Areym said: Hmmm, I will agree that FFXIII got a big western push in its design, especially picking those awful songs from that one chick......leona lewis something something. Any who, I wouldn't blame the 360 entirely. I liked the game a lot. IN FACT, I just finished the game an hour ago after a long hiatus/break from it. The game was what it was. If you think it was awesome (like me), thank Square Enix. If it was the worst piece of shit you ever played, blame Square Enix. |
FF13 wasn't built with western gamers in mind. Western RPGs are big, open worlds with real freedom. Final Fantasy and pretty much the whole JRPG genre has what I call "false freedom" which is a restricted world that makes you feel like you can do what you want, FF13 just ended the illusion. The game was designed for Japanese gamer's tastes by focusing on characters, story, and turn based battles. Oh and let's not forget cinematic flare, something western RPGs tend to sacrifice for expanding world detail and freedom. If it had been designed with western gamers in mind it would have featured real time combat, an optional first person mode, and a character designer. The 360 and the western market were an after thought. In fact I'd be willing to bet that the game was basically finished and was delayed for the port because Microsoft has a rule that all multiplatform games must be released on the same day or before other versions unless they contain extra features. FF13 was designed for Japan then localized and ported. That is all. It would have been the same game had it been PS3 exclusive and only released in Japan.