Just the simple question: what's the point of investing tons of money in Japan? wouldn't it be better for US and EU customers (and ultimately for MS itself) that Ms just concentrate its efforts in western markets?
i've already stated this in a several threads but to me, from the point of view of a western gamer, leadership in Japanese market is good only for statistics...and this for at least a couple of reasons:
- western developers only care about the size of western userbase: their games usually only sell in western countries...and localization expenses (no japanese is gonna play a game localized just for US/UK) are often not justified by sales results. In other terms If you are a western developer and you are to produce a FPS, a RTS, a westernstyle RPG, a sport game, a driving game (and it's not called GT BTW), a MMORPG or whatever you just look at the userbase in western countries...adding to the equation Japan sales it's no more than pure statistics: you know that you won't sell almost anything in Japan . Think of it: PS3 may win the weekly charts on the back of Japanese markets but from the point of view of a western developer is still basically a 15.5 million userbase vs. 7million (PS3): an 8M+ gap that's actually widening (ok, apart from last week ;) )...it doesn't count anything that PS3 has 4 times the userbase in Japan or that's selling 6:1 in Japan.
- western gamers are usually more interested in western-type games: western RPG (i.e. Oblivion, the Witcher), Sports (almost every sport you can dream of is covered by western publishers), Driving games (ok, japanese have -or will have- GT...but i don't think that considering only EU/US developers there's shortage in this genere), FPS (almost all western made), RTS (again almost all made in US/EU and made for the western market), casual like Guitar HEro/rockband...ok there are some exceptions:i think of JRPG*...but again: suppose you are a 3rd Party Japanese developer (like Square or Konami) and you know that a particular game (for example a JRPG) usually sells well in EU/US (*and for a moment just suppose that x360 hasn't more JRPG than PS3)...why in the world (apart from a big amount of money from a rival company that want that game to be an exclusive) should you leave out a console that has a big userbase in US+EU?
what do you think?









