Monolith Software has posted a three page interview with its core programming staff. The topic: the company's new Wii U title. While the interview doesn't offer any specifics on the game, the staff did share some broad technical goals.
Yajima assured that although this is Monolith's first HD game, because they've been doing R&D for some time now, they're having no problems on the technical front.
Inaba expressed interest in the Wii U's special controller, saying that it seems like it could be interesting to play on the TV and the second screen, showing different things on each screen. He'd like to try it out quickly, he said.
Inaba also added that as this is Monolith's first HD title, he hopes to make something that surprises everyone. He wants to make something that shows Japanese technology does not lose out to America. His target is to be at the level of Fallout maker Bethesda Softworks, although he joked that maybe he's going too far.
Whatever the mystery game is, it looks like there's already a design document floating about. Sakai said that he was a quite excited after seeing the design document, as he felt that it would require a high level from the staff.













