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Forums - Microsoft Discussion - Microsoft comments on lack of new Xbox 360 exclusive IPs

People want shooters, people want and dance and exercise games. They vote with cash. Sorry not everyone likes exclusive niche game #47, but you really are in the minority. Umad?



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Nsanity said:
o_O.Q said:
happydolphin said:
S.T.A.G.E. said:
Mr Puggsly said:
LivingMetal said:
Mr Puggsly said:
The PS3 gets praise for getting so many exclusives, but it should be noted most of them aren't particularly great and have modest sales. Some of their IPs have even seen a sharp decline.

Ultimately, the 360 has Halo, Gears, Forza, Fable, and Kinect. I personally think that outweighs Sony's line up which is why 360 is still going strong.


I'm not a fan of shooters, racers, and motion controlled games so the PS3 will have more going for me than the Xbox 360.  But in terms on catering to the masses in general, the titles you mention will outweigh the PS3's line up.  In fact, Alan Wake and Fable appeal FAR more to me than the other titles you mentioned, but they are nowhere near as financially successful than the titles you mentioned.  So sales in not the issue here.

There are more good 360 exclusives than the ones I mentioned, but I was more so focusing on titles that push hardware.

Eitherway, the 360 library as a whole has plenty of variety. The exclusives account for a small fraction of overall sales on both HD platforms.


The first three years of the 360's life had variety and then it all went down hill after that. it was the same games from that point forward. Shooter, shooter, shooter. I'm also hearing they want another shooter thats like Uncharted 3.  Awesome Microsoft, way to think for yourself. :) 

UC3 came from a decision from sony to MS-ize a middle-aged fantasy game ND was hard at work on. Call it a way to return the favor ;)

(can't find the source, but it was in one of the threads on vgchartz. Lookedmfor it in depth but couldn't find it :S )

where was the confirmation from any rep at naughty dog or sony on that?

or was it just a random rumour?

Nowgamer

Talking exclusively to Play, Don Poole, former Environment Modeller at Naughty Dog, explains how Uncharted: Drake's Fortune was originally a 'fantasy' game until orders came from Sony to make it more 'realistic'.

"We were talking about a more 'realistic' game in terms of how it was modelled and rendered but the concepts were much more far out. One was a forest world where the antagonists lived underground," explained Poole. 

"It had elements of Tolkien in for sure. Sony kept pushing for a more realistic game in all respects. The market had changed a lot by then. The demographic was older and gritty shooters were really dominating. Sony wanted very much to get into that market share, it pushed all of its developers in this direction."

"So the big push from Sony, not just at Naughty Dog but at all of Sony's development companies at the time, was to craft games for PlayStation 3 that were much more realistic. The pressure from Xbox's success with gritty shooters was a very real force on our direction at that time."

We had a lot of internal grumbling about the realist bent. More of the old dogs were from the Crash and Jak era and preferred that more whimsical style. But alas, that was a losing battle."

http://www.nowgamer.com/news/1063301/naughty_dog_gritty_xbox_shooters_shaped_uncharted.html?

ok i wasn't aware that that actually came from  naughty dog rep and with all the rumours i see people throwing around as fact i wouldn't have been surprised if that wasn't the case



i wonder if they dropped New IP for the 360 in favor for the 720?



youarebadatgames said:
People want shooters, people want and dance and exercise games. They vote with cash. Sorry not everyone likes exclusive niche game #47, but you really are in the minority. Umad?


Everyone knows this. The point is the topic is why Microsoft lacks AAA exclusive IP's. Balmer also explained and I take it as a sob story. They need to work harder.



S.T.A.G.E. said:
happydolphin said:
S.T.A.G.E. said:
Mr Puggsly said:
LivingMetal said:
Mr Puggsly said:
The PS3 gets praise for getting so many exclusives, but it should be noted most of them aren't particularly great and have modest sales. Some of their IPs have even seen a sharp decline.

Ultimately, the 360 has Halo, Gears, Forza, Fable, and Kinect. I personally think that outweighs Sony's line up which is why 360 is still going strong.


