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Forums - Sony - God of War IV - Rumors About Orchestrator!!

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Bring it ON Sony Santa Monica.



 

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M.U.G.E.N said:
Jay520 said:
M.U.G.E.N said:
Jay520 said:
dsage01 said:
This game's gonna be huge. With a good online component I see this game competing with Halo and it can possibly become Sony's biggest franchise overtaking GT.

You say this a lot. God of War having an online component. But you never elaborate on it. I'm curious, how would you expect online to be implemented in a game like God of War.


you know..not specifically GOW...but a MP game with H&S and no guns could be fun!

and ovah 9000 baby!


I can see how co-op could work maybe, but I can't see how competitive online could work with a hack & slash game. Of course, Santa Monica is a superb developer, so they could think of something. I don't know, I just can't really think of how this could work.

Over 9,000...what?
EDIT: oh, your posts

i think the game will need a brand new approach to MP..on gameplay, point system etc etc all need to be new..if they try to make it fit into the current shooter MP mold then it will suck


Yeah, I can see how they could work out all progression system and the like. I'm just curious as to how they could form the core gameplay.



Jay520 said:
M.U.G.E.N said:
Jay520 said:
M.U.G.E.N said:
Jay520 said:
dsage01 said:
This game's gonna be huge. With a good online component I see this game competing with Halo and it can possibly become Sony's biggest franchise overtaking GT.

You say this a lot. God of War having an online component. But you never elaborate on it. I'm curious, how would you expect online to be implemented in a game like God of War.


you know..not specifically GOW...but a MP game with H&S and no guns could be fun!

and ovah 9000 baby!


I can see how co-op could work maybe, but I can't see how competitive online could work with a hack & slash game. Of course, Santa Monica is a superb developer, so they could think of something. I don't know, I just can't really think of how this could work.

Over 9,000...what?
EDIT: oh, your posts

i think the game will need a brand new approach to MP..on gameplay, point system etc etc all need to be new..if they try to make it fit into the current shooter MP mold then it will suck


Yeah, I can see how they could work out all progression system and the like. I'm just curious as to how they could form the core gameplay.

I think it might need new modes as well..i can see capture the flag type could work with some build and defend mechanics like in SH. hmm maybe we should make a thread on this to see ideas members can come up with :D



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dsage01 said:
This game's gonna be huge. With a good online component I see this game competing with Halo and it can possibly become Sony's biggest franchise overtaking GT.


I love your enthusiasm but I don't think God of War can ever surpass Gran Turismo (It would be awesome if it ever did though :D), it being in the hack n' slash genre and being 18+ limits its potential audience too much for it to be that huge. However, if Sony supported the God of War franchise like they did with Uncharted 3, i.e. mass bundling and advertise the hell out of it, I think the God of War franchise can be absolutely huge, like 6.5- 8.5 million huge, so not quite Halo/ GT but huge nonetheless.

Look at the sales increase from Uncharted 1 - 2, to achieve that increase Uncharted 2 had to be much more critically acclaimed than UC1, had better advertisement (Still not great though), introduced multiplayer and was bundled a lot. Also look at the Resistance franchise, the first one which was bundled hugely managed to pass a massive 4 million sales, almost double that of the next best-selling Resistance game, now look at how God of War 3 is selling compared to 1 or 2 which were on a console with a far larger install base, it's not even 2 years old and it's almost at 4.5 million with the Trilogy Edition, it flew past them with ease even with terrible advertisement, no multiplayer in a day and age when people turn their noses up at anything where you can't shoot other players online, hardly any bundling at all, in fact I remember God of War 3 released into this PS3-shortage-hits-god-of-war-3-launch... But look now, it's still on track to be the first game in the genre to pass 5 million with ease, it could even reach 6 million eventually with the upcoming Quattro Pack and with God of War IV hype and its inevitable release which will help to drive great sales for God of War 3 like UC3 did for UC2.

 If Sony put some proper effort into marketing the game and Sony Santa Monica can think of a great multiplayer mode/modes to appease the multiplayer nuts, God of War can be really enormous. 



If God of War wants some immense gains in sales, it's going to need something to increase its value for the common consumer. The quality is there, but there really isn't any incentive for the average Joe to hold on to it. I know plenty of people who justed rented GoW3 or bought it and sold it. I know my small perspective may not be telling of consumers everywhere but I think it's a similar case around most PS3 consumers.

If you look at the big games on the PS360 today, nearly all of them have quality AND value. That value could be online multiplayer, enormous content, offline multiplayer, huge open worlds, etc.

God of War has the quality. It's a surprisingly well known franchise to most PS3 owners. People will play the game. But, because of the low value, most people play it, but that doesn't mean they'll buy it, or keep it. A lot of people, again this is from my perspective, simply rent it, sell it, or just borrow it from a friend since they're likely to only play the campaign and be done with it. Now, how could God of War acquire more value? I don't know, that's up to the developers to execute.

Not that God of War really needs much more replay value. It's already a pretty big franchise and the quality is superb. I'm personally fine with the God of War franchise. It doesn't really need any changes, unless of coarse, SM sees something huge and goes for it.



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online area, could be a fighting arena where u get new gear unlocked that u can use in the offline part of the game. besides showing it off while u fight in the arena. various tournaments ranging from obstacles u must beat, like button presses,to defeating a onslaught of enemies, kinda like the horde mode in gears of war. to fighting fellow gamers, where u wager your blood your offline character has , if u win u take the amount and lose of course u lose what u wagered. just a few ideas.



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Omfg imagine an Arena like Gladiator, and you face people, 1v1, 2v2, 4v4 etc. You have factions and etc.

Now GoW3s mechanics in SP wouldnt really work when speaking online but perhaos they can redefine and revolutionize a new type of online hack and slash competetive thingie.. xD and a 300 mode. Lololol



I could picture a Left 4 Dead type mode where one person acts as Kratos while a few other players act as enemies trying to prevent Kratos from reaching his destination.



Maybe E3 reveal.



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I was hoping they were working on something new... :(



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