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Forums - Gaming - Could This Be PS4's Secret Weapon?

Mazty said:
zero129 said:
No not going to happen, as only 1 viewer can see the image. Plus you only see the 3D image when you move.



Local MP gaming no longer really exists so what's the problem if only one player can see the image?


It does exist. I play local MP on COD games all the time. Plus fighting games and platformers are local multiplayer as well....



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Icyedge said:
Mazty said:
Icyedge said:
Sal.Paradise said:
Icyedge said:
By 2 LEDs I guess they mean 2 LED displays. If not, you need a 3DTV. In any case, that is an awesome tech, but way too expensive for the video game segment.


Dude.

2 LEDs on a pair of glasses.

And even then the video shows they've found a way to do it with just head tracking.


Dude, 3D glasses for 3D tv are 2 LEDs (LED panel) that shuffle from open (transparent) to shut (black) in order to alternate the image each eyes is getting. It doesnt work without the main display being able to process 2 different image at at least 30 Hertz each (60 hertz each if you doesnt want crosstalk) or in other word a 3DTV. Now, if they are talking about a HMD (head mounted display) it would work without a 3DTV, but it would in fact be too expensive for the video game segment. On a side note, It would already be possible to program a game on PS3 to do this, as long as you have a 3DTV and a set of LED 3D glasses. Would be possible on 360 too. Very small market to justify this implementation though.

No you don't need a 3D TV or an LED display as it's merely working by changing the perspective of the image by using head tracking. Think parallax mapping in regard to your actual head rather then the virtual ingame camera. It is really, really simple stuff; there is no reason it couldn't be done on a black and white CRT. 


"using nothing more than the PS Eye and a custom built pair of glasses with 2 LEDs to create an illusion that your screen was 3D." what does the pair of LEDs glasses have to do with just changing the perspective of the image on the screen?


http://www.youtube.com/watch?v=Jd3-eiid-Uw



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Nice feature, but no secret weapon.



sam987 said:
Thanks to Johnny Lee who allready did this on the Wii...


You are exactly right, he did it in, what 2007? Instead of using a camera he used a wii mote facing the user and 2 LEDs on a pair of glasses. Even the video that the OP linked has the same graphics on screen that he used. I think it would be interesting if they supported this kind of thing and let developers use it, but you would think with so many playstation eyes around a game developer would just make a game and include a pair of glasses with it and market it as a new unique experience.



Before the PS3 everyone was nice to me :(

Icyedge said:
Mazty said:
Icyedge said:
Sal.Paradise said:
Icyedge said:
By 2 LEDs I guess they mean 2 LED displays. If not, you need a 3DTV. In any case, that is an awesome tech, but way too expensive for the video game segment.


Dude.

2 LEDs on a pair of glasses.

And even then the video shows they've found a way to do it with just head tracking.


Dude, 3D glasses for 3D tv are 2 LEDs (LED panel) that shuffle from open (transparent) to shut (black) in order to alternate the image each eyes is getting. It doesnt work without the main display being able to process 2 different image at at least 30 Hertz each (60 hertz each if you doesnt want crosstalk) or in other word a 3DTV. Now, if they are talking about a HMD (head mounted display) it would work without a 3DTV, but it would in fact be too expensive for the video game segment. On a side note, It would already be possible to program a game on PS3 to do this, as long as you have a 3DTV and a set of LED 3D glasses. Would be possible on 360 too. Very small market to justify this implementation though.

No you don't need a 3D TV or an LED display as it's merely working by changing the perspective of the image by using head tracking. Think parallax mapping in regard to your actual head rather then the virtual ingame camera. It is really, really simple stuff; there is no reason it couldn't be done on a black and white CRT. 


"using nothing more than the PS Eye and a custom built pair of glasses with 2 LEDs to create an illusion that your screen was 3D." what does the pair of LEDs glasses have to do with just changing the perspective of the image on the screen?


The LEDs are used for tracking, just as the glowing balls for Move are used for tracking. 

Did you even bother reading the article the link takes you to??

"The glasses have LEDs on them so the PS Eye can track the position and distance your face (with LED glasses on) away from the screen."

"Not long after Thomas Miller released that video, a similar version (this time using head tracking instead of LED glasses) was found to be up and running at a public event."



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VGKing said:
Mazty said:
zero129 said:
No not going to happen, as only 1 viewer can see the image. Plus you only see the 3D image when you move.



Local MP gaming no longer really exists so what's the problem if only one player can see the image?


It does exist. I play local MP on COD games all the time. Plus fighting games and platformers are local multiplayer as well....


It is though becoming a more and more redundant feature of gaming. The xbox went from 4 wired ports down to 2 and this generation, like the next, will focus on internet gaming. 

