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Forums - Sony - What does Sony need to do to win next gen on consoles?

gamelover2000 said:
Kantor said:
Andrespetmonkey said:

Oh yeah, I forgot to mention that, Blu-ray also equals easy backwards compatibility :D

Well, the PS3 plays DVDs like the PS2 did, and look how that turned out.

Backwards compatibility is a lot more than just a matter of disc format. You have to emulate or replicate the entire system architecture.


Yes you do have to replicate the systems architecture but this can be done purely by software. Therefor making a PS3 emulator within the PS4 should only be a small task and with few expenses really.



Um software only emulation although possible is not easy. There is a reason the ps3 doesn't have ps2 BC right now and that's it. The Cell is an advance architecture with alot of power, if they use a different architecture ps3 BC will be all but impossible.

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kitler53 said:
kurasakiichimaru said:
kitler53 said:
sony is probably going to be a lot worse off next gen -- they should just give up. in today's market it is the software/services that are making money not the hardware. as long as sony still positions itself first and foremost as a hardware company that makes some software instead of a software company that also makes some hardware they are going to lose more and more ground as time marches on.

This doesn't make sense at all.

You're saying it as if they aren't making money off of software when it was software sales that kept them floating when they can't have any profit from the hardware. Sure, their main exclusives are not selling as well as Nintendo or MS but they aren't crawling on the dirt either.


also @rottingcorpse...

i might not of have been clear, i didn't mean games.  since we are talking about what the ps4 system what i meant was the software as a platform in the ps4: psn and the ps4 OS mostly.   from the psn outage blunder to their inability to find a way to implement key features like cross-game chat among many other things sony has shown an inability to push the interface of their platform.  as such MS is always going to be ahead of them and sony is always going to be playing catch up imo.  that's not a winning strategy.  games are important too but sales show that the market (ps2 and ps3 both) do not care much about sony's first party.  :/



Ah yeah, that was one of my points as well. Though it was one of my lower points, frankly I don't think it's the most important thing, I think if they made a cheap system with great games people would get over it, but it should be easy enough to fix this time around so there's really no excuse not to.

Jay520 said:
The first thing they need to focus on is software. Price is important but people won't buy a a console with no games, no matter the price. That was the PS3's biggest problem. It didn't get any blockbuster, system-selling titles until 2008 with Metal Gear Solid 4. That was nearly two years after the console released. During which time, the Xbox 360 had exclusives like Halo 3, Gears of War, Mass Effect, Bioshock, along with superior with multiplats like Modern Warfare, Assassin's Creed, etc. Top it all off with a superior online system at the time and it's clear why the PS3 had such a terrible start. As long as the PS4 starts out the gate with some system-selling exclusives, it's going to do fine, well, better than the PS3 at least, regardless of price.

The PS4's next biggest concern is it's ease of development. The PS3 was such a pain in the ass to develop for that a lot of the earlier games were down right atrocious on the system compared to the 360, nearly forcing gamers to buy the games on the superior console-the Xbox 360. Take a look at some of Sony's top developers and you can see that they are STILL learning the system. Regardless of how 'futuristic' this makes the Ps3 seem, this should not be the case. Developers should be able to get the most out of the console as early as possible.

You have Xbox exclusives which more-or-less get the most out of the system early on. Games like Halo 3 & Gears of War spring to mind. Both of these games had modes like single-player, local multiplayer, online multiplayer, & co-op campaigns. Sure later iterations upped the graphics & other technicalties, but the earlier ones still really optimised the system to the point where the games had all these basic features. These are all system selling features which the PS3 lacked early on.

Look at a franchise like Uncharted that didn't receive online until 2009 & didn't receive local Mp until 2011, you can blame this on the system's difficulty to develop for. Or look at a game like killzone 2. The game released nearly 3 years after the PS3 launch, yet still lacked standardised modes like offline multiplayer or campaign co-op. The series didn't see campaign co-op until 2011 with Killzone 3. And probably the biggest victom of the PS3's foreign architecture is Gran Turismo 5, Sony's biggest game. It didn't release until 2010, a whopping four years after the PS3's launch. How misfortunate. One can only imagine the HW boost this game would have caused if it released in the PS3's launch window. The Last Guardian is another example. The game has been in development for 4-6 years and we STILL don't know when it's releasing. The PS3's foreign architecture is a problem & Sony need not make this same mistake next gen

One can only imagine how big the PS3 would be right now if Uncharted had online, or if Killzone 2 released a year or so earlier with local MP, or even if Gran Turismo 5 was released a few years sooner. I guarantee the PS3 would be a lot bigger.

