Wagram said:
FFXIV is an unfinished product and so is Skyrim. Not to the extent that the game is unfinished but rather they have done little to none debugging. Then again a lot of games nowadays are like that but that doesn't mean they should get a slap on the wrist because that's the new trend. That applies to all devs and not just Bethesda though. |
And, again, once again you show how little you really know. Skyrim, similar to an MMO, is an insanely large game and things will slip through. Usually, it's the small things that will slip through but in this case a pretty large one slipped through. It happens. It doesn't mean they didn't test the game, it just means they missed it.
In a game like FFXIV, it's not that there are bugs present, it's that the game was not finished. For games like MMO, I generally give them a pass because they are so large but in a game like FFXIV's case, it's obvious they were not finished. I could list the reasons but just look at reviews for Skyrim and FFXIV and compare. Remember, you can't scream and shout that Skyrim is getting a free pass because it's popular because the Final Fantasy franchise is popular too and FFXI was a widely respected game.
You don't like bugs and glitches and that's fine, but realize every game has them. No game ships bug free. As you get closer and closer to ship date you have to pick and choose which ones get fixed right away, which ones get fixed via a patch, and which ones get ignored. This has been the way since games started being made, the only difference today is developers can do something about it after release. Patching isn't a crutch, it gives developers to actually take care of things that may have been missed like this PS3 bug. If this were the Super Nintendo, people would be shit out of luck.
Since we're talking about Final Fantasy, did you know Final Fantasy VI (my favorite game of all time) shipped with a critical bug? It wasn't one that stopped you from playing but it was pretty major-- evade does not work. The formula for evade that they shipped with is simply wrong and works out to the whole evade mechanic simply not working. Because that was the Super Nintendo, that's just how it was. Does that destroy FFVI for you?








