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Forums - Nintendo - How far are you in Skyward Sword?

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How Far Are You?

I am in the Intro 31 15.42%
 
I just beat the 1st dungeon 27 13.43%
 
I am like in the middle 26 12.94%
 
I am not that far from being finished 22 10.95%
 
I am done 50 24.88%
 
I have no idea how far I am 23 11.44%
 
Neutral 22 10.95%
 
Total:201

God I am disapointed in this game. I swear if the Zelda on the WiiU uses motion controls I will be pissed. The game really isn't that bad it's just not Zelda. Let me just get this out of the way first, there is WAY to much diologue. I don't want to sit through a century of diologue before I even get to play the damn game. The overworld... oh wait there is no overworld. This game feels like one big boring dungeon with a few exciting moments sprinkled in. Zelda NEEDS an overworld. The motion controls really do work I just don't like them. When I play a video game I want to turn on my Wii, sit my lazy ass down, and press buttons. That is what video games are. What I don't want to do is stand my lazy ass up and swing my freaking wiimote all over the place just to play the damn game. The graphics are nice, but I don't like the art style. Twilight Princess does not mesh with Wind Waker. It's one or the other. I let this drag on for too long it's just that after playing the masterpiece that was Twilight Princess I expected a ton out of this game. Instead I get Zelda flipped on it's head with no overworld, a novel worth of diologue, overdone motion controls where they don't need to be, and a stupid art style. Probably the worst Zelda ever (not including the CDi garbage). Still decent though 6.5/10. At least the music is ok....



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monkeymonk65 said:
God I am disapointed in this game. I swear if the Zelda on the WiiU uses motion controls I will be pissed. The game really isn't that bad it's just not Zelda. Let me just get this out of the way first, there is WAY to much diologue. I don't want to sit through a century of diologue before I even get to play the damn game. The overworld... oh wait there is no overworld. This game feels like one big boring dungeon with a few exciting moments sprinkled in. Zelda NEEDS an overworld. The motion controls really do work I just don't like them. When I play a video game I want to turn on my Wii, sit my lazy ass down, and press buttons. That is what video games are. What I don't want to do is stand my lazy ass up and swing my freaking wiimote all over the place just to play the damn game. The graphics are nice, but I don't like the art style. Twilight Princess does not mesh with Wind Waker. It's one or the other. I let this drag on for too long it's just that after playing the masterpiece that was Twilight Princess I expected a ton out of this game. Instead I get Zelda flipped on it's head with no overworld, a novel worth of diologue, overdone motion controls where they don't need to be, and a stupid art style. Probably the worst Zelda ever (not including the CDi garbage). Still decent though 6.5/10. At least the music is ok....

Hmmm... are you a GameSpot Reviewer?



monkeymonk65 said:
God I am disapointed in this game. I swear if the Zelda on the WiiU uses motion controls I will be pissed. The game really isn't that bad it's just not Zelda. Let me just get this out of the way first, there is WAY to much diologue. I don't want to sit through a century of diologue before I even get to play the damn game. The overworld... oh wait there is no overworld. This game feels like one big boring dungeon with a few exciting moments sprinkled in. Zelda NEEDS an overworld. The motion controls really do work I just don't like them. When I play a video game I want to turn on my Wii, sit my lazy ass down, and press buttons. That is what video games are. What I don't want to do is stand my lazy ass up and swing my freaking wiimote all over the place just to play the damn game. The graphics are nice, but I don't like the art style. Twilight Princess does not mesh with Wind Waker. It's one or the other. I let this drag on for too long it's just that after playing the masterpiece that was Twilight Princess I expected a ton out of this game. Instead I get Zelda flipped on it's head with no overworld, a novel worth of diologue, overdone motion controls where they don't need to be, and a stupid art style. Probably the worst Zelda ever (not including the CDi garbage). Still decent though 6.5/10. At least the music is ok....

You know, I've heard these complaints often (especially on GameFaqs) and I still don't get it. I mean I managed to play the entire game rather comfortably without doing any kind of insane movements people are appearing to do to play the game. At least for me, playing with defined and short moves was much more efficient and that's what made the experience rather nice.

