By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming - GT5 vs F4 graphics (from in cockpit)/sound youtube comparison video--updated with DF comparison.

 

What is better for each game?

Sound: Forza 4 29 6.26%
 
Sound: GT5 6 1.30%
 
Graphics: Forza 4 14 3.02%
 
Graphics: GT5 67 14.47%
 
Sound/Graphics: Forza 4 109 23.54%
 
Sound/Graphics: GT5 144 31.10%
 
Sound: Both about the same 1 0.22%
 
Graphics: Both about the same 6 1.30%
 
Sound/Graphics: Both about the same 16 3.46%
 
See results. 69 14.90%
 
Total:461
D-Joe said:


http://forzamotorsports.dyndns.org/test/read.cgi/forza4/1318555194/

I'm a huge anime fan. How do you imprint images like that into the game? I want to make some decals for respective shows I like.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Around the Network
Scoobes said:

Offtopic, but if any of you guys are really serious about your sim racing, you should give iRacing on PC a go... in 3D and on 3 monitors:

And no, I'm nowhere near mental enough to do this myself.

It's not as expensive as you might think. I think I will do this next gen, so long as I live in a place big enough to fit this. 3x25" Monitors are about $600. Recardo Race chair is $100, Fantec multiconsole steering wheel with clutch and gearbox is about $300-$400. A Table is $20, and surround sound to that level in the pic is $100 atmost, with bass. Okay, that's over $1,000, but worth it IMHO.

I at least want the chair and wheel. That's $500, and you need a good wheel.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Aldro said:
 

Not mine budd. A reviewer, and his take is =

"The lighting is of course the biggest difference. But it is evident that Turn 10 has been so proud of their new lighting system that they have been going a bit crazy . Completely. Some courses in some curves with the sun in a certain way, the entire game look like a cake of hair gel and polished glass.

Yuck!''

Maybe..

I know what you are refering too, but brightness is the incorrect term. You mean to say that many surfaces look too glossy, and I can agree with that to an extent. Cars do reflec a significant amount of light back, and I'm really surprised Forza 4 can reflect ray sources so accuratly, without traces of rough polygon edges. However the lighting engine is still pretty damn good. Even the review said lighting was good, Turn 10 was just overly proud and took somereflected surfaces overboard. I'd rather have it a bit overboard, then noticably under-par. Forza 4 visuals are still top notch, and he level of brightness and exposure in Forza 4 really make sense.

Not to mention interior car shadows are nowhere nearly as pixelated as in GT5. I guess diferent things bug different people, but overall Forza is better, no doubt in my mind.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

crissindahouse said:

yeah i'm not sure if other games have it i'm just saying that it's like that in reality as well sometimes and i bet in 10 years a lot of games will do it like this.

i bet 90% of people who played both titles will say forza has better graphics and i think better sound as well. the only poor in forza's graphic is that there is 2d audience sometimes like the photo i posted in another thread.

Every racing game has this except for PGR4. I honetly didn't notice these until a review pointed them out, and to be fair most of these 2D images are far back.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

PullusPardus said:
No offence to any Forza fan, but in Forza all the cars sound like F1 racers, a Mazda doesn't sound like this, this is a sound you find on a buffed up ferrari racer.

No...... I drove that car in real life before. It's actually a little deeper, but Forza 4 did it well. I also drove the Camero before, and playinf Forza, I don't think it's the games audio that limits it's accuracy, it's my TV. This is why I am looking for surround sound now, with a sub-woofer.

As for your arguement of the car feeling faster....no, ust no. In real life you just never get to push these cars, even when I test drove the Camero and Mustang in real life, I kept them under 120km/h (75mph). Also in the game, you have no fear of sliding off track, or crashing really, so it's easier to push the cars.

