LordTheNightKnight said:
UltimateUnknown said:
LordTheNightKnight said:
UltimateUnknown said:
oniyide said: I never got why HVS got so much attention in the first place, was it the whole "we're looking out for Wii gamers?" Crap. They are a mediocore dev and they made a mediocore pair of games, and the Grinder was probably going to be no different. |
Atleast they tried to bring the Halo/L4D for the hardcore Wii gamers, thats an attempt that not many would have been willing to take. But unfortunately the games turned out to be pretty generic and inferior to the offerings on the HD systems. Plus I doubt if there ever was a hardcore audience in the Wii crowd who didn't just have a HD console for their hardcore needs. The only hardcore games on wii that sell are nintendo ips, which are exclusive. Other than that, these games were misplaced.
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People STILL buy that crap? It should be clear by now that people buy GOOD games, not games only made by certain people. In case you didn't notice, Other M is "hardcore", but was a major disappointment. Plus while the Call of Duty sales aren't that impressive, they still are selling well on the Wii.
The problem is the lack of those kinds of games worth buying (aside from niche games on the system due to lower costs), NOT the Wii audience.
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I simply gave a desciption of the current state, you gave an explanation to my description. Reason why COD never does 5 million launch on Wii is because for the hardcore guys there is a better offering on the HD consoles. Hence yes, what you say. Plus being a good game is a given to sell, but in this case Conduit was up against juggernauts like Halo/COD on other consoles. But anyway, I don't think this arguement is for this current place and time. Our current focus should be on the Grinder, what its state is and what is going to happen to it.
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No. It's because the breakout game skipped the Wii until well past the time it would have been breakout (although that was likely due to the engine not being ready for the Wii in time). Note that before the series broke out, the sales of 3 on the Wii and PS3 were comparable.
And my points are relevant to this game, since neglect of the Wii market (you have to make games for people to chose to buy them or not, not declare people won't buy your games before they have that choice) was more a reason games like this didn't have a chance. Had they found a publisher, they likely wouldn't have had to cancel it.
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By this logic, why would anyone make an FPS for Wii? Who would risk the chance to put out a game where the market for it is poor, I dont care who you want to put the blame on, the end result is the same, the FPS market for Wii is not that strong and people arent going to want to make a game if the market for it isnt that strong.
And im not buying the whole "there was no COD4" argument. How about COD3, that game sucked for the WIi, hard. Ran like crap and had NO kind of multiplayer at all? Why the hell would anyone buy the follow up? Especially when there are 3 other platforms that give you the much better experience. 2 mil people bought COD3 now COD games sell about a million. You dont think that 1 million people didnt say "screw the Wii, im getting the next one on PS360/PC"?