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Forums - Nintendo - Anyone else feel that Nintendo has next gen locked up?

 

Who do you predict will win next gen?

Nintendo 276 50.00%
 
Sony 130 23.55%
 
Microsoft 86 15.58%
 
Apple 23 4.17%
 
Sega 36 6.52%
 
Total:551

Who, in their right minds, could turn down WiiU if it has all Nintendos own games AND full 3rd party support?! It would be THE ultimate gaming machine. Ever. Lets just hope it goes down that way - I'm still not convinced it'll be that smooth for Big N...



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I think all depends on the software that Nintendo is willing to put on the Wii U. If they are launching the Wii U to try to take the "hardcore gamers" from Sony and Microsoft, the Wii U is going to bomb on epic proportions and will sell maybe as good as the N64. If they try to expand the fanbase that they got with the Wii launching games like a new 2d Mario, a new Wii Sports, a new Donkey Kong Country and the more family oriented games they should do fine in the next generation.



Mr Khan said:

Two points will make the critical difference

1: Third party studios are having a hard enough time with the costs of HD development as it is. If PS4720 are really as above and beyond as all that, it's going to be insanely expensive, and they'll be forced to release a Wii U version (and likely a Vita version and an iOS version) of everything just to stay afloat

2: Tying in to point 1, the Wii U will at least have similar capabilities to the next generation consoles, even if they are stronger. Part of the problem with Wii wasn't simply the power gap, but the lack of programmable shaders and other things that meant that portability was a big issue. Wii U should at least be in the pipeline, so they won't be left behind completely.

Whatever the Wii U's actual final specs, I don't expect the performance gap to be as large as that between the Wii and PS360. Still, we've already heard about Epic pushing MS and Sony to go big (no surprise there), the likes of DICE saying less than 8 gigs of RAM won't allow for gamechanging experiences, Ubisoft champing at the bit for a new generation for a while now, etc. Whether it's smart from an economic standpoint is one thing, but these guys want lots more power and it wouldn't surprise me to see Wii U left out in the cold on higher end releases at the very least. Or if all these launch window late ports flop and third parties decide, "Whoops, third party games don't sell on Nintendo systems! Later, gators!" It fits with what we've seen from third parties in the past. That's all assuming there's only a performance gap and that Nintendo achieves parity in terms of online features and whatnot. And since there's likely going to be a full year between the launch of the Wii U and the PS4/Nextbox, the gap could be larger than I'm imagining.



WiseOwl said:
The damage Sony is doing now to it's image is unprecedented (1). Only time will tell if the PS Vita will ever take off. Sony is still losing money to date. I think that is most serious than most people realize. Only fanboys talk of PS4, while Sony talk 10 year lifespan. Second is not so bad, but first to last place again is unprecedented (2). Xbox360 is lead platform from almost all third party titles and games look almost always better (3). It still have a controller from two decades ago . I can go on and on rumblin but I am going to stop. I should never talk about Sony that way, but when you have fanboys that like to talk careless in front of the world I feel I can do it too. 


A shout out to Ryuzaki57

1. I didn't say Sony wasn't doing mistakes. Nintendo's were just bigger, but they're improving.

2. Surely you are aware that the gap is very different from the precedent gen : PS3 is less than 3 millions behind 360 and sells more, not to mention that PS3 and 360 are closing the gap with Wii fast. The HD twins outsell Wii, whereas Xbox and GameCube put together were still light years away from PS2. I'd also point out that PS3 currently sells more software than Wii, which makes the first/last problem less obvious.

3. You failed to mention that PS3 has more exclusives.



My prediction for next gen is still a bit foggy because Microsoft and Sony havent officially released their console plans.

I predict doom and gloom for microsoft. I think they had a good run this gen, but they dont really understand what creating faithful costumers is like. They dropped the ball with having to pay for online play and basically dropping most new projects for exclusives for kinect stuff. For the hardcore its just sequals to Halo and Fable. I think this will come back to bite them in the next cycle. Much worse if they go with digital only.

Sony, im not predicting to change anything. New box and same strategy works ok for them, they have a legion of fanboys with their exclusives so they will definitly stick around. Playstation network is free wich is a huge plus.

Now wether its Sony back on top or Nintendo it will depend.

The rumor i heard about the WiiU having games like PSO2 and WoW, make sense in wich they are hugely popular and show the uses the new controller can having replacing a keyboard. It really opnened my eyes, and if Nintendo did manage those games i see them getting a strong online community and the WiiU will be a rapid sucess.

If thats not the case, then i think it will probably still be Nintendo first due to their exclusives. The harcore will flock to Sony though.

So my only prediction is: Microsoft will pay for their easy money driven arrogance next gen.



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Only fools would bet against Nintendo ..

Same shit will happen again.. ppl will claim its the end of Nintendo.. and going third party..

yada yada.. rinse repeat... so I hope you doubters continue to doom them!.. doom them to porfit!



 

Yes. Now let's hope they find the keys in time.



Nov 2016 - NES outsells PS1 (JP)

Don't Play Stationary 4 ever. Switch!

badgenome said:
Mr Khan said:

Two points will make the critical difference

1: Third party studios are having a hard enough time with the costs of HD development as it is. If PS4720 are really as above and beyond as all that, it's going to be insanely expensive, and they'll be forced to release a Wii U version (and likely a Vita version and an iOS version) of everything just to stay afloat

2: Tying in to point 1, the Wii U will at least have similar capabilities to the next generation consoles, even if they are stronger. Part of the problem with Wii wasn't simply the power gap, but the lack of programmable shaders and other things that meant that portability was a big issue. Wii U should at least be in the pipeline, so they won't be left behind completely.

