zero129 said:
walsufnir said:
zero129 said:
walsufnir said:
zero129 said:
walsufnir said: i wouldn't be surprised if the emulator was able to run wiiu-isos in about 2 years - fail0verflow is already at the wiiu and the specs from wiiu seem quite similar to gc/wii. |
Somehow i expect the 360 to be emulated before the Wiiu or the PS3.
And i dont expect a working emu for any of them 3 consoles in the next 2 years.
4+ Years id say it will take us to start seeing them consoles being emulated in a state that games can be run.
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the 360? well, there isn't even an emulator (a good working one...) for the first xbox so i highly doubt this will ever exist. ps3 is even far more out of reach - the security-system is down but it will be quite impossible to emulate the spe's - most probably no one will ever do the work.
the wiiu seems to be very close to its predecessors so why not? perhaps the isa is different but i think they added not very much new opcodes. the gpu could be problematic but we will see how hackers will open this, too. the thing is: a whole lot of work is already done.
but still: even if it's possible no one knows at what speed it would run...
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The is also no working WiiU emu or even signs of one. Dolphine emulating the Wii is nothing to do with it as the WiiU is running on newer hardware with more powerful CPU and GPU then whats in the Wii.
Even on very powerfull hardware the is some wii games that give slow down etc when maxed out using dophin.
Trust me emulating the WiiU will be no more easier then emulating a 360.
As for the PS3 it will be emulated but it wont be an easy task just like with PCSX2 at first or the saturn emus when they first started working on them.
The way i see it going 360-->WiiU---> PS3. in the lines of emus coming out.
But then saying that i could be wrong and we could see a WiiU emu before we see a 360 one but somehow i think we will be seeing a 360 emu first.
Also the original xbox could of been emulated if enough talented people took the time, it was pretty much a PC at the end of the day. I guess all the great emu devs where working on PCSX2 and Dolphin?? xD .
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1. of course by now there is no sign as it is just out. but as i said: if it turns out wiiu uses the same isa and the gpu-research is going good, the emu just has to be adjusted. the main-work is already done.
2. i already said that speed is another thing for emulation.
3. why do i have to trust you? what is your proof of this statement? emulation has nothing to do with performance but with complexity and documentation on hardware. and effort that is needed.
4. ps3 *is* way off as i already said.
5. what you "see" is not important - what is and what can be done is.
6. you can think whatever you want ;) i doubt there will ever be a serious x360-emu.
7. the xbox didn't even need an emulator - it needed a wrapper for api-calls which is not really emulation. whixh was a pita because of documentation so it was not done.
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1. The WiiU and The Wii CPU GPU are not the same in anyway at all. Please show me links showing how the WiiU CPU is just a more powerful Wii CPU??.
2. True you did
3. You dont have to trust me, but i have been in the emu scene for a very very long time now, and i know how things seem to work. But unless how you can point out how emulating a system thats only been out for a few weeks will be easier then emulating a system thats been out for 6+ years i would like to see why you have no reason to trust this point?.
Do you think the 360 has not been cracked wide open? Do you not think that people have not been working behind the scenes for awhile now on an emu? etc etc? same with PS3??.
Only think stopping a PS3 emu and a 360 emu coming out now is hardware imo (More so the 360).
So yes i do think in all my years in the emu scene that WiiU will be no more easier then the 360 to emulate.
4. PS3 and 360 and WiiU "ARE" all way off ass i already said so it doesnt matter. once one comes out the rest will follow.
5. Any need for such a smart ass comment?. What i see is from what i have already seen in the emu scene and we are more likely to get a 360 emu first then are WiiU emu and PS3 will be last.
6. So you think the will be a WiiU and ps3 emu but you dont think the will ever be a real 360 emu?? please do explain why is the 360 so far beyound devs hands they couldnt emulate it?.
7. yes that was one way it could be done for the original xbox. Turns out not many Real emu devs had much interest in emulating the Xbox or else we would of had an emu as it is not a harder system to emulate then the PS2.
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1. oh, yes? so wiiu is emulating the wii instead of just using the main-cpu? interesting. any sources for that? But reading at Wikipedia shows: " The microarchitecture seems to be quite similar to its predecessors the Broadway and Gekko, i.e. PowerPC 750 based, but enhanced with larger and faster caches and multiprocessor support." http://en.wikipedia.org/wiki/Espresso_(microprocessor) also, i said that it most probably uses the same isa, which i by now doubt you know what that means. read here: http://en.wikipedia.org/wiki/Instruction_set_architecture If this would be true, a *lot* of work would already been done for wiiu-emulation. and would explain why wiiu can run wii-games: because the processor *is* similar. or did you find any wii-hardware in wiiu?
3. Ah, the old "i am in thisansthatforyears"-argument. me also, and now? emulating a system has nothing to with when a system came out. you need people who will have the will to do it and it has to be possible to do (documentation, e.g.). if you don't have docs, you need hackers to do researching which is what fail0verflow with wiiu is doing by now. the security-system of x360 is still not cracked, btw (no keys available). it is possible to play backups but it is *not* cracked.
4. i don't see any relation between upcoming emus for ps3, x360 and wiiu. if there ever will be for ps360.
5. why? or do you have a nondisclosure agreement with "the" people from the emu-scene?
6. ??? i wrote i doubt there will be a ps3-emu. as i doubt there will be a x360-emu. again*sigh* you need documentation of the hardware and it has to be done by someone. yes, i know and you should also know of the small spu-emulator written by KD but emulating the whole system is just way off. because of performance and because of it's a pita to do that. especially if the processor and gpu are to be reverse-engineered.
7. *NOT* emulation! why would you need to emulate x86 on x86? right, no need. *just* api-call-wrapper. and of course it is not harder to emulate than the ps2 because you don't need emulation. sounds logic, doesn't it?