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Forums - Gaming - PS3 Skyrim becomes unplayable after 6MB+ save file.

Wagram said:
twesterm said:
Wagram said:
yo_john117 said:
Seriously though Skyrim is such a good game that the bugs don't even really matter. Probably 95% of the people who play Skyrim won't have any problems and even way less than that will have game breaking problems

So really if you bring that game back you are just doing a disservice to yourself.


You act as if they should just get a free pass though. They are selling us unfinished products and then only patch half the problems. The fact is that this shit shouldn't be released unless these problems are not existant. They obviously don't care about their fans.


You're going a bit far there. 

It is without a doubt that Skyrim has bugs on all platforms but calling it an unfinished inexcusable product is really stretching it.  FFXIV is a perfect example of what you could be talking about, not-so-much Skyrim.

I would be willing to be except for the things that have actual repro steps like this save bug, most of the talk you hear about game breaking bugs (especially on the PC) are way overexaggerated stretch case bugs or things like someone running it on the PC with a bad rig or something else interfering.

Most of the people bitching and moaning about the game being an unfinished mess or unplayable are really just being massive drama queens.

FFXIV is an unfinished product and so is Skyrim. Not to the extent that the game is unfinished but rather they have done little to none debugging. Then again a lot of games nowadays are like that but that doesn't mean they should get a slap on the wrist because that's the new trend. That applies to all devs and not just Bethesda though.

See now that's not even remotely true. If it was the game would be entirely unplayable.

Do you have any idea of how hard it is to make a game like Skyrim and have no glitches or bugs? Every open world game has glitches and bugs, most to the extent that Skyrim has (which in all honesty isn't very many)

 

Truth is you are being a bit of a drama queen about this. The best advice I can give you at this point in time is to settle your tits and play the damn game



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Glad I have the 360 version. I love Bethesda games but they really need to do a better job getting the bugs out. New Vegas froze way too often (I had the 360 version), and even Fallout 3 had framerate drops and super long load times after long gaming sessions.



Smashed said:
My save file is 6mb+, haven't experienced this yet. *knock on wood*

However, with people bashing Bethesda (not sure if serious or troll), pretty sad, considering this is one of the best games I've played this generation, IMO.
Plus, the scale and the depth of this game it's bound to have glitches and bugs. When you can create something better, then come speak big words.


This 1000x times.



Bethesda games are shitty. Sorry. New Vegas was pretty much unplayable. Fallout 3 had some issues for me too. Elder Scrolls Vampire cure glitch? Horse armor? I could do this all day. Sure they had some great stories and were great and all but you cannot look passed them no matter what. Its like they dont check for bugs at all or they dont have a very competent team to check for bugs. They would rather ship the game and patch it later which is a shitty practice and no matter what company is uncalled for.



EVERY GAMERS WORST NIGHTMARE...THE TANGLING CABLES MONSTER!

            

       Coffee is for closers!

JamaicameCRAZY said:
Bethesda games are shitty. Sorry. New Vegas was pretty much unplayable. Fallout 3 had some issues for me too. Elder Scrolls Vampire cure glitch? Horse armor? I could do this all day. Sure they had some great stories and were great and all but you cannot look passed them no matter what. Its like they dont check for bugs at all or they dont have a very competent team to check for bugs. They would rather ship the game and patch it later which is a shitty practice and no matter what company is uncalled for.


again, New vegas isn't made by Bethesda.



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PullusPardus said:
JamaicameCRAZY said:
Bethesda games are shitty. Sorry. New Vegas was pretty much unplayable. Fallout 3 had some issues for me too. Elder Scrolls Vampire cure glitch? Horse armor? I could do this all day. Sure they had some great stories and were great and all but you cannot look passed them no matter what. Its like they dont check for bugs at all or they dont have a very competent team to check for bugs. They would rather ship the game and patch it later which is a shitty practice and no matter what company is uncalled for.


again, New vegas isn't made by Bethesda.


I never said Bethesda game studios made the game. I said Bethesda games (as in the ones they publish) are shitty (technically). However Bethesda game studios did techinicaly work on the patches so they did actually have a hand in making the game.

Also found this.. Maybe they think its funny to have your game crap out on you.

 

"Between The Elder Scrolls and Fallout, Bethesda has a reputation for creating massive open worlds. When you're dealing with a game of that magnitude, things can go wrong. But what if the solution is worse than the problem?

Speaking to Joystiq, Howard addressed the issue of technical problems that surface in the studio's games: "We try to solve most of it, we're sensitive to a lot of it. There is a subset of that where we say 'Well, that's what can happen.' If there's entertainment value in that, whatever it is, we'll leave a lot of it. If it's gonna break the game, or unbalance the game in some way, we do try to solve it. If the solution is gonna make the game less fun ... well, hey, leave it in. It's their game."