A while back Jeremy Clarkson did a special for GT4 (This is how bug GT is in Europe). He compared his GT4 lap time in an Acura NSX on Laguna Curcuit (same track as in video), to his real life track time. His GT4 track time was 20 seconds faster then his real lap time. That's about 15-20% faster. He aid in a video game, you have no fear to go into that steer downhill section real fast, you don't feel the bumps and how your car looses traction over them, nor do you panic at the wall coming up. He said track times in GT4, although possible, would need a lunatic behind the wheel in the real world to obtain.

This is the same situation with all non-pro gamers. Cars feel faster because most of you guys would never push a car like that in real life. Most of you guys dunno how it feels like when your tires start to loose grip and either understeer or oversteer into a corner, or how sall bumps in the road affect this feel. You also don;t have to worry about ware and tare in a game, but in real life if your bearing pops out, you could total your car.

Man... I'm spamming now. Too many people to reply to. If I make another post, I'm mass compiling it.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Around the Network

The biggest thing GT5 has over Forza- changing day cycles, weather, 1000 cars (granted they dont look that well but they are still there)

BTW many of you are comparing GT5 1.0 to Forza 4. Dont know why its so hard for many to see this but GT5 released about a year ago so its only logical that Forza 4 looks a little better.

Why not compare GT5 2.0 to Forza 4? At least these were released in the same time period.
Also we need at least a couple of reviewers to review GT5 again and lets see what review scores they give it now.



MARCUSDJACKSON said:
Michael-5 said:

Inside the cockpit in GT5, shadows are very pixelated, and texture detail isn't as good as Forza 4. I mean look at the vinyl dash specifically, Forza really did that well. srry i really can't tell. i don't see it.

Trust me on audio, Forza is better. I have really insane sense of hearing (I can hear mute on old cathode ray tv's, they weren't 100% mute), and 20/20 vision like you. i'll give you this one.

Forza 4 tries to show more detail by having glossy metal surfaces, and it works because the ray scattering engine reflects light off surfaces much better then any other game I have ever seen. Inside it's not as good, but still better then GT5, but not by much. Knobs, stereo's, gauges, displays, all look better in Forza 4, but I think that the leather sticthing on the steering wheel (and the seats in rear in car view) is supperior to Forza, but just. Overall I would say Forza looks more authentic, and detailed. well really there wasn't enough lite in GT5 for me to tell. Forza4 seemed to be trying to hard on the inside of the car only. i think on the outside Forza hit its mark. considering GT5'S night and day time abilities i'll have to watch it at noon. aw man its going to rain today. i guess i'll have to wait lol. seriously its going to rain where i'm at.

GT5's sunlight is far from perfect, as I mentioned earlier, in car it's very pixelated, and even when you follow another car closely, you see pretty large pixels. Forza 4 does lighting better. still there wasn't enough light in GT5 for me to tell pluse i was half sleep when i posted lol. 

In the end, I'm just happy Forza 4 looks a lot better then GT5. It's going to make GT6 an amazing game. Competition brews quality. GT5 is king.  FORZA4 is king. if competition helps then i'm all for it.

 

you know there is one thing allot of people are forgetting that i know you will agree with. GT5 is very early 7th gen. i mean GT5 started dev. on PS2 so when you think about it the 2 can't becompared.

now if GT6 hits PS3 then we'll beable to have a real debate about it. but as it stands there really is no need for comparison.



When the sun is behind you in GT5, and the A colum pilar goes over the steering wheel and dash, it's very very pixelated. I always noticed this in every race. It's about as bad as the windshield wipers on a standard car. It's noticable.

Dunno your point about car interiors for GT5. Do you agree with me? The difference isn't, and not all cars look better inside in Forza 4 then GT5. The BMW M3 and Lotus Evova look excellent inside in GT5. However Turn 10 did model the DeLorean, and Ferrari' inside better (talking about in race, not auto vista mode).

Thaought you had 20/20 vision? There is plenty of light to see the pixelated shadows in GT5.

