trasharmdsister12 said:
I've only got one character going right now. I use the demo as a sort of breather between long study sessions and devote my more allocated gaming time to full on games (I'm juggling 4-5 other RPG's besides the ME3 demo right now). I've got a lvl 6 Human Vanguard. My first play throughs of both ME1 and ME2 were Vanguards so I went with that for the demo. I haven't had the priviledge to actually play the demo in co-op yet. Which system are you playing it on? I need more Origin friends.
I don't believe I've ever fully gone through the game as an Engineer (either ME1 or ME2) but I've started (played at least half way through) at least one character in each game using each type of class, except Soldier. I've actually never touched the Soldier class in any ME game. Besides Vanguard the only other class I really enjoy playing as is Adept.
Regarding my comment earlier, the stuff that interested me in ME1 is the stuff that let me down in ME2 (and I believe you and I have discussed this before in the ranking game thread... or that might've been Kantor. I get you guys mixed up. Anyways, things like main cast, more action than exploration oriented gameplay, major side-track storyline, over-emphasis on making the game "cool" with cinematic flare) which is why I've been skeptical about ME3. Consider my negativity more a mechanism for me to not get hyped for this game rather than a means to shit on it for everyone else. I've made it clearly known that I will be buying it eventually and will probably enjoy a hand full of playthroughs as different classes.
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I play on Xbox; I'll pick it up on Origin when EA has some kind of bundle deal for all three games with the DLC.
I've never liked Soldier either, which is a little bit of a shame because they were easily the best class in ME1 due to Immunity. The krogan soldier in ME3's multiplayer is the only Soldier I've ever actually liked playing, and he's mostly a melee machine for me.
And I don't really participate in the ranking game threads, I'm willing to bet it was Kantor.
Engineers are neat in this one, though. On the face, yeah, they remain similar, but in co-op it's a little bit different because the group dynamic changes things up. THat little turret you get? Goes from being a lump to being a good scout and a good damage sponge (for a few seconds) and a good method of distracting the enemy. I set mine up to shoot fifteen-foot jets of flame at anyone near it. It's really kind of magical.