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Forums - Gaming - If You Want To Fight Piracy, Make Better Games - Gabe Newell, Also Ubisoft are evil "4 da hitz"

The game publisher Ubisoft set off no small amount of controversy last year when it began shipping its PC games with a restrictive digital rights management scheme that forced customers to stay online in order to play.

Scrupulous gamers who’d paid their money were irritated — if their connection dropped, they’d lose all of their progress even in a single-player mode. Meanwhile, clever pirates easily cracked the copy protection, even leaving a note for Ubisoft that read, “Next time focus on the game and not on the DRM.”

Should Ubisoft be taking advice from pirates? Game publishers have spent the past two decades dreaming up new ways to combat piracy. Sometimes that DRM software cripples the game for legitimate users while only providing a tiny roadblock for pirates.

Gabe Newell, CEO of Portal 2 publisher Valve, says that publishers have it backward. They should use the carrot, not the stick, and reward people for doing the right thing.

“The easiest way to stop piracy is not by putting antipiracy technology to work,” he said at the Washington Technology Industry Association’s TechNW panel last weekend, as transcribed by GeekWire. “It’s by giving those people a service that’s better than what they’re receiving from the pirates.”

In other words: Focus on the game, not the DRM.

 

Ubisoft’s plan isn’t working. Even after taking these drastic steps, the company says that 90 percent of the people who play its games are playing them illegally, according to Wedbush Morgan analyst Michael Pachter.

But how many people only used piracy as a way to bypass the DRM? How many of those pirates might have purchased PC copies of games like Assassin’s Creed II if they could be played without an internet connection?

The people who are telling you that Russians pirate everything are the people who wait six months to localize their product into Russia.

If a player has a shoddy, unreliable Internet connection — or if he wants to play Assassin’s Creed II on an airplane, for example — might he just be forced to download a cracked version?

Gabe Newell, whose company runs the Steam digital game service, insists that this is in fact the case: Gamers often pirate for convenience, not finance.

Despite a disproportionate amount of software piracy in the country, Newell says Valve has transformed Russia into one of its largest markets.

“The people who are telling you that Russians pirate everything are the people who wait six months to localize their product into Russia,” Newell said. “It doesn’t take much in terms of providing a better service to make pirates a non-issue.”

Steam has revolutionized the way people buy and play games. It’s not just a digital storefront. Steam encourages customers to buy games, share them with friends and compete online for achievements. For those players, it becomes more fun to buy games than pirate them.

Much of Valve’s success comes from its willingness to break with tradition if the data says so. Speaking at the Games for Change conference in New York City earlier this year, Newell said that his company’s every step is carefully researched and planned, guided by the immense amount of customer data they mine every day.

“We use the fact that we’re connected to 30 million users in order to measure the consequences of everything we do,” Newell said, noting that any game publisher can use the company’s Steamworks service to tap into data about how customers are behaving, then act accordingly.

If PC publishers dig into that treasure trove of data, or even just start asking random strangers on the street, I think they will discover what Newell did: Game pirates are willing to spend money for better experiences.

As long as there are birds in the sky and tubes in your computer, there will be piracy on the Internet. But by using positive rewards rather than negative punishments, publishers might be able to not just lock out thieves, but convert them into paying customers.

http://www.wired.com/gamelife/2011/10/game-piracy/



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*damn* this site has some problems always wiping posts and such

Anyway, I am glad people are saying this, conveniance is key. People are more likely to buy your game when it is good and more conveniant that pirating it, always on DRM (and other DRM) makes the game less conveniant and turns customers away. 



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zarx said:

*damn* this site has some problems always wiping posts and such

Anyway, I am glad people are saying this, conveniance is key. People are more likely to buy your game when it is good and more conveniant that pirating it, always on DRM (and other DRM) makes the game less conveniant and turns customers away. 

Good luck trying to convince the pubs and devs.

Heroes6 is on my iffy list and then they went and put always online DRM  on it. I won't even bother with it even if they sell for $10.

I have stable 10Mbits connection but that doesn't mean they can do whatever the hell they want.



Galaki said:
zarx said:

*damn* this site has some problems always wiping posts and such

Anyway, I am glad people are saying this, conveniance is key. People are more likely to buy your game when it is good and more conveniant that pirating it, always on DRM (and other DRM) makes the game less conveniant and turns customers away. 