I'm not a fan of shooters, racers, and motion controlled games so the PS3 will have more going for me than the Xbox 360.  But in terms on catering to the masses in general, the titles you mention will outweigh the PS3's line up.  In fact, Alan Wake and Fable appeal FAR more to me than the other titles you mentioned, but they are nowhere near as financially successful than the titles you mentioned.  So sales in not the issue here.

There are more good 360 exclusives than the ones I mentioned, but I was more so focusing on titles that push hardware.

Eitherway, the 360 library as a whole has plenty of variety. The exclusives account for a small fraction of overall sales on both HD platforms.


The first three years of the 360's life had variety and then it all went down hill after that. it was the same games from that point forward. Shooter, shooter, shooter. I'm also hearing they want another shooter thats like Uncharted 3.  Awesome Microsoft, way to think for yourself. :) 

UC3 came from a decision from sony to MS-ize a middle-aged fantasy game ND was hard at work on. Call it a way to return the favor ;)

(can't find the source, but it was in one of the threads on vgchartz. Lookedmfor it in depth but couldn't find it :S )


You're not getting my point. How many shooters did Sony have before that point? I know Uncharted was supposed to be a fantasy game, but Sony saw the western fanfare for shooters and decided to invest in it AS WELL. Microsofts built its name solely off of shooters and Sony has built its name off of having a wealth and variety of titles. Sony may have more shooters, but we all know where they are aiming to get sales from. 

Okay, I see what you're saying, I just didn't get that from your post. You weren't being very clear o.O

I'd like you to remember that Microsoft had it's own line of sports games once upon a time. You can see it in this list I'm compiling with other vgchartz members.

http://goo.gl/Wz4nr

It was called XSN Sports. And sports games just as an example here. The same applies to many other genres.

In terms of new IPs, how far can you go in certain genres? Racing, sports and the likes depend on bigname franchises, not new IPs! Why reinvent the wheel when someone else is doing it very well? MS leaves it to EA, the bosses of sports games.

But taking a look at a few games Sony provided new IPs for this gen, and you have inFamous, UC, Killzone, LBP, and some others (I hate lists, but need to get better at them). In there you have action-adventure, shooter and platformer. Action-adventure and shooter in this occurence are quite similar since the themes are known to be similar, and that's due to Sony's direction to studios to make their games more nitty gritty. I don't see the variety when it comes to new IPs. And even when it comes to exclusives + multiplats I don't see where you see more variety on PS3 vs 360. Maybe exclusive to exclusive, but even then I don't see it. List wars incoming? Why not just contribute to the shared doc instead and we can extract the lists after the fact?

But even then I don't think we'd be sticking to OP if we did that, since OP is about new IPs, not general variety...if you know what I mean.



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Epke said:
i wonder if they dropped New IP for the 360 in favor for the 720?

There are rumors that Ryse will be pushed back for a Nextbox release.



S.T.A.G.E. said:
denniswaterman said:
S.T.A.G.E. said:

Halo 4 for this year as a whole in the year of 2012. On the other hand I'll be enjoying Sly 4 and new experiences Starhawk, Dust 514, Twisted Metal, TLG

Well scrub Dust, you can get that on Vitaso it's not exclusive and TLG still doesn't have a release date.  Although this is what i'm talking about.

2. How is Dust being on the Vita suddenly make it not exclusive? Starhawk and Twisted Metal are providing experiences gamers havent had this gen. Prove me wrong. Secondly, I will most likely be playing Halo 4 and do not care whether it will have more popularity. To a gamer is the system that relies  on a few games a console of choice? Thats up to you to decide. 

If he can't scrub dust you can't scrub the 360/pc games, just sayin'.



DarthVolod said:

These Xbox 360 vs. PS3 arguments over exclusives leave me wondering about the future when Nintendo will, presumably, enter the HD market on equal footing with Microsoft and Sony with the WiiU. This gen has seen Nintendo largely written off from the exclusive debates because motion controls and non-HD graphics put their games into a different category in the eyes of core gamers.

Equal footing?  So you're saying that Nintendo's online offering when the WiiU launches will rival Xbox Live?  That the WiiU will have an online community day one (or even year one) of tens of millions of core gamers that rivals what Microsoft and Sony have managed to develop over the past 5-10 years at a cost of billions of dollar?  So are we to expect the next Call of Duty game to sell 10 million+ on WiiU?

