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Forums - Gaming - GIVE DOUBLE FINE YOUR MONEY (if you have a soul)

Khuutra said:
okr said:
Done - with mild reluctance. Now please deliver, Gilbert & Schafer.

(They could've easily asked one of the German publishers who fund most of the European point&click games, which sell next to nothing, but I guess it's hipper in this social network era we live in to ask your fans for their money twice.
"You fight like a dairy farmer."
"How appropriate. I'm milked like a cow." )

BTW: Wrong link in OP (unless it was on purpose).
http://www.kickstarter.com/projects/66710809/double-fine-adventure?ref=live

Schafer actually makes a joke about that in the beginning of the video posted on the page. All publishers are either the kind who laugh at adventure games, or German. Something to that effect.

And it's not really asking for your money twice! Donating fifteen bucks or more gets you a copy of the game when it's released. That's pretty all right.

Actually I know and with "milked" I was just joking as I wanted to put in a Monkey Island insult fight reference. I just donated way more than 15€. After all I can't let go the chance of being mentioned in the credits of a Gilbert & Schafer game . I'm just a bit upset (for quite some time now) that the few remaining US companies who are still interested in developing point&click games don't team up with the European developers/publishers more effectively. If Double Fine, Telltale, Viva Media, KingArt, Daedalic, Animation Arts, Pendulo and the likes would join all their point&click expertise, my most favorite genre would probably attract some more gamers than the extremely dedicated, but small fanbase.



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naznatips said:

Wow, I hate so many people in this thread. Even if you aren't going to donate please don't be a dick about the situation. Double Fine and Tim Schafer are amazing developers who love games dearly. Shitting on them and this great project to avoid publisher bullshit and beaurocracy just makes you an asshole. And really? $400K is a lot of money for a game? Do you people have any concept of currency or development budgets at all? That's insanely low for any game. Most DS games cost more than that for heaven's sake. I'm so happy most of the gaming community has more of a soul than you people and the funding is going well. These people are the heart and soul of gaming and deserve your respect if nothing else. Can't wait for the final product, and I'd donate more if I had it.

Calm down. Gilbert & Schafer will eventually get way more than $400K even without the help of some "soulless" VGC members. Come on, as if this wouldn't have been clear from the start... These two guys know their reputation among their devoted fans and - dare I say it - sometimes they love to play around with this reputation (that's the only thing I dislike a bit about them despite my avid love for many of their games).

By the way: Both haven't really shown interest in developing a point&click adventure game in the past years and the platformer Psychonauts is in fact the only masterpiece created by one of them post LucasArts. i.e. it's also the only really outstanding game developed by Double Fine so far. That was seven years ago. Also, the best point&click games are developed elsewhere these days and G&S have yet to prove (at least to me) that they're still really interested in the genre. I've only seen them talking about point&click games in interviews for years on end. Not an uncommon phrase: "I'd love to develop another one, but...". There are plenty of European publishers which would have been more than willing to fund a point&click game developed by Schafer and/or Gilbert (after all - and afaik - German publishers funded Mata Hari, A Vampyre Story and Ghost Pirates of Voojoo Island, three adventure games developed by far less known LucasArts game veterans Hal Barwood, Noah Falstein and Bill Tiller).



I'd donate, but it's for PC and that goes againts my principles.



this is actually one of the possible solutions to combat piracy.

the people who want the game fund the game, and when it's done it's released free for everyone to share.

everyone will be happy, except the people who hate sharing their stuff with others.

my other solution would be to produce a game and make only one copy that will cost from $ 200.000 to 40 million according to it's budget, and once bill gates or someone else has bought it, the game is free to share.

on topic: i'm going to donate



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Roulette, video game development edition.



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I'll probably give this a go. I wasn't a huge fan of Brutal Legend, but if they make a game similar to Grim Fandango or Monkey Island then I'm all for it.



Why don't they accept Paypal? I have some money there that I could use but they only accept payments through Amazon...Oh well, they have already collected over 300k so I guess they'll be ok without my $15.



The only Double Fine products I've ever played are the Brutal Legend and Costume Quest demos.

And they were unimpressive.

Hate me. Hate me with all the deep rooted, seething vitriol you can muster.



Buy your "i wanted to donate but i was late" T-Shirts here!!



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

makingmusic476 said:
The only Double Fine products I've ever played are the Brutal Legend and Costume Quest demos.

And they were unimpressive.

Hate me. Hate me with all the deep rooted, seething vitriol you can muster.


Okay,

here I go