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Forums - Gaming - 5 Ways To Tell You're Getting Too Old For Video Games

I have a better reason.

#0 - The rest of life keeps becoming much more important and fulfilling than gaming.



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I enjoyed putting in 100s of hours into Pokemon Red/Blue/Gold/Silver leveling up countless pokies to lv100, playing through virtua cop/house of the dead on the same pc with my friends, playing metal slug/king of fighter in the arcade, playing super mario bros. with my cousins and parents. And thats only scratching the surface, I could go on endlessly.

But am I the only one who also enjoys the modern day gaming just as much? I remember for ps2 putting in 100s of hours into persona 3/4 grinding my way into oblivion lol and more recently brawling hours on end online in Blazblue/Street fighter/Mortal Kombat with my friends online and putting 100s of hours into COD 4/MW2/BO online shooting noobs in the face (+getting shot) and savouring every moment.

I just don't see why one can't just love both oldschool and new games. I loved gaming since childhood and enjoyed games back then, and even now when I am much older, I still love how gaming has changed. Rather than feel sorry for myself, I just go out and enjoy whatever's out there, if I search and experiment enough, I always find something in gaming that I can have fun with and enjoy.



 

RolStoppable said:
yo_john117 said:
RolStoppable said:

http://www.youtube.com/watch?v=3oQ9cWm-Fvc

I could stand something like that...especially if it's Donkey Kong since I do like that game franchise quite a lot.

Ha, previously I was just testing how clueless you really are by showing you some of the first steps that console gaming took with polygon graphics. The truth is that most games didn't use polygon graphics and thus don't look blocky (like mostly everything on fifth generation consoles). Donkey Kong Country 2 is pretty much the peak of the 16-bit era, so other fourth generation games don't look quite as good, but for someone like you it probably would only be a marginal difference anyway. Maybe one day you'll be able to play NES games, but for a graphics whore like you we better save the 16 color games for a later date.

Even so I still won't go out of my way to play games like that. TBH though the game you showed me and Moren looked better than many PS1 era game looked like. 

 

The only way I would ever play games like that is if I ended up getting the 3DS and they put some of them on it.



yo_john117 said:
RolStoppable said:
yo_john117 said:
RolStoppable said:

http://www.youtube.com/watch?v=3oQ9cWm-Fvc

I could stand something like that...especially if it's Donkey Kong since I do like that game franchise quite a lot.

Ha, previously I was just testing how clueless you really are by showing you some of the first steps that console gaming took with polygon graphics. The truth is that most games didn't use polygon graphics and thus don't look blocky (like mostly everything on fifth generation consoles). Donkey Kong Country 2 is pretty much the peak of the 16-bit era, so other fourth generation games don't look quite as good, but for someone like you it probably would only be a marginal difference anyway. Maybe one day you'll be able to play NES games, but for a graphics whore like you we better save the 16 color games for a later date.

Even so I still won't go out of my way to play games like that. TBH though the game you showed me and Moren looked better than many PS1 era game looked like.

 

The only way I would ever play games like that is if I ended up getting the 3DS and they put some of them on it.

That's because they are better looking, PS1/N64 look blocky and crap today, while SNES aged superbly.



morenoingrato said:
yo_john117 said:
RolStoppable said:
yo_john117 said:
RolStoppable said:

http://www.youtube.com/watch?v=3oQ9cWm-Fvc

I could stand something like that...especially if it's Donkey Kong since I do like that game franchise quite a lot.

Ha, previously I was just testing how clueless you really are by showing you some of the first steps that console gaming took with polygon graphics. The truth is that most games didn't use polygon graphics and thus don't look blocky (like mostly everything on fifth generation consoles). Donkey Kong Country 2 is pretty much the peak of the 16-bit era, so other fourth generation games don't look quite as good, but for someone like you it probably would only be a marginal difference anyway. Maybe one day you'll be able to play NES games, but for a graphics whore like you we better save the 16 color games for a later date.

Even so I still won't go out of my way to play games like that. TBH though the game you showed me and Moren looked better than many PS1 era game looked like.

 

The only way I would ever play games like that is if I ended up getting the 3DS and they put some of them on it.

That's because they are better looking, PS1/N64 look blocky and crap today, while SNES aged superbly.

That must be much of what i'm thinking of when I said that. 3D games on the SNES may have looked like ass but the games like the one you showed me looked pretty good.



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Xxain said:

I havent played Enslaved either, thats from Demo and watching a friend. That mechanic is used in tons on modern games specifically Western made games. I dont understand it, if your not gonna allows us to "REALLY" platform then why put it there? (1)So you cover up the fact that your is a hallway simulator by making it appear were doing something then running forward? (2)Why are all 1st shooters set in the same War setting? what happened to shooters like turok 2? (3)Why are we paying 60 bucks for less than 10 games? (4)why are games not being shipped as full packages, not DLC added a week later? what happened to earning that DLC shit in game? (5)Why are we waiting 3 plus years for games? (6)Why are developmers hindering consumers with DRM? (7)Why is multiplayer used as a xxtender and not real feature? and you say the modern age is better? Only if your blind sheep. Ill take trail and error games anyday.

