Yeah, I just read this and had a serious "WTF?" moment. Seriously, this tard thinks it is fair to permlock specific areas of Rage if you buy it used? This tool even thinks it is fair for these areas to stay locked after someone pays for DLC that may be linked to those locked areas and continue to keep them locked because it was originally purchased used?
If true then I don't only want Rage to bomb but I want people like him to rot away and leave the industry I view him as more of a disease then he may think some of us customers are.
What an asshole.
Let's just put this out there up front: What. The. F***.
According to Creative Director Tim Willits, RAGE will have several locations on its map with locked doors, doors that are only accessible to players that purchased the shooter new. Unlike most new-purchase incentives, these doors do not have a purchasable access code tied to them. That means you either buy new or you go without these missions.
Most people will never even see it. I can tell you, some people will buy Rage, download [the new-purchase content], and still never set foot in those things. They just won't. I think that's fair. It's cool. It's outside the main path. We're not detracting from anything. But I know some consumers, when you can't avoid it, then you get a little touchy subject.
Willits is a self-professed "proponent" of "always-on DRM." He's in the minority.
If you have a juggernaut, you can make change. I'm all for that. If we could force people to always be connected when you play the game and then have that be acceptable, awesome.
In case you couldn't tell by the title of this post, f*** this sh**. I'm tired of paying $60 for a product and not owning it. That's essentially the case when a game uses always-online DRM. You're not buying the game. You're buying the service, the ability to play the game. I'm not a member of the "developing" world, and I do have an internet connection, but what the hell am I supposed to do if I have a service outage? What about all the legitimate reasons for lack of a connection to a game's servers.
OK, OK, let's back up though, because that's not the case with RAGE. It could be, but it's not. The case with Rage is not unlike games that limit online play. When you have a (primarily) single-player game, you're going to withhold some single-player content to get people to pony up the extra cash they would have spent on a new copy of your game. I've slowly become accustomed to buying new games. Hell, I even prefer it, but not offering used-copy purchasers the OPTION to buy the content they're missing out on seems like a slap in the face.
And saying that most gamers will "never set foot in those things" is so disrespectful. "Oh, don't worry, you won't even notice that it's gone." NOW WE KNOW!!
F*** this mess. If I were born and raised in this generation of gaming, I WOULD HATE VIDEO GAMES. Thank you Nintendo 64, SNES, Genesis, *gulp* Sonic the Hedgehog, DOOM--
Wait-- sh**.
http://www.gamerevolution.com/manifesto/revolutionary-rant-singleplayer-content-locking-for-used-purchases-of-rage-7619
Now someone please tell me I am reading this wrong and it isn't saying what I think it is, which is that someone could buy the game used, have no option to purchase an unlock code and then think "Oh well" and then download some future DLC only to find that those locked areas are required to used that DLC, essentially meaning that ID punished those people twice.
After a long time with Borderlands I was picking up Rage, but now I am avoiding it entirely and hope it bombs and this tool and his company go the way of the Dodo. This shit isn't cool and I am disgusted if anyone actually supports this.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)

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