brendude13 said:
Nyeeh...
Walking / Shooting at the same time is a bad idea, it just destroys what makes Resident Evil...Resident Evil.
Same for lots of zombies, that will just make it like an action game, zombies are only scary when there is an occasional encounter.
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Forgive me for wanting gameplay mechanics to improve for the first time since the mid-90's. By all means, if you want to stand still and shoot while there's a zombie dog running towards you, go for it. I want to at least, you know, walk backwards and shoot at the same time? If they can add a cover system, I don't see why they can't add moving/shooting in RE6.
Also, no. Not for my idea of having the game in the city. City = lots of people. Lots of people = Lots of zombies. Lots of zombies = not an action game, but a game where you wont want to run in and shoot like crazy, because you shouldn't be getting so many damn bullets.
You would want to take time. Find another route around. Find some way to distract them. It would make it much more tense, if you have 10 bullets in your gun but there are 15 zombies slowly coming towards you... "What the hell do I do here?!"