By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Sony - Just as I thought: Not Just Uncharted( which was oringinally fantasy game) but ALL SONY studios Sold out to XBOX styled games!

Xxain said:
Jay520 said:
Xxain said:
outlawauron said:
Xxain said:



its about abandoning the PS image to be more like XBOX.


You're missing the point. It's not about abadoning an image but having your Western developers cater to the Western audience. As the industry continues to change and evolve, so do the styles of developers to match the ever changing taste and expectations of the gaming public.



but consumer decide that outlaw, not developers ... and consumers have spoken ... KZ3, LBP, Resistance series, Infamous have ALL failed to meet the success to there predecessors and are in decline. Its also ignorant about western developers catering to a western audience for 2 reasons: as a developer you should be catering to as many ppl as possible regardless of region and then they wonder  why they cant penetrate japan..., and this western audience is not what made playstation.. playstation fans are not a western audience ... thats XBOX AKA point of my thread.



How many successful Eastern games did Sony MAKE last gen again?


Gawd Fuckin Dammit

Attention everybody: Capslocked for clarity

THIS IS NOT ABOUT EAST VS WEST... THIS IS ABOUT SONYS 1ST PARTY SELLING OUT TO CREATE MORE XBOX STYLED GAMES IN FAVOR OF CREATING THE RE PERSONAL STYLE OF GAMES THAT MADE THEM POPULAR TO BEGIN WITH

THIS IS NOT ABOUT SONY CLONING/COPYING MS GAMES

THIS IS NOT ABOUT EAST VS WEST

THIS IS ABOUT PLAYSTATION SELLING ITS IDENTITY THAT IT WORKED UP TO THIS GEN TO CREATE IN FAVOR OF GETTING THE XBOX CROW..PPL WHO DID NOT CREATE PLAYSTATION *GASP FOR AIR*

keep up with the thread.. or i wont nswer u anyfuther jay520



I was replying to the statement where you said playstation fans aren't a western audience...

Either way, Sony's isn't copying from Xbox. They may have borrowed a few elements from a few games for some of their games. But that's what happens when you actually have some competition. A company will naturally try to pull consumers from another audience. I don't see why you have a problem with that. It's not like all of Sony's studios are following the Xbox route. You still have original PS style games like Ratchet & Clank , God of War, Modnation Racers, Gran Turismo, LittleBigPlanet etc. All those IP's coupled with the so called Xbox 'clones' like Killzone, Resistance, etc. And you have a pretty diverse library. You got a decent amount of games for 'core' PS fans along with a decent amount of games to attract the Xbox owners.

I don't see how typing in caps or using such profanity is supposed to help this discussion. It just makes reading your posts an annoyance. If that's the way you're going to communicate, then I'll happily leave.

Around the Network
Xxain said:

Nearly everybody has missed the point of this thread... Ive waited this long to respond in hopes somebody would realized it.

Im not saying SONY  is copying/Cloneing MS.... but that SONY has left its own style of development and consumers in order to create XBOX styled games and aimed at XBOX type gamers.

its about abandoning the PS image to be more like XBOX.

basically it was stop creating the kind of games you normally do to craete to kind games that xbox has.. though we have been the market leder twice in a row we still feel the need to submit to somebody else path, so you can leave all the games that made sony behind and or give theme to B class developers who have no idea how to dvance the series franchise forward becuase they are not the creators( Jak PSP)

I gaurentee.. ND's original concept would of been more like what  they created in the past( crash and Jak) and less like xbox game.

To touch on the point I made in my iinitial post (which you decided to ignore), show me an instance of a Sony affiliated studio becoming "more like xbox" aside from Naughty Dog, Insomniac, and Sucker Punch (if you can even consider Sucker Punch's comic book style to be copying Xbox).  Even of those three, only Naughty Dog were owned by Sony at the time.  I doubt Sony were forcing the hands of the independent developers they worked with, given that's not a good way to build bridges and form lasting relationships.



Jay520 said:
zarx said:
AbbathTheGrim said:
Xxain said:
I knew everyone SONY's 1st IP's just felt like xbox games. shit Gears didnt just influenced..but completely changed the way 1st parties made there games.


