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Forums - Gaming - (Analyses) Vita, 3DS, WiiU - Too Early to tell

I really don't see how the iPad is really providing anything for gaming that the laptop hasn't for the last decade. The only difference is that Apple is charging people for games that use to be free. Go to a site like Kongregate and you will find countless games of iOs quality and ones much higher, all for free. Apple simply created a non-folding laptop without flash support. Don't get me wrong. It's been a huge success, but its kind of like a flash in the pan. It presents a large risk to burn out and lose its fad status if certain actions are not taken. Apple will probably keep this thing going but I have a feeling that people will became complacent with their offerings a few years down the road.



Before the PS3 everyone was nice to me :(

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JayWood2010 said:

It's funny that you continue to not make a point. You completely ignored what I said. Developers aren't making much money on IOS.  Apple is the only one gaining out of it

And who do you think makes the majority of money from software sales on Nintendo platforms?

And why do you think 3rd party support for the Wii dropped sharply well before the Wii U was even announced as the replacement platform?



greenmedic88 said:
JayWood2010 said:

It's funny that you continue to not make a point. You completely ignored what I said. Developers aren't making much money on IOS.  Apple is the only one gaining out of it

And who do you think makes the majority of money from software sales on Nintendo platforms?

And why do you think 3rd party support for the Wii dropped sharply well before the Wii U was even announced as the replacement platform?


Developers make more money on consoles,  and 3rd party on the wii has nothing to do with nintendo.  That was developers being lazy trying to cash in on the wii's success.  In the meantime go talk to Grand Theft Auto, Assassins Creed, Skyrim, Portal, Red Dead Redemption, Call of Duty, Battlefield,, Dead Space, Bioshock, Metal Gear Solid, Medal of Honor, Resident Evil, and all the other 3rd party company games that have huge amounts of success.  The games that fail are usually the ones that are not good.  It has nothing to do with Nintendo, Sony, or Microsoft.  However on IOS devices you are limited to a touchscreen, gyroscope, and a moving picture.  This is why it has no good games.  And yet you still ignore the simple question I have stated 3 previous times.  Tell me successful games on the IOS.  Stop talking about your opinion and acting like you are right.  YOu have to be one of the most un-reputable people I have ever argued with.  This is pathetic.




       

Chark said:
I really don't see how the iPad is really providing anything for gaming that the laptop hasn't for the last decade. The only difference is that Apple is charging people for games that use to be free. Go to a site like Kongregate and you will find countless games of iOs quality and ones much higher, all for free. Apple simply created a non-folding laptop without flash support. Don't get me wrong. It's been a huge success, but its kind of like a flash in the pan. It presents a large risk to burn out and lose its fad status if certain actions are not taken. Apple will probably keep this thing going but I have a feeling that people will became complacent with their offerings a few years down the road.

If the game quality is as low as those flash games on that website, they're free on the app store too. In fact, many free games on the app store are higher quality than the highest quality games on that website. The paid games on the store are generally significantly more advanced.

The type of game that is played on the app store though is generally a different type of game you would play on a handheld or console though.



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