Good luck trying to convince the pubs and devs.

Heroes6 is on my iffy list and then they went and put always online DRM  on it. I won't even bother with it even if they sell for $10.

I have stable 10Mbits connection but that doesn't mean they can do whatever the hell they want.

Yea unfortunatly publishers would much rather try stop pirates (a mostly fruitless endevor) rather than encourage consumers. 



@TheVoxelman on twitter

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People are pirating like every game and the best selling games are really that great?

Valve demographics just exist out a lot of pirates who thx to his sweet talk will get brainwashed even more...

It is sickening how many times I read comments as 'Fuck company X for that reason they deserve that their game get pirated and with the money I saved I bought nice hatq/clothing or whatever for Team Fortress 2 >_>!

Yeah Valve exist out some great minds, they only don't make some of the greatest games but they know how to win gamers to their side and rip them off before other game devs can.



 

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i agree



Lostplanet22 said:
People are pirating like every game and the best selling games are really that great?

Valve demographics just exist out a lot of pirates who thx to his sweet talk will get brainwashed even more...

It is sickening how many times I read comments as 'Fuck company X for that reason they deserve that their game get pirated and with the money I saved I bought nice hatq/clothing or whatever for Team Fortress 2 >_>!

Yeah Valve exist out some great minds, they only don't make some of the greatest games but they know how to win gamers to their side and rip them off before other game devs can.


Rip off?

See, I might see your point if you are talking about L4D 1-2 but Team Fortress? The game that's FREE? The one you don't have to pay to play and sits at 92% on metacritic without taking into account 4 years worth of free extra content.

Portal and Half Life are gonna be in every "IGN top 100" for the rest of time.

Name any other developer that gives you their whole , multi award winning, library for the same price as the latest CoD and half that at Christmas.

http://store.steampowered.com/sub/7930/

If you don't want to buy a hat or a high 5 animation, then don't.



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Pyro as Bill said:
Lostplanet22 said:
People are pirating like every game and the best selling games are really that great?

Valve demographics just exist out a lot of pirates who thx to his sweet talk will get brainwashed even more...

It is sickening how many times I read comments as 'Fuck company X for that reason they deserve that their game get pirated and with the money I saved I bought nice hatq/clothing or whatever for Team Fortress 2 >_>!

Yeah Valve exist out some great minds, they only don't make some of the greatest games but they know how to win gamers to their side and rip them off before other game devs can.


Rip off?

See, I might see your point if you are talking about L4D 1-2 but Team Fortress? The game that's FREE? The one you don't have to pay to play and sits at 92% on metacritic without taking into account 4 years worth of free extra content.

Portal and Half Life are gonna be in every "IGN top 100" for the rest of time.

Name any other developer that gives you their whole , multi award winning, library for the same price as the latest CoD and half that at Christmas.

http://store.steampowered.com/sub/7930/

If you don't want to buy a hat or a high 5 animation, then don't.

Rip off rather in general...



 

Personally I do everthing I can to discourage companies from using DRM. The only game I've ever bought with DRM is Starcraft II. Same goes for any game that has online passes or anything similar. Everything that interests me and uses one of these things, just gets ignored (or rented during a weekend if we're talking about console games). I'm sorry, but I'm just never giving a penny to anyone who thinks this is the best way to combat piracy. And I've had more than my fair share of nightmarish situations with DRM which I'm no hurry to relive.



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"Steam has revolutionized the way people buy and play games. It’s not just a digital storefront. Steam encourages customers to buy games, share them with friends and compete online for achievements. For those players, it becomes more fun to buy games than pirate them."

Who wrote that crap? Are they forgetting Xbox Live? Steam's success is primarily due to all the sales they have, they undersell the competition regularly.

Gabe is really downplaying how much of an issue piracy is. Regardless of quality, PC games simply can't sell like they once did. There are some PC hits here and there, but the piracy is so bad that it actually changed the PC gaming industry. MMO's and other online games are the only genres thriving on the PC because pirates can't steal them.

This douche is in the business of selling PC games. So he'll spin any argument in a way that makes PC gamers happy. He'll throw developers and publishers under the bus because they aren't his customers.



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