Yeah, that is why God of War, Motorstorm, LittleBigPlanet, Grand Turismo, Fat Princess, Last Guardian, ModNation Racers, etc. are all shooters and Killzone started with the second installment.


God of war was an already established franchise, Motostorm being a racer was exempt, Little Big Planet started life before Sony was involved, Fat Princess is a qwerky little PSN title not a big budget retail release and could also argue that Sony was trying to copy XBLA's success, Team Ico is a Japanese studio and the Japanese branch of SCE worldwide studios is independant of the western branch that the directive came from, ModNation Racers was supposed to be part of the play create share directive that seems to have been peared back and Killzone was probably the first title meant to be Xbox like being a sci-fi console FPS. 

Resistance also shows the change in direction where Insomniac went from a cartoony wimsical style to make a gritty shooter for launch, same with sucker punch who went from cartoony Sly to Infamous.

But obviusly not all studios were put on gritty "realistic" styled games there are some exeptions but they are mostly on PSP, established successful franchises, bassed in Japan or designed outside of SONY's influince before being picked up (heavanly sword, heavy rain, Heavenly Sword etc) but the majority of Sony owned (or seccond party with strong ties) studios did do a 180 late last gen or this gen to be grittier and/or more realistic looking and that is a fact.

That takes nothing away from the quality of the games tho



So out of all of Sony's IP's, only 3 of them were influenced by Xbox's 'gritty shooters'. Infamous, Uncharted, & Resistance. Misleading thread title.

what on xbox is like infamous?



sweatface7 said:
Jay520 said:
zarx said:
AbbathTheGrim said:
Xxain said:
I knew everyone SONY's 1st IP's just felt like xbox games. shit Gears didnt just influenced..but completely changed the way 1st parties made there games.


Yeah, that is why God of War, Motorstorm, LittleBigPlanet, Grand Turismo, Fat Princess, Last Guardian, ModNation Racers, etc. are all shooters and Killzone started with the second installment.


God of war was an already established franchise, Motostorm being a racer was exempt, Little Big Planet started life before Sony was involved, Fat Princess is a qwerky little PSN title not a big budget retail release and could also argue that Sony was trying to copy XBLA's success, Team Ico is a Japanese studio and the Japanese branch of SCE worldwide studios is independant of the western branch that the directive came from, ModNation Racers was supposed to be part of the play create share directive that seems to have been peared back and Killzone was probably the first title meant to be Xbox like being a sci-fi console FPS. 

Resistance also shows the change in direction where Insomniac went from a cartoony wimsical style to make a gritty shooter for launch, same with sucker punch who went from cartoony Sly to Infamous.

But obviusly not all studios were put on gritty "realistic" styled games there are some exeptions but they are mostly on PSP, established successful franchises, bassed in Japan or designed outside of SONY's influince before being picked up (heavanly sword, heavy rain, Heavenly Sword etc) but the majority of Sony owned (or seccond party with strong ties) studios did do a 180 late last gen or this gen to be grittier and/or more realistic looking and that is a fact.

That takes nothing away from the quality of the games tho



So out of all of Sony's IP's, only 3 of them were influenced by Xbox's 'gritty shooters'. Infamous, Uncharted, & Resistance. Misleading thread title.

what on xbox is like infamous?



I was just agreeing with him for argument's sake.

makingmusic476 said:
Xxain said:

Nearly everybody has missed the point of this thread... Ive waited this long to respond in hopes somebody would realized it.

Im not saying SONY  is copying/Cloneing MS.... but that SONY has left its own style of development and consumers in order to create XBOX styled games and aimed at XBOX type gamers.

its about abandoning the PS image to be more like XBOX.

basically it was stop creating the kind of games you normally do to craete to kind games that xbox has.. though we have been the market leder twice in a row we still feel the need to submit to somebody else path, so you can leave all the games that made sony behind and or give theme to B class developers who have no idea how to dvance the series franchise forward becuase they are not the creators( Jak PSP)

I gaurentee.. ND's original concept would of been more like what  they created in the past( crash and Jak) and less like xbox game.

