TeddostheFireKing said:
Soleron said:
TeddostheFireKing said: I don't particularly follow economics that much, but can someone explain to me what THQ can actually do at this point to stay alive? |
A company stays alive as long as it has enough cash on hand to pay its workers, day-to-day expenses and interest on loans. That's the only thing it needs, so if it can acquire that cash through credit or selling off assets or from its products over Christmas that's good enough.
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Surely they can't sell of assets forever? Those are only short term solutions :S
Is there any long term one?
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Uh. Make games that people want to buy?
If I was in charge I'd start lots of small, cheap projects cloning classic 2D games of the past for sale to home consoles at $40. Same gameplay and mechanics, all new content, and highly polished (which should be possible with a team of 10-20 unlike modern games). Some of them will succeed, because the markets for many of those games are empty (classic Final Fantasy, Castlevania, Zelda, who knows).