll finish posting the material on this when I get to work on Monday.

Hopefully by now you can start to see a little what I mean.

Ultimately it doesn't matter that much anymore, because just as the XaviX was ripped of by Nintendo in terms of look and feel (the bowling game, sports characters drawn in plain white on the box, the wrist strap), Sony is doing the same here and it's business. If Nintendo has an issue with it and they're right, they'll win a court case, we are just consumers and buy what is offered if we esteem it worth our money and this far I can say this game looks worth my money, I want it.

 

But I do want to call a spade a spade and say it's a rip-off. Of course the defense to offense mechanics will greatly change here compared to Brawl, and the AP meter is a great addition, but as for look and feel and other fighting mechanics (pummels, juggling, grabs) it all seems to be a replica and we need to call it what it is if we want to move forward as a community of gamers.

Stop defending stuff just because it's made by your favorite company and not by judging it as it is, that goes to all fans (Nintendo, Sony, MS). It's time to be objective.

Ooooh happy those last few lines makes me angry

We all know it's Sony copying Smash Bros, I'm just engaging in an argument about how much change we should expect from different games in the same genre from one release to the next, especially fighting games. What degree of iteration on a genre should each game give us and whether people should be angry over that. I hope what you're getting from my posts aren't just born-again Sony fanboy ramblings, sometimes I can do other things!