Whatever the Wii U's actual final specs, I don't expect the performance gap to be as large as that between the Wii and PS360. Still, we've already heard about Epic pushing MS and Sony to go big (no surprise there), the likes of DICE saying less than 8 gigs of RAM won't allow for gamechanging experiences, Ubisoft champing at the bit for a new generation for a while now, etc. Whether it's smart from an economic standpoint is one thing, but these guys want lots more power and it wouldn't surprise me to see Wii U left out in the cold on higher end releases at the very least. Or if all these launch window late ports flop and third parties decide, "Whoops, third party games don't sell on Nintendo systems! Later, gators!" It fits with what we've seen from third parties in the past. That's all assuming there's only a performance gap and that Nintendo achieves parity in terms of online features and whatnot. And since there's likely going to be a full year between the launch of the Wii U and the PS4/Nextbox, the gap could be larger than I'm imagining.

Again, the issue is money. The added cost of adding in Wii U functionality, if it is really as easy to port to as all that, would mean that most ports would be (against the cost of porting only) profitable, and anything to add to the bottom line will be good over all, even if its relatively insignificant in the big picture. The late ports of the early Wii U will likely get a lift simply by being launch-period titles (where early adopters are starved and take what they can get, like the original Red Steel), which should account for that.

What you can't account for, of course, is insane third party bias, like how GameCube was left out in the cold for no discernable reason (gap between userbase with the Xbox is negligible. If you thought Xbox was worth developing for, than GameCube by design was worth developing for, and yet so many developers did not). It will be interesting to see how logic twists this time around.



Monster Hunter: pissing me off since 2010.

E3 is pretty much around the corner. First and foremost no one absolutely knows what negotiations Nintendo has made with other developers regarding their online network. We know for certain it will be developer friendly and that is plus. It is also about the software isn't it? I see the Wii-U providing more uniqueness and software compared to the Wii and their competitors. Their philosophy for their upcoming counsel; is to acquire a healthy mix of casuals and hardcore.

Wii:
Wii Sports (76.76 million)
Mario Kart Wii (31.91 million)
Wii Sports Resort (29.87 million
New Super Mario Bros. Wii
Wii Fit (22.61 million)[85]
Wii Fit Plus (20.24 million)
Super Mario Galaxy (10.4 million)
Super Smash Bros. Brawl (9.48 million)
Wii Party (7.68 million)
Super Mario Galaxy 2: (6.71 million

Sony:
Call of Duty: Modern Warfare 3: (11.51
Call of Duty: Modern Warfare 2 (9.85 million
Call of Duty: Black Ops (11.26
Gran Turismo 5 (7.43 million
Uncharted 2: Among Thieves (5.4 million
Uncharted 3: Drake's Deception (4.01 million)
Uncharted: Drake's Fortune (4.14
LittleBigPlanet (4.86million)
MotorStorm (3.73 million)
Metal Gear Solid 4: Guns of the Patriots (5.59 million
Final Fantasy XIII (7.48 million
Grand Theft Auto 4: (8.99 million

Microsoft:
Kinect Adventures (18 million packed or w.e
Call of Duty: Modern Warfare 3 (13.72 million
Call of Duty: Black Ops (13.25 million
Call of Duty: Modern Warfare 2 (12.72 million
Call of Duty 4: Modern Warfare (8.61 million
Gears of War: (5.92 million
Gears of War 2: ( 6.46 million
Gears of War 3: ( 6.29 million
Halo 3: (11.49 million
Halo: Reach: (8.88 million
Halo 2: (8.49 million
Halo: Combat Evolved: (6.43 million
Grand Theft Auto 4: (9.48 million

It will be interesting how next gen will turn out for Microsoft once they release Windows with "Xbox live" integrated.



Mr Khan said:

Again, the issue is money. The added cost of adding in Wii U functionality, if it is really as easy to port to as all that, would mean that most ports would be (against the cost of porting only) profitable, and anything to add to the bottom line will be good over all, even if its relatively insignificant in the big picture. The late ports of the early Wii U will likely get a lift simply by being launch-period titles (where early adopters are starved and take what they can get, like the original Red Steel), which should account for that.

I think this is assuming a lot. If it's as cheap and easy as all that, I don't know why every game isn't ported to every single thing it possibly could be, but that doesn't happen for some reason. For that matter, why is it like pulling teeth to get Nintendo of America to localize games that are already being localized in English elsewhere? Estimates vary pretty wildly on how much it costs to port a game, from something like 15-20% of development costs to Capcom saying it takes a six figure budget just to port an arcade game for XBLA/PSN (sounds like bullshit, especially considering the source, but who the fuck knows). I'm not as sure as you are that people will shell out full price for games that will have been first released months ago like (the apparently atrocious) Ninja Gaiden III and Darksiders II just because they're launch titles. I guess there's some potential for sales among people who forswear anything other than Nintendo consoles, but as these titles don't really strike me as being aimed at Nintendo fans, I'm very doubtful.

The Wii seemed perfectly positioned to succeed. It's easy to say that in retrospect, I guess, but I'm still not seeing who the Wii U is aimed at. If anything, it seems like Nintendo wants a piece of the "core" pie. There's just too many questions, though. Can they go after the core without giving up the expanded audience? Or have they already surrendered the expanded audience to Apple's iWhatsits? Will the core even buy the Wii U with a new generation of systems just around the corner, other than to perhaps have around as a secondary console for Nintendo games just like they did with the Wii? I don't know, man! I just don't know!

But to get back to the OP, I think it's clear that Nintendo isn't even close to having next gen sewn up at this point.