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Forums - Sales Discussion - Sales=Quality

DeadNotSleeping said:

The prime directive of entertainment is to entertain, and all of the arts are entertainment.  


Right off the bat you're inaccurate.  The purpose of all arts isn't just to entertain.  Entertainment can of course be on the menu, but it is not the only directive nor arguably the prime one for every art form, at least as I take your meaning of entertainment.  You seem to be talking about light or popular arts only, and you seem to be considering only popular entertainment as a guide.

Is the purpose of Shindler's List to entertain?  Is it fun watching the kids hide in shit to avoid being taken from their parents or captive Jews being shot arbritarily in the head?  Is Citizen Kane or 2001 a comedy to roll about laughing at?  Is United 93 or Waltz with Bashir nothing but entertainment?

The arts can have many goals, and particularly outside games a great deal of art is not concerned with entertainment.

Sure for MacDonalds and an expensive film like Transformers 3 its all about volume, satisfying a lot of customers with something fairly basic, generic and relatively appealing to all.  But what about single high quality resteraunts or films like Le Prophet - they are simply not offering nor trying to offer the same and cannot be judged using the same metric.

Games do seem primarily an entertainment medium, of course, but even within games there is already enough differentiation to make it impossible to apply one metric for success.  Take something like Heavy Rain or Silent Hill 2, which can both be fairly bleak experiences, are they really trying to entertain in the same way as Super Mario Galaxy or Halo 3?  Can you really compare something like Limbo or Braid or Flower with CoD using only one metric for success?

Sorry, but I just see sterotypical generalisation and oversimplification in your arguement.



Try to be reasonable... its easier than you think...

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DeadNotSleeping said:

In ages past, only certain styles of art were considered acceptable.  The sculptor Rodin was believed incompetent by critics and people alike because his sculptures did not subscribe to typical conventions of human body proportions.  Van Gogh was likewise unsuccessful introducing his new style.  Both are now considered paragons of the arts, geniuses before their time.  The lens in which the public eye views their work has changed, and with that change, the value of their masterpieces has skyrocketed.  Who was right?  The societies of old, or our present one?  If in five hundred years they are widely regarded as hacks again, would that be true?

I'm not sure I understand. Right in this post you are ascribing to sales =/= quality. Nobody liked them, therefore they were shit.

Psychologically speaking, most people judge the quality of entertainment using their own tastes as a measuring stick; if they enjoy it, it is good.  If not, it is bad (simplified, but mostly an accurate assessment).  When sagas like Twilight appear and musicians like Justin Bieber enrapture massive fanbases, the natural response from those who do not share those tastes is borderline homicidal rap. 

I'd like to see exactly what psychology you're referring to. There is a theory I'm aware of in that "what I like is RIGHT, and people that disagree are WRONG", but I haven't seen what you're talking about.

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If something is good, people will hear about it.  And if they appreciate it enough, money will exchange at some point.  If not, those coins will be exchanged for something better sooner or later.  That’s just how people work.  You’re not going to go to a restaurant and order something that you wouldn’t feed your dog, you’re going to get something that you like or hope to like, a decision probably made by a past experience.  By following sales trends, success can be measured.  If something is objectively terrible, the money will stop flowing.

This is a major crux of your argument, and a huge problem to boot. Wherein does expectation deviate from quality? A lot of your point rests on "continues to sell". This is a good statement, but still far from true. Many things continue to sell for other reasons than quality, "mere exposure effect" comes to mind ie; preference based on familiarity. You seem to be saying that hype somehow fits into your idea, but it really doesn't. It's a piece of counter-evidence that you're shoehorning into your theory. 

Call of Duty has succeeded.  It has entertained those people.  It is fun.  And it sells accordingly.  Smaller games may be more enjoyable to a smaller crowd but the goal of entertainment is to entertain as many people as possible for as long as possible.  That’s just the objective way of looking at how my own personal tastes hold up versus the world.  I have made the cognitive leap to understand that collective opinion on subjective matters outweighs my own even if I refuse to change my mind.

What I subjectively think is good may not be objectively good, what I think is subjectively bad may not be objectively bad.  Same goes for you.  Think about that the next time you walk past the line of Twilight fangirls at the theatres only to park yourself in a mostly empty room.  Think about that when someone says that they enjoy a game you think is terrible.

Sales=Quality.  If you have a better measuring stick that is an objective method of assessing the quality of entertainment, please...enlighten me.


Please read bolded.

While I commend you for stepping up and saying, "my opinion =/= reality", You're conclusion is false. Sales =| quality. Do not "dumb it down" for the mainstream. What you really want to say, is "prolonged sales is related to quality". In that, you are 100% justified.

If you are a student of psychology, I would take this opportunity to remind you of the effects of social conformity. Look at the Asch experiments, and look at cognitive dissonance. Psychologically, people tell themselves they like something even if they don't, because of conformity.

