nintendo the wii is like the nes all over again
Everyday I'm hustlin'.
Wii and DS owner.
nintendo the wii is like the nes all over again
Everyday I'm hustlin'.
Wii and DS owner.
Developers:
Rocksteady
Codemasters
Publisher:
EA (though they still need a lot of improvement)
Microsoft
Kudistos Megistos said:
We truly live in the golden age of gaming. And as for Genesis, he is truly the greatest character Squeeenix have ever made. Just listen to him recite Loveless, a poem of genuine literary merit: My friend, do you fly away now? Such amazing use of language! Such a masterful grasp of metre and grammar! Such heartfelt sentiments! Such originality! He is a character of incredible depth and maturity. |
You are fast becoming one of my favorite posters.

Monster Hunter: pissing me off since 2010.
I think developer wise, I'd say Rock Steady and Media Molecule, as they'd never made any large game before, but have both become very good developers in a short space of time
publisher wise, I'd say Sony for sure, with countless exclusives coming out, and then EA, with them changing their image from a publisher who relied on FIFA and Madden, to a publisher who brought us Dead Space and loads of new franchises this gen
Kudistos Megistos said:
We truly live in the golden age of gaming. And as for Genesis, he is truly the greatest character Squeeenix have ever made. Just listen to him recite Loveless, a poem of genuine literary merit: My friend, do you fly away now? Such amazing use of language! Such a masterful grasp of metre and grammar! Such heartfelt sentiments! Such originality! He is a character of incredible depth and maturity. |
LMOA!! ok man, if you believe that walking down corridors and fighting lame monsters with a meh battle system for 40 hours is doing more with the franchise then give them your sixty bucks. Ill stick to my older and portable JRPGS. Cheaper and more fun for me
| oniyide said: LMOA!! ok man, if you believe that walking down corridors and fighting lame monsters with a meh battle system for 40 hours is doing more with the franchise then give them your sixty bucks. Ill stick to my older and portable JRPGS. Cheaper and more fun for me |
They did far more with the franchise.
You see, the point of Final Fantasy is to tell a story, to immerse the gamer in another world. Squeenix got rid of the tired, menu driven gameplay and time-wasting exploration of previous games and told a story. They were able to tell this story only because of:
1. The superior technology of the PS3: photorealistic graphics are essential for immersing players in a different world, and this is why they are the priority for modern devs, and why fans and game journalists alike obsessively compare the graphical capabilities of consoles; the console with the best graphics will have the best games.
2. Streamlining the game by getting rid of unnecessary and wasteful elements like towns, mazes and complex battle systems.
Squeenix used to be the GNU+Linux of the gaming world, always concerned with things of interest only to the hardcore and creating products that are a mish-mash of unnecessary features. They are now the Apple of the gaming world, great innovators producing games that are sleek and elegant with all the useless or confusing elements removed.

Kudistos Megistos said:
You see, the point of Final Fantasy is to tell a story, to immerse the gamer in another world. Squeenix got rid of the tired, menu driven gameplay and time-wasting exploration of previous games and told a story. They were able to tell this story only because of: 1. The superior technology of the PS3: photorealistic graphics are essential for immersing players in a different world, and this is why they are the priority for modern devs, and why fans and game journalists alike obsessively compare the graphical capabilities of consoles; the console with the best graphics will have the best games. 2. Streamlining the game by getting rid of unnecessary and wasteful elements like towns, mazes and complex battle systems. Squeenix used to be the GNU+Linux of the gaming world, always concerned with things of interest only to the hardcore and creating products that are a mish-mash of unnecessary features. They are now the Apple of the gaming world, great innovators producing games that are sleek and elegant with all the useless or confusing elements removed. |
ROFL!!! Too bad the story sucked. Should have just saved my money and watched Advent Children for the 10th time, hell Spirits Within had a better story and thats saying something.
| oniyide said: ROFL!!! Too bad the story sucked. Should have just saved my money and watched Advent Children for the 10th time, hell Spirits Within had a better story and thats saying something. |
The Spirits Within was a work of genius. It showed what Square was capable of when they weren't held back by the technological limitations of consoles.
FF13 was the first time they were able to use the creativity and storytelling ability shown in TSW for the purpose of making a game.

Naughty Dog<--Uncharted series
Epic games <-- Gears series
bioware <--Mass effect series
Guerrilla games<--Killzone series
insomniac games<--Resistance series