MARCUSDJACKSON said:
Michael-5 said:
Inside the cockpit in GT5, shadows are very pixelated, and texture detail isn't as good as Forza 4. I mean look at the vinyl dash specifically, Forza really did that well. srry i really can't tell. i don't see it.
Trust me on audio, Forza is better. I have really insane sense of hearing (I can hear mute on old cathode ray tv's, they weren't 100% mute), and 20/20 vision like you. i'll give you this one.
Forza 4 tries to show more detail by having glossy metal surfaces, and it works because the ray scattering engine reflects light off surfaces much better then any other game I have ever seen. Inside it's not as good, but still better then GT5, but not by much. Knobs, stereo's, gauges, displays, all look better in Forza 4, but I think that the leather sticthing on the steering wheel (and the seats in rear in car view) is supperior to Forza, but just. Overall I would say Forza looks more authentic, and detailed. well really there wasn't enough lite in GT5 for me to tell. Forza4 seemed to be trying to hard on the inside of the car only. i think on the outside Forza hit its mark. considering GT5'S night and day time abilities i'll have to watch it at noon. aw man its going to rain today. i guess i'll have to wait lol. seriously its going to rain where i'm at.
GT5's sunlight is far from perfect, as I mentioned earlier, in car it's very pixelated, and even when you follow another car closely, you see pretty large pixels. Forza 4 does lighting better. still there wasn't enough light in GT5 for me to tell pluse i was half sleep when i posted lol.
In the end, I'm just happy Forza 4 looks a lot better then GT5. It's going to make GT6 an amazing game. Competition brews quality. GT5 is king. FORZA4 is king. if competition helps then i'm all for it.
you know there is one thing allot of people are forgetting that i know you will agree with. GT5 is very early 7th gen. i mean GT5 started dev. on PS2 so when you think about it the 2 can't becompared.
now if GT6 hits PS3 then we'll beable to have a real debate about it. but as it stands there really is no need for comparison.
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When the sun is behind you in GT5, and the A colum pilar goes over the steering wheel and dash, it's very very pixelated. I always noticed this in every race. It's about as bad as the windshield wipers on a standard car. It's noticable.
Dunno your point about car interiors for GT5. Do you agree with me? The difference isn't, and not all cars look better inside in Forza 4 then GT5. The BMW M3 and Lotus Evova look excellent inside in GT5. However Turn 10 did model the DeLorean, and Ferrari' inside better (talking about in race, not auto vista mode).
Thaought you had 20/20 vision? There is plenty of light to see the pixelated shadows in GT5.
IMHO - Forza 3 was king in 2009, GT5 was king in 2010, Forza 4 is king now. If the next sim isn't due until 2014 (I can't imagine another GT or Forza this gen) that means Forza gets to hold the crown for a bit. Competition brews quality, so I'm going to be expecting big improvements in both franchises in the future.
GT5 never started production on the PS2, however both Forza 4 and GT5 do use some data from the PS2/XB predecessors.
The first Japanese TGS Concept, with 5 cars and 1 track, was based on the PS2 GT4 engine, but that was almost immediatly scrapped. GT5 was for the most part, a game built on a brand new engine from the ground up. Most of the car simulation data had to be replaced too. The only thing GT kept were some of these crap standard cars, they just upscaled the resolution in many cases. Forza 4 is still based on the same engine that Forza 1 was based on, but most of the engine has been rebuilt and only some core structure components still remain. Most of the tracks in FM4 are actually upgraded FM2 tracks.
Trust me man, I know my shit. If there is anything we can expect from GT6, it's a shorter development time. They no longer have to build a new engine from scrap, and they can really polish the current engine now, make all the cars premium.