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Forums - Sales - Do you think RAGE will be a sales flop?

for many yes i believe so, that doesnt mean it wont sell a million or two on each console for its LT

modern environments, weapons, and overall theme is whats big today, something that people can relate too, it doesnt look like it has none

i think it will do good review wise though



                                                             

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coolbeans said:
Narishma said:
coolbeans said:
I'm 99% certain the game alone is not going to make any sort of profit for id (possibly keep the ip in the red); however, when it's well-received critically (this is id Software), they make a profit on the series down the road through sequels and DLC's. Certainly make some good change from the engine too.


They already made some money from the IP through the iPhone game, which sold quite well.

They've mentioned 6 years dev. time for RAGE, so I think it's safe to say iPhone game sales may have only covered 10-15% of all total costs.  Granted I'm pulling figures out of my ass, but I don't see iphone profits allievating much of the costs in id Tech 5 and RAGE development.  We'll have to wait and see what they say in a few months down the road (like Epic did with Bulletstorm).

I remember reading (or possibly hearing at a dev talk) that iD have only had around 40 people working on the title which would explain the 6 yrs dev cycle and probably helped to keep the costs down. Compared to some dev studios that have 150+ people working on a single game over 2-3 years I don't think it'd be that bad.

OT: It might not be as front-loaded as it could have been due to the packed release schedule. However, after playing it at Eurogamer I have to admit I was pleasantly surprised (one of my fave of the expo actually). I suspect word of mouth and good reviews will give it a nice sales boost whilst keeping the game selling for a good while. To be honest I don't think it's been marketed as well as it should but I still feel the game will stand up on its merits. PC numbers for this title are also likely to be high given iD's PC based history



depends..how much did they spend on it?



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M.U.G.E.N said:
depends..how much did they spend on it?

I can imagine it wasn't a small amount.



yo_john117 said:
M.U.G.E.N said:
depends..how much did they spend on it?

I can imagine it wasn't a small amount.


this game has been in development for ages right? :s sorry I haven't followed info on this game much, not really interested in it atm.



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M.U.G.E.N said:
yo_john117 said:
M.U.G.E.N said:
depends..how much did they spend on it?

I can imagine it wasn't a small amount.


this game has been in development for ages right? :s sorry I haven't followed info on this game much, not really interested in it atm.

Well it was first shown as a tech demo in 2007 so that's a good 4 or more years of development time and I'm fairly sure they have made (or updated) a engine specifically for the game.



No it won't flop. It will get at least a 90% Meta and like Machina says it will sell 2 million before the year is over and maybe 4 million lifetime.



yo_john117 said:
M.U.G.E.N said:
yo_john117 said:
M.U.G.E.N said:
depends..how much did they spend on it?

I can imagine it wasn't a small amount.


this game has been in development for ages right? :s sorry I haven't followed info on this game much, not really interested in it atm.

Well it was first shown as a tech demo in 2007 so that's a good 4 or more years of development time and I'm fairly sure they have made (or updated) a engine specifically for the game.

hmm wonder 2-3 million in sales plus DLC etc can cover for that time. I guess we wont know until an article on it props up in a year or so :D



In-Kat-We-Trust Brigade!

"This world is Merciless, and it's also very beautiful"

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M.U.G.E.N said:
yo_john117 said:
M.U.G.E.N said:
yo_john117 said:
M.U.G.E.N said:
depends..how much did they spend on it?

I can imagine it wasn't a small amount.


this game has been in development for ages right? :s sorry I haven't followed info on this game much, not really interested in it atm.

Well it was first shown as a tech demo in 2007 so that's a good 4 or more years of development time and I'm fairly sure they have made (or updated) a engine specifically for the game.

hmm wonder 2-3 million in sales plus DLC etc can cover for that time. I guess we wont know until an article on it props up in a year or so :D

Yeah I would imagine if it sold about that much it would break even. 

But I don't think it will flop. The pre-orders may not be very high right now but I think it will have great legs once everyone realizes how awesome it is...much like RDR, Fallout 3, ect.



yo_john117 said:
M.U.G.E.N said:
yo_john117 said:
M.U.G.E.N said:
yo_john117 said:
M.U.G.E.N said:
depends..how much did they spend on it?

I can imagine it wasn't a small amount.


this game has been in development for ages right? :s sorry I haven't followed info on this game much, not really interested in it atm.

Well it was first shown as a tech demo in 2007 so that's a good 4 or more years of development time and I'm fairly sure they have made (or updated) a engine specifically for the game.

hmm wonder 2-3 million in sales plus DLC etc can cover for that time. I guess we wont know until an article on it props up in a year or so :D

Yeah I would imagine if it sold about that much it would break even. 

But I don't think it will flop. The pre-orders may not be very high right now but I think it will have great legs once everyone realizes how awesome it is...much like RDR, Fallout 3, ect.

yeah reviews and such will help or ruin the legs too. when is the embargo do you know?



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For All News/Info related to the PlayStation Vita, Come and join us in the Official PSV Thread!