Now, maybe the problem isn't the PS3. Maybe it's Sony developers. Either way, Sony needs to get it's blockbusters out before the second half of the generation. Developers should be able to optimise the system early on in order to catch those early consumers. Sony has SO MANY developers, I'd hate to see them missing they're full potential next gen because of hardware complications.

Pricing is also important too, but no where near as important as launch games & ease of development.

Of course, that's all my opinion.

+1 games like Halo and gears did it for me the gameplay and features it has was a must buy. Even if the grapbhics weren't the best the gameplay and features and online made up for it.



                          

low price point $299 i hope, continue to offer experiences that no one else can, make sure every genre is innovative, and finds its way exclusive, free PSN and a plus option without adding online multi-player to it, continue to open up to indie and upstart/garage developers , and make PSN fill like home to all pubs and developers them.

make sure the system is easy to develop for.

continue to keep the games flowing and have a launch lineup of familiar faces while bringing in new faces that sell, and above all else. advertise there asses off!



secure their exclusives, and allow devs to completely optimize the game for the hardware. keep online gaming free.



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Get a sex change, sleep with Nintendo, marry Nintendo, divorce Nintendo, take half of the money and custody of the kids (Mario and Link), use money to pay off Apple to assassinate Microsoft, give Atari a Twinkie to produce a new console so there is competition and win.



Former something....

rottingcorpse1 said:
gamelover2000 said:
Kantor said:
Andrespetmonkey said:

Oh yeah, I forgot to mention that, Blu-ray also equals easy backwards compatibility :D

Well, the PS3 plays DVDs like the PS2 did, and look how that turned out.

Backwards compatibility is a lot more than just a matter of disc format. You have to emulate or replicate the entire system architecture.


Yes you do have to replicate the systems architecture but this can be done purely by software. Therefor making a PS3 emulator within the PS4 should only be a small task and with few expenses really.



Um software only emulation although possible is not easy. There is a reason the ps3 doesn't have ps2 BC right now and that's it. The Cell is an advance architecture with alot of power, if they use a different architecture ps3 BC will be all but impossible.

I think it's more of the fact the PS2 still sells somewhat and they can port the games to the PSN, or remaster the games in HD and resell them. When they saw how the God of War Collection took off, they probably said to hell with PS2 emulation and hello to more money.



MasterVG71782 said:
rottingcorpse1 said:
gamelover2000 said:
Kantor said:
Andrespetmonkey said:

Oh yeah, I forgot to mention that, Blu-ray also equals easy backwards compatibility :D

Well, the PS3 plays DVDs like the PS2 did, and look how that turned out.

Backwards compatibility is a lot more than just a matter of disc format. You have to emulate or replicate the entire system architecture.


Yes you do have to replicate the systems architecture but this can be done purely by software. Therefor making a PS3 emulator within the PS4 should only be a small task and with few expenses really.



Um software only emulation although possible is not easy. There is a reason the ps3 doesn't have ps2 BC right now and that's it. The Cell is an advance architecture with alot of power, if they use a different architecture ps3 BC will be all but impossible.

I think it's more of the fact the PS2 still sells somewhat and they can port the games to the PSN, or remaster the games in HD and resell them. When they saw how the God of War Collection took off, they probably said to hell with PS2 emulation and hello to more money.



If ps2 full software emulation was easy they never would of put ps2 hardware in ps3 in the first place, not to mention the years after it launched. Frankly I'm not even sure it's possible on the ps3 right now but it certainly isn't easy and again the cell is an advanced and power processor it would be even harder then ps2 emulation would be.

bring back all the sony owned games from PS1 to PS2

this thread may have most of the answers. http://gamrconnect.vgchartz.com/thread.php?id=135019&page=3



Absolute maximum launch price of $400...but to win it more realistically should be about $300.

Some good launch games. Maybe get Gran Turismo 6, LittleBigPlanet 3 and a good FPS (Killzone 4 or something) out within 6 months of launch.

Online service equal to or greater than XBL

Good advertising from the get-go