Salnax said:
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Kind of strange if you ask me, but I'm sure it'll be ok.


Salnax said:
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Kind of strange if you ask me, but I'm sure it'll be ok.


Wondering if its going to be as MHTri, or FFXI/FFXIV outside Japan.
| spurgeonryan said: Who said this game will just do alright? It is a dragon quest game coming to the Wii that sounds hells cool! I have never played one of these games and I live in the West. So if that excited me, what do you think it will do for others? We should have a small idea how this will do from preorders next week. I wanna say it will be pretty big for where the wii is at now. |
It's not the normal RPG, it is an MMORPG. I'll pass.
| zero129 said: This, i know its a game i wont be buying. Unless maybe if its f2p over in europe, if not forget it. IMO they are ruining DQ.. |
I agree. They should've kept with the RPG Genre.
i thought this was going the way of versus, almost forgot about it, it will do alright because of the brand in Japan, but the US doesnt care nearly enough, im not even sure if it will make it over here, but if Ninty and SE is smart, they will make it available outside Japan as a Wii U "exclusive"
| zero129 said: Exactly, they already turned the Final Fantasy games into an MMORPG (Something i also didnt like mostly cos they used a numbered game twice instead of just calling it FF online1 and then 2). But now they are doing the same with DQ. I really do hope this game bombs just to teach SE a lesson. But then in a way that might be an excuse for them to say DQ does bad on the Wii+WiiU and try blaming it on Nintendo just not release games on it even when its their own fault -_- |
You can never win. :/
Salnax said:
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Which would be a collosal flop for a DQ game. Don't try and spin FF14s sales as good, because they're not.
outlawauron said:
Which would be a collosal flop for a DQ game. Don't try and spin FF14s sales as good, because they're not. |
You're forgetting though: Monthly fees. It only needs to sell a fraction as much as a typical Dragon Quest game in order to sell. If everybody who buys the game plays it for 7 or 8 months, that alone doubles SE's income. And if this game has legs similar to other MMOs, like FF11 (thousands of active players a decade later) or even 14, the number of Yen that SE makes should eventually be on par with series standards.
Salnax said:
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Those costs aren't necessarily there just increase profits and extort users, those servers do indeed cost money. While they do make money off it, I don't think you can say that SE would happy with 1 million units sold (which would mean that 50% AT MOST would pay monthly fees).