Seriously I keep seeing people saying how much of a threat WiiU will be but I don't think they understand just how hard it is to take an audience when another company has them.  I mean look at Microsoft and their efforts to gain the casual audience.  Even after a half a billion dollars in advertising and a continuous stream of big games with the biggest entertainment IPs around they still struggle to get even 10-20% sales in a casual title like Just Dance 2.

Unless Microsoft and Sony seriously stumble (which I don't think they will) they will have an incredible uphill struggle to win over an audience that they have pretty much ignored for an entire console generation (arguably two console generations).



PS3 has a lot more exclusive games than the X360 but most of the PS3 exclusive games are not mega smash hit popular selling games that sell over 3 million copies ltd.

Sony has  big franchises in: Uncharted, God of War, Killzone, Gran Turismo, Little Big Planet and Resistance that all sell in excess of 3 million units per game. 

Microsoft has a few big franchises of its own with Gears of War, Fable, Forza and Halo that pull big numbers in excess of 3 million sales per game.

Microsoft more than makes up for its lack of exclusive games with the success and popularity of XBox Live/Kinect and X360 multi-plats/third party games are well supported and sell just as well as the PS3.



S.T.A.G.E. said:
thranx said:
S.T.A.G.E. said:
thranx said:
S.T.A.G.E. said:
denniswaterman said:
S.T.A.G.E. said:

You must forget the Move can control things with depth within a 3D or augmented reality space. The Kinect cannot.

Yeah it can. Any avatar in whatever game supports them is a 3D object withing 3D space and calculated via 24 points in space at any given moment per player. (48 for 2 player games) Move supports 2 points per player .

S.T.A.G.E. said:

2.  Ghost Recon and Forza 4: Move and/or gaming wheel.

sorry, bra no controllers allowed. Just basic Kinect functionality.


youre grasping at straws the move can do all of the things mentioned and a headset couldve been employed on the pc and ps3 versions of mass effect 3. they just chose not to employ them. the kinect makes you the controller but microsoft failed to prove this gen that the kinect could be used to make core games.  when you have no controller theystill cant figure out a way to control 3d space. the move did it before it launched. for gaming purposes there is no comparison. all youre praising is a powerful camera when many cameras can do the same. microsoft just so happened to work out an exclusive partnership with bioware for something most wont use.

please some proof for that. I think its more the fact that kinect basically does free voice controls for them so they didn't have to put resources towards devolping a voice program. If its so easy to do with a mic more companies would do so. Kinect saves them the cost of doing the work, that why its not on pc and ps3. Also they have a game already that lets you control your character in a 3d space, Rise of Nightmares. So please dont make baseless claims.

The Kinect bull has already been admitted.
http://www.xg247.co.uk/news/06/e3-2011-lve-mass-effect-3-doesnt-need-kinect-for-voice-commands/

Its amazing how Microsoft can drop a line at someone and they will so easily believe it. This is just them continuing to convince gamers kinect is core. Its just not. Sorry, its not. 


STAGE: "Voice controls could be done with a headset but would require work on Biowares part in R&D to make it work. Kinect just made it easier on them. Voice commands in no way proves Kinect is for the core."

 

i'm confused. I thought you disagreed with me.


Im not arguing with you. The point is it can be done a deal was made with Microsoft to make the 360 version more appealing. Seriously, can any believe Microsoft can get anything exclusive without a deal anymore? Microsoft has made life easier on devs, but made life harder for consumers.

http://kotaku.com/5810138/mass-effect-3s-new-voice-commands-are-xbox-360+only-and-heres-why


no, your point is a deal was made. all of your facts say otherwise. they completely agree with my point. kinect made voice controls free for devs by making it so they do not have to develop it themselves. the article you posted clearly states that. so you ingnore the facts you post and claim things that do not exist. what world do you live in? I even use your links and "facts". how about you take a step back and look at things clearly instead of through colored glasses. Its not kinects fault it can do what it does, please dont hate on an inanimate object. Perhaps you should be upset that devs dont take the time and do the work and get more voice controls on pc and ps3 games.