| NintendoFanDj said: Mario Kart has done Battle Mode, Minigames, Ghost, Multiplayer, Online, Bosses, Mission, Time Trial, Mirror Mode, All Tour Cup, First Person Mode, Double Drivers, Underwater and Air Sectioin, Emblem Creation, Kart Customization, Community, Leaderboards and Tournaments. Diddy Kong Racing had done Adventure Mode, Time Trial, Multiplayer, Online, Airplane and on Water driving, and Bosses. |
almost all of those features were present in racing games before nintendo implemented them so they weren't new for nintendo either so whats your point?
modnation had deep customisation for karts, tracks and characters ( and i assume this will also ), a boost bar seperate from weapons filled by performing tricks, kills etc and loads of other features that even after the decades of developing mario kart nintendo hasn't thought to implement
personally i don't really get why if the nintendo fans know they won't care about the topic in question they still feel the need to bring up these useless points









