By using this site, you agree to our Privacy Policy and our Terms of Use. Close

1. I think it depends on what aspects of a game you are trying to qualify. Focusing solely on sales when judging the quality of a game would be like claiming Starbucks has more quality than Best Buy because there are more of them around. It doesn't make much sense, and there's a whole lot more to it than that.

2. You're leaving out a crucial aspect of sales: awareness. Most people who've played Okami would tell you it's right up there with the Legend of Zelda series, yet it sold a miniscule fraction of what games like Twilight Princess managed to sell, and that's a direct result of the brand's awareness and Capcom's ineffective marketing. Nobody knew the game existed.  Should sales be used as a barometer for quality in this case?