Fighting games and platformers are a much smaller market. Plus using current MS technology, they can actually emit two different pictures from one monitor to different viewers e.g. you see a flower, guy next to you sees a skull. 

 

zero129 said:
Mazty said:
zero129 said:
No not going to happen, as only 1 viewer can see the image. Plus you only see the 3D image when you move.



Local MP gaming no longer really exists so what's the problem if only one player can see the image?

It's not only about 1 person being able to see it. It's that you can't see it unless you move your head, so unless you want to keep moving your head every sec its not going to work.

With 4k resolutions on the horizon, it's not unreasonable to expect people to move their heads, or if the next-box has 16 cores, eyetracking  may be feasible. 



Mazty said:


It is though becoming a more and more redundant feature of gaming. The xbox went from 4 wired ports down to 2 and this generation, like the next, will focus on internet gaming. 

Fighting games and platformers are a much smaller market. Plus using current MS technology, they can actually emit two different pictures from one monitor to different viewers e.g. you see a flower, guy next to you sees a skull. 

 

With 4k resolutions on the horizon, it's not unreasonable to expect people to move their heads, or if the next-box has 16 cores, eyetracking  may be feasible. 

@ bolded

AFAIK the technology to display two different images for two different people on one screen is not patented by microsoft... it is patented by... hummm... I don't remember but it is one of the major TV producers...



Icyedge said:
Sal.Paradise said:
Icyedge said:
By 2 LEDs I guess they mean 2 LED displays. If not, you need a 3DTV. In any case, that is an awesome tech, but way too expensive for the video game segment.


Dude.

2 LEDs on a pair of glasses.

And even then the video shows they've found a way to do it with just head tracking.


Dude, 3D glasses for 3D tv are 2 LEDs (LED panel) that shuffle from open (transparent) to shut (black) in order to alternate the image each eyes is getting. It doesnt work without the main display being able to process 2 different image at at least 30 Hertz each (60 hertz each if you doesnt want crosstalk) or in other word a 3DTV. Now, if they are talking about a HMD (head mounted display) it would work without a 3DTV, but it would in fact be too expensive for the video game segment. On a side note, It would already be possible to program a game on PS3 to do this, as long as you have a 3DTV and a set of LED 3D glasses. Would be possible on 360 too. Very small market to justify this implementation though.

Dude, watch the videos.  Christ almighty.



Stefl1504 said:
Mazty said:


It is though becoming a more and more redundant feature of gaming. The xbox went from 4 wired ports down to 2 and this generation, like the next, will focus on internet gaming. 

Fighting games and platformers are a much smaller market. Plus using current MS technology, they can actually emit two different pictures from one monitor to different viewers e.g. you see a flower, guy next to you sees a skull. 

 

With 4k resolutions on the horizon, it's not unreasonable to expect people to move their heads, or if the next-box has 16 cores, eyetracking  may be feasible. 

@ bolded

AFAIK the technology to display two different images for two different people on one screen is not patented by microsoft... it is patented by... hummm... I don't remember but it is one of the major TV producers...

I'm guessing you are teasing. Sony's simulview? I hope they implement that in their future tvs and not just the 3d display. Using a VR tech like this thread is talking about would be more effective using simulview.



Before the PS3 everyone was nice to me :(

zero129 said:
Mazty said:
VGKing said:
Mazty said:
zero129 said:
No not going to happen, as only 1 viewer can see the image. Plus you only see the 3D image when you move.



Local MP gaming no longer really exists so what's the problem if only one player can see the image?


It does exist. I play local MP on COD games all the time. Plus fighting games and platformers are local multiplayer as well....


It is though becoming a more and more redundant feature of gaming. The xbox went from 4 wired ports down to 2 and this generation, like the next, will focus on internet gaming. 

Fighting games and platformers are a much smaller market. Plus using current MS technology, they can actually emit two different pictures from one monitor to different viewers e.g. you see a flower, guy next to you sees a skull. 

 

zero129 said:
Mazty said:
zero129 said:
No not going to happen, as only 1 viewer can see the image. Plus you only see the 3D image when you move.



Local MP gaming no longer really exists so what's the problem if only one player can see the image?

It's not only about 1 person being able to see it. It's that you can't see it unless you move your head, so unless you want to keep moving your head every sec its not going to work.

With 4k resolutions on the horizon, it's not unreasonable to expect people to move their heads, or if the next-box has 16 cores, eyetracking  may be feasible. 

It is not feasible, and the xbox 360 may only allow 2 wired controllers to connect but it still allows up to 4  controllers.

You don't see the effect of the 3D unless you "Move" your head with this, and a 4K display is not going to change that. So like i said unless you want to be moving your head all the time you wont even notice it.


Eye tracking isn't feasible why? It's merely a case of camera resolution and simple programming. 

And it's already been done:

http://www.wired.com/gadgetlab/2011/08/microsoft-research/all/1