Let me also remind you that business-wise, business model is far more important than quality in determining sales. It is a fact, a bold fact, that to reach the biggest audience, you must make something simple. The entire entertainment industry knows this. It is no surprise that pop-music lyrics focus on easy to understand messages. Lady Gaga called rebecca black a genius, for the lyrics to friday. The story-line to Avatar, was superficial and overdone.

I think the thing that you are confused about, is the process of deciding what is bad, has more to do with experience than you give it credit for. I can say that Avatar's storyline was bad because I've read that same story a thousand different times, everytime in a slightly different background...whereas other people seeing it the first time might be amazed. Additionally, there is also the process of implementation of the story.  Their execution was superb. It was a well executed version of the story. But, does that mean the story is quality? If compared to others with the same story, then yes, if compared to other stories, then no.

To further answer a question with a question, if there are two car dealership across the street from one another, and one has lower prices and sells more cars, who has the better cars? The answer is neither. One dealership has a better business model. However, what if the costlier dealership has a free "return in a month for full credit" deal, and it's cars sell more? Is that quality of the car? It looks more like value to me. Those are value driven incentives, which increase the quality of the purchase, but not the quality of the car itself.

So, logically, quality is an abstract idea given value by outside forces such as convenience, or price, or even social conformity.

What this leaves you with, is the logical conclusion that sales=quality is a false statement.

It was a good read, though.

 

As to Rol saying that McDonalds is better at the job of fast food, well, that's starting to become collectively untrue. Healthy eating (ie; good food) is exploding, with startups such as Ufood, and loose leafs. What I think you're unconsiously saying is that McDonalds food is perfect for the people who want the McDonalds product. Keep in mind though that McDonalds has been successfully sued for their food being "addictive". The level of calories and sugar contained is like a cigarette. They don't get it anywhere else, and the body begins to crave it. Additionally, to counter your point that McDonalds is better off compared with other fast food chains than with high end restaurants, I would say that Mcdonalds ultimately has a better business model, but not better food than say wendy's or arby's or burgerking.



1. I think it depends on what aspects of a game you are trying to qualify. Focusing solely on sales when judging the quality of a game would be like claiming Starbucks has more quality than Best Buy because there are more of them around. It doesn't make much sense, and there's a whole lot more to it than that.

2. You're leaving out a crucial aspect of sales: awareness. Most people who've played Okami would tell you it's right up there with the Legend of Zelda series, yet it sold a miniscule fraction of what games like Twilight Princess managed to sell, and that's a direct result of the brand's awareness and Capcom's ineffective marketing. Nobody knew the game existed.  Should sales be used as a barometer for quality in this case?



Lots of people will agree that Uncharted is ten times better than Call of Duty but that franchise blows it out of the water in terms of sales. Hopefully when U3 comes out it will sell about eight million copies. That will shut up COD fan boys!



Of course sales=quality the fact 360 games sell more then ps3 proves that



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vlad321 said:

You are also wrong. For example, Shakespear isn't considered good by many. Many are told he is good but are just too fucking dumb to understand why it's good. It's an idea propagated by the people of higher intelligence down to the idiots of society. It's worked pretty well too, as you can see.

Really? i thought i'm the only person that thinks so, i thought his writing style is pretty average compared to others from his time, but i never knew "LOTS" of people think so, everyone someone mentions shakespeare , i hear a quite sound of someone orgasming, its probably just because of the love stories, i'm not big into the idea of "Love" and love stories, i'd rather enjoy reading something less ... femenine.

Erm offtopic as always

edit: and come to think of it, i also don't like Beethoven as much as i like Chopin and Bach, i don't know i find his music style to be very repetitive, perhaps thats why its so iconic and recognizable

i mean if you listen to this, its basically just three parts repeated over and over and over

http://www.youtube.com/watch?v=rRgXUFnfKIY&feature=relmfu

while if you listen to this for example

http://www.youtube.com/watch?v=tvm2ZsRv3C8

its very complex, sure people prefer a repetitive simple easy listening pieces , but i personally prefer when it becomes less repetitive.

AHH , Offtopic of Offtopicness, why do i always do this ? =/



VGKing said:

Wii Sports sold a bazillion copies. Does that its an amazing game? NO. It only sold that much because it was forced on people who bought a Wii. It was bundled in.

P.S. not saying Wii Sports sucks. Just that there's tons of games out there of better quality that sold way less.

And? Wii Sports still has quality. Sales = Quality, but +Sales =/= best Quality.

There could be games with a lot more quality and sold less, but that is because it doesn't appeal to a lot of people, like Wii Sports.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Sales = quality in the entertainment market? no. d21lewis post tell all there is to tell about that theory.

I will put it this way:

in the entertainment market, Sales = entertainment.?

absolutely yes.



sales=quality=fail topic