IMHO - Forza 3 was king in 2009, GT5 was king in 2010, Forza 4 is king now. If the next sim isn't due until 2014 (I can't imagine another GT or Forza this gen) that means Forza gets to hold the crown for a bit. Competition brews quality, so I'm going to be expecting big improvements in both franchises in the future.

GT5 never started production on the PS2, however both Forza 4 and GT5 do use some data from the PS2/XB predecessors.

The first Japanese TGS Concept, with 5 cars and 1 track, was based on the PS2 GT4 engine, but that was almost immediatly scrapped. GT5 was for the most part, a game built on a brand new engine from the ground up. Most of the car simulation data had to be replaced too. The only thing GT kept were some of these crap standard cars, they just upscaled the resolution in many cases. Forza 4 is still based on the same engine that Forza 1 was based on, but most of the engine has been rebuilt and only some core structure components still remain. Most of the tracks in FM4 are actually upgraded FM2 tracks.

Trust me man, I know my shit. If there is anything we can expect from GT6, it's a shorter development time. They no longer have to build a new engine from scrap, and they can really polish the current engine now, make all the cars premium.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

pezus said:
Dodece said:
The only thing that I am taking away from this thread is just how petty some members of this community can truly be when it comes to beloved franchises. These games both have very minor blemishes, and the aesthetics are just purely a matter of choice. Hey I have seen the world look like GT, and I have seen the world look like Forza. Really neither is unrealistic. All of which is ignoring the fact that at speed your never going to fixate on even a tenth of the shit some of you pulled out of your asses.

That said I am going to make the only real argument that is needed. The question isn't how pearly the games have been made. What seems to matter most is what is under the hood. You see what everyone ignored in this thread is this. Forza needs no defense, and what Polyphony Digital has put out is purely indefensible. Whether you want to admit it or not. Forza is this generations gold standard. It is a AAA series with three games under its belt. While Polyphony delivered twice, and didn't hit the mark once.

Since when it has ever been debatable that a B level title should be compared in earnest to a AAA title. Stop living in the past. Forza is the future, and the fact that Turn Ten can trounce Polyphony on the review boards, and match them on the only field some of you seem to think matters. Should be a glowing neon sign. Some of you are just going to be stunned when the next GT looks like Forza, and even more shocked when it plays like Forza.

just...no

He is right. I own ever Forza and GT game thy have made, and I've notied Forza has really surpassed GT this gen. Forza is the king now, and looking at the commnts of this thread, people seem to be defending GT, and not Forza.

No one is really argueing that Forza 4 doesn't look spectacular, most people are givi excuses to why the game got such good reviews, and why it looks and sounds so good, but no one is attacking Forza 4. No one is even rally attacking GT, but people are stil ldefending it. GT5 looks awesome, Forza 4 just looks a lot better. Forza 4 is king, simple as that.

DoDece you said it well.



What is with all the hate? Don't read GamrReview Articles. Contact me to ADD games to the Database
Vote for the March Most Wanted / February Results

Michael-5 said:
MARCUSDJACKSON said:
Michael-5 said:
 

Inside the cockpit in GT5, shadows are very pixelated, and texture detail isn't as good as Forza 4. I mean look at the vinyl dash specifically, Forza really did that well. srry i really can't tell. i don't see it.

Trust me on audio, Forza is better. I have really insane sense of hearing (I can hear mute on old cathode ray tv's, they weren't 100% mute), and 20/20 vision like you. i'll give you this one.

Forza 4 tries to show more detail by having glossy metal surfaces, and it works because the ray scattering engine reflects light off surfaces much better then any other game I have ever seen. Inside it's not as good, but still better then GT5, but not by much. Knobs, stereo's, gauges, displays, all look better in Forza 4, but I think that the leather sticthing on the steering wheel (and the seats in rear in car view) is supperior to Forza, but just. Overall I would say Forza looks more authentic, and detailed. well really there wasn't enough lite in GT5 for me to tell. Forza4 seemed to be trying to hard on the inside of the car only. i think on the outside Forza hit its mark. considering GT5'S night and day time abilities i'll have to watch it at noon. aw man its going to rain today. i guess i'll have to wait lol. seriously its going to rain where i'm at.