In an ideal world, a game would be bug-free when it launches. While most developers try their hardest to make that happen, a few quirks are bound to slip through the cracks. When Skyrim comes out, as long as those bugs don't cripple the experience, I don't think I'll mind. It turns out that I havea history of enjoying Elder Scrolls weirdness."

http://www.gameinformer.com/b/news/archive/2011/08/31/bethesda-says-bugs-aren_2700_t-always-bad.aspx

 



EVERY GAMERS WORST NIGHTMARE...THE TANGLING CABLES MONSTER!

            

       Coffee is for closers!

Wagram said:
twesterm said:
Wagram said:
yo_john117 said:
Seriously though Skyrim is such a good game that the bugs don't even really matter. Probably 95% of the people who play Skyrim won't have any problems and even way less than that will have game breaking problems

So really if you bring that game back you are just doing a disservice to yourself.


You act as if they should just get a free pass though. They are selling us unfinished products and then only patch half the problems. The fact is that this shit shouldn't be released unless these problems are not existant. They obviously don't care about their fans.


You're going a bit far there. 

It is without a doubt that Skyrim has bugs on all platforms but calling it an unfinished inexcusable product is really stretching it.  FFXIV is a perfect example of what you could be talking about, not-so-much Skyrim.

I would be willing to be except for the things that have actual repro steps like this save bug, most of the talk you hear about game breaking bugs (especially on the PC) are way overexaggerated stretch case bugs or things like someone running it on the PC with a bad rig or something else interfering.

Most of the people bitching and moaning about the game being an unfinished mess or unplayable are really just being massive drama queens.

FFXIV is an unfinished product and so is Skyrim. Not to the extent that the game is unfinished but rather they have done little to none debugging. Then again a lot of games nowadays are like that but that doesn't mean they should get a slap on the wrist because that's the new trend. That applies to all devs and not just Bethesda though.


And, again, once again you show how little you really know.   Skyrim, similar to an MMO, is an insanely large game and things will slip through.  Usually, it's the small things that will slip through but in this case a pretty large one slipped through.  It happens.  It doesn't mean they didn't test the game, it just means they missed it. 

In a game like FFXIV, it's not that there are bugs present, it's that the game was not finished.  For games like MMO, I generally give them a pass because they are so large but in a game like FFXIV's case, it's obvious they were not finished.  I could list the reasons but just look at reviews for Skyrim and FFXIV and compare.  Remember, you can't scream and shout that Skyrim is getting a free pass because it's popular because the Final Fantasy franchise is popular too and FFXI was a widely respected game.

You don't like bugs and glitches and that's fine, but realize every game has them.  No game ships bug free.  As you get closer and closer to ship date you have to pick and choose which ones get fixed right away, which ones get fixed via a patch, and which ones get ignored.  This has been the way since games started being made, the only difference today is developers can do something about it after release.  Patching isn't a crutch, it gives developers to actually take care of things that may have been missed like this PS3 bug.  If this were the Super Nintendo, people would be shit out of luck.

Since we're talking about Final Fantasy, did you know Final Fantasy VI (my favorite game of all time) shipped with a critical bug?  It wasn't one that stopped you from playing but it was pretty major-- evade does not work.  The formula for evade that they shipped with is simply wrong and works out to the whole evade mechanic simply not working.  Because that was the Super Nintendo, that's just how it was.  Does that destroy FFVI for you?



Seems like no one with a regular amount of saves is actually having the problem. Talk about blowing out of proportion.



My save file is 6.5 mb now, lvl 23, it is still playable but does stutter a lot after loading in a new environment. Definitely not as smooth anymore as when I started playing. Controls are unfortunately also getting less responsive during combat, which doesn't help the feeling that I keep getting less powerful as I level up like in Oblivion.

Maybe I'm screwing my character by playing a mage and doing a lot of alchemy, enchanting and blacksmithing. My level is mostly driven by non combat skill ups. Most of my perks are in magic but even with all the extra magicka upgrades on gear, 75% of level-ups spend in magicka and 100% extra regen I still run out of it way too soon. Luckily there's the freeze breath shout every time I need some extra time.
Switching to a weapon or bow is pretty pointless now, they hardly do any relevant damage having used them very little so far and I can't afford any hits since I never got the armor skill ups. 2 or 3 hits and I'm dead.
Having to constantly switch back and forth between stoneflesh, healing, ward, conjure flame atronach and destruction spells is also starting to drive me crazy. Why is there no radial quick select menu, or ability to switch quickly between a couple of presets ugh.

How does a warrior build play out? Should I switch and mainly do melee with spells on the side. Maybe just lower the difficulty. Or wait for a patch to fix the non responsive combat issue.



"Why is there no radial quick select menu, or ability to switch quickly between a couple of presets ugh."

I was wandering the same thing, its pretty dumb. There are even unuse buttons such as left and right arrows. They could have at least put 2 favorite menus, one using up/down arrows and the other using left/right arrows. You could use one for items and one for spells. Sad to hear the mage build is hard to work with, you would need a melee follower. Im level 20 and kick the hell out of everything with a spellsword character, almost to easy. Seems like Bethesda have a balancing problem.