To touch on the point I made in my iinitial post (which you decided to ignore), show me an instance of a Sony affiliated studio becoming "more like xbox" aside from Naughty Dog, Insomniac, and Sucker Punch (if you can even consider Sucker Punch's comic book style to be copying Xbox).  Even of those three, only Naughty Dog were owned by Sony at the time.  I doubt Sony were forcing the hands of the independent developers they worked with, given that's not a good way to build bridges and form lasting relationships.



Those 3 are exactly who im talkin about, they are SONY's main 1st party developers(owned or not). I dont care what SONY's New friends are doing as thats what they came in with. I am annoyed with SONY's senior developers... I would much rather had new creative IP's using there known styles .. not obvious XBOX knock offs. SONY should of stuck to what they do best and compete on their own terms ...like Nintendo... Hell chasing XBOX around this gen is one of factors of Playstations fall... why would a company who dominated 2 gens feel so threatened by a company that barely proved to be anything at that time is beyond me.

Around the Network
Jay520 said:
sweatface7 said:
Jay520 said:
zarx said:
AbbathTheGrim said:
Xxain said:
I knew everyone SONY's 1st IP's just felt like xbox games. shit Gears didnt just influenced..but completely changed the way 1st parties made there games.


Yeah, that is why God of War, Motorstorm, LittleBigPlanet, Grand Turismo, Fat Princess, Last Guardian, ModNation Racers, etc. are all shooters and Killzone started with the second installment.


God of war was an already established franchise, Motostorm being a racer was exempt, Little Big Planet started life before Sony was involved, Fat Princess is a qwerky little PSN title not a big budget retail release and could also argue that Sony was trying to copy XBLA's success, Team Ico is a Japanese studio and the Japanese branch of SCE worldwide studios is independant of the western branch that the directive came from, ModNation Racers was supposed to be part of the play create share directive that seems to have been peared back and Killzone was probably the first title meant to be Xbox like being a sci-fi console FPS. 

Resistance also shows the change in direction where Insomniac went from a cartoony wimsical style to make a gritty shooter for launch, same with sucker punch who went from cartoony Sly to Infamous.

But obviusly not all studios were put on gritty "realistic" styled games there are some exeptions but they are mostly on PSP, established successful franchises, bassed in Japan or designed outside of SONY's influince before being picked up (heavanly sword, heavy rain, Heavenly Sword etc) but the majority of Sony owned (or seccond party with strong ties) studios did do a 180 late last gen or this gen to be grittier and/or more realistic looking and that is a fact.

That takes nothing away from the quality of the games tho



So out of all of Sony's IP's, only 3 of them were influenced by Xbox's 'gritty shooters'. Infamous, Uncharted, & Resistance. Misleading thread title.

what on xbox is like infamous?



I was just agreeing with him for argument's sake.


i know but i was just curious tho lol bc i have both systems and dont see anything like infamous and you cant say prototype bc thats both consoles... 



this thread could go on for years...



sweatface7 said:


i know but i was just curious tho lol bc i have both systems and dont see anything like infamous and you cant say prototype bc thats both consoles... 

Crackdown? Lots of people were comparing them back then.

@Xxain, this is silly. You were never going to buy those games, regardless if they were fantasy or not. If it isn't Japanese, it isn't worth buying. It's sad you think this way because western games have been arguably better this gen.



Mirson said:
sweatface7 said:


i know but i was just curious tho lol bc i have both systems and dont see anything like infamous and you cant say prototype bc thats both consoles... 

Crackdown? Lots of people were comparing them back then.

@Xxain, this is silly. You were never going to buy those games, regardless if they were fantasy or not. If it isn't Japanese, it isn't worth buying. It's sad you think this way because western games have been arguably better this gen.


crackdown? isnt that a shooter? infamous isnt a shooter.. just shooting electric lol



Mirson said:
sweatface7 said:


i know but i was just curious tho lol bc i have both systems and dont see anything like infamous and you cant say prototype bc thats both consoles... 

Crackdown? Lots of people were comparing them back then.

@Xxain, this is silly. You were never going to buy those games, regardless if they were fantasy or not. If it isn't Japanese, it isn't worth buying. It's sad you think this way because western games have been arguably better this gen.



Quiet - I am actually a huge fan of Crash, Spyro and Jak and would be all over games in similar style to them.