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Forums - Gaming - Quick question about the Wii-U/ Vita TV interface

How will it not suck?

I've taken pics from my LED TV using my cell phone (5mp) and my 3DS (.3mp) and I see that the vita has a .3mp camera as well.  Using these devices to look at a monitor has, for the most part, sucked balls.  Yeah, I don't have a Vita, yet but I don't think there's going to be some magical improvement in quality.  How does this work?

Also, Sony stole the idea from Nintendo.



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Ummm, what does the camera on the device have to do with anything!?



I'm not sure I know what you're asking ...

If it is how pictures will look on the TV that were taken using the cameras of these devices, I would say that these images will look pretty bad in general. While I don't know the resolution of the Wii U's controller's camera, integrated cameras on devices like this tend to be very low resolution and have pretty poor lenses resulting in an overall poor image quality.



Err... What? Assuming this isn't a troll Q, the picture is streamed onto the system, via internet or bluetooth. I think the quality is SD. (PSV, dunno about the Wii u).

Gonna ignore that last comment...



Glad to see I'm not the only one baffled by the question.



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Okay. Seems like I was looking at it the wrong way. For some reason, when I saw the person holding the device up to the TV, I always assumed it was picking up some sort of image with the camera. It's been explained that it's a video feed to the device so I'm cool with that. Confident it will be awesome, now. Thanks for the replies.



Sony hater.





I must be the only person living in this magical world where Nintendo's R&D department is years behind its competitors.

Also don't troll too hard, seeing a lot of bans as of late.



The U controller uses the gyroscope for this purpose, the front facing camara would only point at the TV if you turned the controller away from you.

On other news, the Sony patented used the camera method you mention.



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