GT5's sunlight is far from perfect, as I mentioned earlier, in car it's very pixelated, and even when you follow another car closely, you see pretty large pixels. Forza 4 does lighting better. still there wasn't enough light in GT5 for me to tell pluse i was half sleep when i posted lol. 

In the end, I'm just happy Forza 4 looks a lot better then GT5. It's going to make GT6 an amazing game. Competition brews quality. GT5 is king.  FORZA4 is king. if competition helps then i'm all for it.

 

you know there is one thing allot of people are forgetting that i know you will agree with. GT5 is very early 7th gen. i mean GT5 started dev. on PS2 so when you think about it the 2 can't becompared.

now if GT6 hits PS3 then we'll beable to have a real debate about it. but as it stands there really is no need for comparison.



When the sun is behind you in GT5, and the A colum pilar goes over the steering wheel and dash, it's very very pixelated. I always noticed this in every race. It's about as bad as the windshield wipers on a standard car. It's noticable. ok

Dunno your point about car interiors for GT5. Do you agree with me? The difference isn't, and not all cars look better inside in Forza 4 then GT5. The BMW M3 and Lotus Evova look excellent inside in GT5. However Turn 10 did model the DeLorean, and Ferrari' inside better (talking about in race, not auto vista mode). yea i agree

Thaought you had 20/20 vision? There is plenty of light to see the pixelated shadows in GT5. i was half sleep!

IMHO - Forza 3 was king in 2009, GT5 was king in 2010, Forza 4 is king now. If the next sim isn't due until 2014 (I can't imagine another GT or Forza this gen) that means Forza gets to hold the crown for a bit. Competition brews quality, so I'm going to be expecting big improvements in both franchises in the future. agreed

GT5 never started production on the PS2, however both Forza 4 and GT5 do use some data from the PS2/XB predecessors. srry but yes it did. i'll let this one go.

The first Japanese TGS Concept, with 5 cars and 1 track, was based on the PS2 GT4 engine, but that was almost immediatly scrapped. GT5 was for the most part, a game built on a brand new engine from the ground up. Most of the car simulation data had to be replaced too. The only thing GT kept were some of these crap standard cars, they just upscaled the resolution in many cases. Forza 4 is still based on the same engine that Forza 1 was based on, but most of the engine has been rebuilt and only some core structure components still remain. Most of the tracks in FM4 are actually upgraded FM2 tracks. now i know. channel 5 news? its my local station but i don't watch the news lol.

Trust me man, I know my shit. If there is anything we can expect from GT6, it's a shorter development time. They no longer have to build a new engine from scrap, and they can really polish the current engine now, make all the cars premium. wait was this about facts or what we see? ok i'm with you onn this one. 

this thread is crazy. this will be my last post unless you have something else to add. and seeing your other post i think you've done all you can for this thread so move on.





SpartenOmega117 said:
The biggest thing GT5 has over Forza- changing day cycles, weather, 1000 cars (granted they dont look that well but they are still there)

BTW many of you are comparing GT5 1.0 to Forza 4. Dont know why its so hard for many to see this but GT5 released about a year ago so its only logical that Forza 4 looks a little better.

Why not compare GT5 2.0 to Forza 4? At least these were released in the same time period.
Also we need at least a couple of reviewers to review GT5 again and lets see what review scores they give it now.

Bro 5 five year develop cycle, if they didn't do all/most they can in those 5 years, they're doing it wrong. It's a stupid thing to do, wish that reviewers would re-review games after patches, that would mean every game should be re-reviewed constantly, every time a patch is released >_>



Disconnect and self destruct, one bullet a time.