Probably just me though



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

NintendoPie said:
monkeymonk65 said:
God I am disapointed in this game. I swear if the Zelda on the WiiU uses motion controls I will be pissed. The game really isn't that bad it's just not Zelda. Let me just get this out of the way first, there is WAY to much diologue. I don't want to sit through a century of diologue before I even get to play the damn game. The overworld... oh wait there is no overworld. This game feels like one big boring dungeon with a few exciting moments sprinkled in. Zelda NEEDS an overworld. The motion controls really do work I just don't like them. When I play a video game I want to turn on my Wii, sit my lazy ass down, and press buttons. That is what video games are. What I don't want to do is stand my lazy ass up and swing my freaking wiimote all over the place just to play the damn game. The graphics are nice, but I don't like the art style. Twilight Princess does not mesh with Wind Waker. It's one or the other. I let this drag on for too long it's just that after playing the masterpiece that was Twilight Princess I expected a ton out of this game. Instead I get Zelda flipped on it's head with no overworld, a novel worth of diologue, overdone motion controls where they don't need to be, and a stupid art style. Probably the worst Zelda ever (not including the CDi garbage). Still decent though 6.5/10. At least the music is ok....

Hmmm... are you a GameSpot Reviewer?

He is 13



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RolStoppable said:
lestatdark said:

You know, I've heard these complaints often (especially on GameFaqs) and I still don't get it. I mean I managed to play the entire game rather comfortably without doing any kind of insane movements people are appearing to do to play the game. At least for me, playing with defined and short moves was much more efficient and that's what made the experience rather nice.

Probably just me though

Yes, it's just you. Everyone else does a backwards somersault to activate one in the game.

Damn....I knew I was being lazy playing the game, I just didn't knew how much...

I know exactly what to do when I play Hero Mode...gonna need a lot of room to run batshit insane running away from The Horde though.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

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killeryoshis said:
NintendoPie said:
monkeymonk65 said:
God I am disapointed in this game. I swear if the Zelda on the WiiU uses motion controls I will be pissed. The game really isn't that bad it's just not Zelda. Let me just get this out of the way first, there is WAY to much diologue. I don't want to sit through a century of diologue before I even get to play the damn game. The overworld... oh wait there is no overworld. This game feels like one big boring dungeon with a few exciting moments sprinkled in. Zelda NEEDS an overworld. The motion controls really do work I just don't like them. When I play a video game I want to turn on my Wii, sit my lazy ass down, and press buttons. That is what video games are. What I don't want to do is stand my lazy ass up and swing my freaking wiimote all over the place just to play the damn game. The graphics are nice, but I don't like the art style. Twilight Princess does not mesh with Wind Waker. It's one or the other. I let this drag on for too long it's just that after playing the masterpiece that was Twilight Princess I expected a ton out of this game. Instead I get Zelda flipped on it's head with no overworld, a novel worth of diologue, overdone motion controls where they don't need to be, and a stupid art style. Probably the worst Zelda ever (not including the CDi garbage). Still decent though 6.5/10. At least the music is ok....

Hmmm... are you a GameSpot Reviewer?

He is 13

What are you talking about? I'm 13 and I'm a CEO of a large corporation. The least he could do is be a reviewer. XP



lestatdark said:

You know, I've heard these complaints often (especially on GameFaqs) and I still don't get it. I mean I managed to play the entire game rather comfortably without doing any kind of insane movements people are appearing to do to play the game. At least for me, playing with defined and short moves was much more efficient and that's what made the experience rather nice.

Probably just me though

Same here.  I played the game quite a bit laying down.  The only time I had to sit up was when I had to use a bomb like a bowling ball. 



d21lewis said:
lestatdark said:
 

You know, I've heard these complaints often (especially on GameFaqs) and I still don't get it. I mean I managed to play the entire game rather comfortably without doing any kind of insane movements people are appearing to do to play the game. At least for me, playing with defined and short moves was much more efficient and that's what made the experience rather nice.

Probably just me though

Same here.  I played the game quite a bit laying down.  The only time I had to sit up was when I had to use a bomb like a bowling ball. 

Oh man, first time I learned that you could bowl Bombs I was like "OH SHI---!!". I think that for a couple of hours I killed more enemies bowling-style than going samurai on their arse



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

RolStoppable said:
lestatdark said:

You know, I've heard these complaints often (especially on GameFaqs) and I still don't get it. I mean I managed to play the entire game rather comfortably without doing any kind of insane movements people are appearing to do to play the game. At least for me, playing with defined and short moves was much more efficient and that's what made the experience rather nice.

Probably just me though

Yes, it's just you. Everyone else does a backwards somersault to activate one in the game.

Exclusive video showing Rol's movements while playing the game back in November



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TomaTito said:
RolStoppable said:
lestatdark said:

You know, I've heard these complaints often (especially on GameFaqs) and I still don't get it. I mean I managed to play the entire game rather comfortably without doing any kind of insane movements people are appearing to do to play the game. At least for me, playing with defined and short moves was much more efficient and that's what made the experience rather nice.

Probably just me though

Yes, it's just you. Everyone else does a backwards somersault to activate one in the game.

Exclusive video showing Rol's movements while playing the game back in November

I thought everone played like that?