With Nintendogs Nintendo copied Tamagotchi.
Dgc1808 said:
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I wouldn't hold my breath for PS3-Vita matching the WiiU's performance. I'm sure they can share some cool interactivity, but again, WiiU was specifically designed for this task; probably the reason that Nintendo went with the rumored POWER7 (2010 CPU architecture) even though the GPU is 2008 architecture (albeit highly customized).
PS4-Vita is much more likely, particularly if Nintendo's new method of streaming becomes the next big thing. Then we'll have even more of these "Sony copies Nintendo" threads to look forward to...
glimmer_of_hope said: So I posted a thread the other day and was attacked non stop for it, I also had that thread locked on me for some reason. I was trying to explain how Sony is copying Nintendo's Wii U controller. But like death and taxes the other quarantee in life is if you say something negative (direct or indirect) about Sony, you will be met head on by fanboys. I find it extremly sad that a person cannot come on here and post his valid thoughts, whitout being torn to pieces. Especially when the topic being posted not only relates to gaming, but also the future of gaming. So heres the PROOF that Sony not only copied Wii U's controller, but could possibly be a part of PS4.
http://www.freepatentsonline.com/20110190052.pdf - Nintendo Patent (page 20) http://appft.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&Sect2=HITOFF&p=1&u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&r=1&f=G&l=50&co1=AND&d=PG01&s1=Sony.AS.&s2=PlayStation&OS=AN/Sony+AND+PlayStation&RS=AN/Sony+AND+PlayStation - Sony Patent This is clear proof that not only has Nintendo been planning/developing Wii U since 2008 but had the controller patent 5 Months ahead of Sony. In the future please have some respect for what others write. I may not be a professional writer, but this is what I was alluding to. I cannot be on this site all day defending myself or to write a perfect article.....I have a job and a life. People really need to stop being so offended to the point of attack because someone decided to write somthing about their beloved console maker. |
So... because Nintendo filed their patent a whopping 5 months before Sony, they "copied" Nintendo's Wii U controller?
That is either some damn fine industrial espionage (unlikely conspiracy theory), or they simply weren't aware of what Nintendo was developing internally (mostly likely reality).
Besides, Sony had been working on PSP/PS3 connectivity since before the PS3 was even released. Integration with the PSV will likely be even tighter. So what, if we start seeing the PSV used as a PS3 controller before the Wii U is released, do we make the even more ridiculous claim that "now Nintendo's copying Sony!" Hardly.
Until we see something that definitively states the PS4 will be shipping with a tablet controller, I don't see how they "copied" anything.
archbrix said:
I wouldn't hold my breath for PS3-Vita matching the WiiU's performance. I'm sure they can share some cool interactivity, but again, WiiU was specifically designed for this task; probably the reason that Nintendo went with the rumored POWER7 (2010 CPU architecture) even though the GPU is 2008 architecture (albeit highly customized). PS4-Vita is much more likely, particularly if Nintendo's new method of streaming becomes the next big thing. Then we'll have even more of these "Sony copies Nintendo" threads to look forward to... |
Word on the street is that there will be a firmware update, that will allow PS3 games to be streamed to PSV, this is just a rumor, but it might be possible
maverick40 said: wow who cares. lame thread. |
Wow gamers care, lame comment. If you don't like it.....please move alnog.
Gaming Away Life Since 1985
glimmer_of_hope said:
Wow gamers care, lame comment. If you don't like it.....please move alnog. |
No, Die hard Nintedo fans care. Not gamers. They really don't care.
Mmmfishtacos said:
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No! No, no, no.
you're wrong mmmmmmm. No!
happydolphin said:
Couldn't have said it better myself. Bold reads particularly well. |
Well, on the other hand, Vita has its own processers and the ability to load the game to its own system the only thing to do from that point is the run the two systems in tandem and a lot less information is required to be passed back and forth.