Wow, there is so much fail with generalization in this post that I'm not sure where to start with this...

1) And old games weren't "hallway simulators"? If I remember correctly, almost all games before the N64 era were scripted and essentially played in a straight line. I'm assuming you haven't played games like Borderlands, Fallout, Elder Scrolls, etc etc.

2) I didn't realize Halo, Killzone, Resistance, CoD MW2, Borderlands, Bioshock and Left 4 Dead were set in the same "war setting". I guess it's very easy for one to generalize and pick-on what's popular, right?

3) I don't know where you're buying your games from but I'd buy 10 games for 60 bucks ANY DAY. Seriously, let me know where you buy them. Oh and by the way, games were more expensive before the N64 era than they are now.

4) Because gaming has become more than a "pass-time" activity. It's a full-blown industry now and just like every other business, their main goal is to make money. People are willing to pay for DLC, so developers will include them. I honestly doubt that you would turn away from DLC if you were a CEO of a company and were given the opportunity to make millions on the DLC. It's part of the business and if you don't want it, don't buy it! If you feel like you're getting ripped off, then don't support the company and move on.

5) ...Because games aren't 2-bit sprite-based simulators played on consoles with one joystic and two face buttons anymore. Games have evolved, development times have evolved. It's a natural process for creating something more complex.

6) I somewhat agree with this. However, I think developers are realizing that consumers don't like this (on consoles at least).

7) What are you talking about? Multiplayer is a real feature. In fact, it is THE most important feature. I agree that some games don't need it (Bioshock, Resident Evil and Assassin's Creed), otherwise multiplayer is important to modern gaming.



d21lewis said:

I'm considering responding to this but I don't think it's worth it.......

Hey, I did the bulk of the work for you. Feel free to add on!



Cirio said:

Xxain said:

I havent played Enslaved either, thats from Demo and watching a friend. That mechanic is used in tons on modern games specifically Western made games. I dont understand it, if your not gonna allows us to "REALLY" platform then why put it there? (1)So you cover up the fact that your is a hallway simulator by making it appear were doing something then running forward? (2)Why are all 1st shooters set in the same War setting? what happened to shooters like turok 2? (3)Why are we paying 60 bucks for less than 10 games? (4)why are games not being shipped as full packages, not DLC added a week later? what happened to earning that DLC shit in game? (5)Why are we waiting 3 plus years for games? (6)Why are developmers hindering consumers with DRM? (7)Why is multiplayer used as a xxtender and not real feature? and you say the modern age is better? Only if your blind sheep. Ill take trail and error games anyday.

Wow, there is so much fail with generalization in this post that I'm not sure where to start with this...

1) And old games weren't "hallway simulators"? If I remember correctly, almost all games before the N64 era were scripted and essentially played in a straight line. I'm assuming you haven't played games like Borderlands, Fallout, Elder Scrolls, etc etc.

2) I didn't realize Halo, Killzone, Resistance, CoD MW2, Borderlands, Bioshock and Left 4 Dead were set in the same "war setting". I guess it's very easy for one to generalize and pick-on what's popular, right?

3) I don't know where you're buying your games from but I'd buy 10 games for 60 bucks ANY DAY. Seriously, let me know where you buy them. Oh and by the way, games were more expensive before the N64 era than they are now.

4) Because gaming has become more than a "pass-time" activity. It's a full-blown industry now and just like every other business, their main goal is to make money. People are willing to pay for DLC, so developers will include them. I honestly doubt that you would turn away from DLC if you were a CEO of a company and were given the opportunity to make millions on the DLC. It's part of the business and if you don't want it, don't buy it! If you feel like you're getting ripped off, then don't support the company and move on.

5) ...Because games aren't 2-bit sprite-based simulators played on consoles with one joystic and two face buttons anymore. Games have evolved, development times have evolved. It's a natural process for creating something more complex.

6) I somewhat agree with this. However, I think developers are realizing that consumers don't like this (on consoles at least).

7) What are you talking about? Multiplayer is a real feature. In fact, it is THE most important feature. I agree that some games don't need it (Bioshock, Resident Evil and Assassin's Creed), otherwise multiplayer is important to modern gaming.



Hold this tought till tomorrow morning/afternoon.

Sounds good. Just so you know, I'm not looking for an argument. A civilized discussion without calling anyone "blind sheeps" would be appreciated.



Cirio said:
Sounds good. Just so you know, I'm not looking for an argument. A civilized discussion without calling anyone "blind sheeps" would be appreciated.


lol.. you cant knock on Xxain's door and only come halfway in, its in or out. So I cannot make a promise on your terms. Now I got 5 page to write b4 class tomorrow and as always VGC takes to much of my attention. so if you'll Xxcuse.