outlawauron said:
Which would be a collosal flop for a DQ game. Don't try and spin FF14s sales as good, because they're not. |
You're forgetting though: Monthly fees. It only needs to sell a fraction as much as a typical Dragon Quest game in order to sell. If everybody who buys the game plays it for 7 or 8 months, that alone doubles SE's income. And if this game has legs similar to other MMOs, like FF11 (thousands of active players a decade later) or even 14, the number of Yen that SE makes should eventually be on par with series standards.







