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Forums - Gaming - ARM will Push Mobile Devices to PS3 and Xbox 360 Graphics by 2013

 

Would you chose a tablet with PS360 level games over consoles?

hell yes sign me up 4 10.81%
 
yes but portable systems ... 2 5.41%
 
Hell no I like my gaming attached to a TV 27 72.97%
 
show me the numbers 4 10.81%
 
Total:37

 

ARM is predicting their new Mali chip will be able to have the graphical capabilities of the Xbox 360 and Playstation 3 by 2013. At the moment ARM’s current T604 chip is capable of the graphics seen on Playstation 2 games and Xbox games. ARM says they will be able to have the graphical power of current-gen consoles within 18 months in mobile devices!

ARM is saying there are other ways of accessing such power, without following the famous Moore’s law (the number of transistors that can be placed inexpensively on an integrated circuit doubles approximately every two years.) Although this law is unavoidable, ARM says there’s more to achieving such power in a chip than just throwing hardware at it.

If ARM is able to pull this feat off, the mobile industry will undoubtedly grow to undiscovered heights. The mobile games industry will become popular with many as a respectable source of high quality games. A mobile phone with high-end graphics will be a lot cheaper than paying hundreds of dollars for gaming consoles.

However, I still prefer console gaming. Not much of a fan of the small screen. Don’t forget, by 2013 we are more than likely to see the release of newer consoles, or at least by 2014. This will settle the score allowing Consoles to once again thrive with graphics and ultimately, leave mobile gaming in the dust.

http://www.youremgn.com/366/arm-will-push-mobile-devices-to-ps3-and-xbox-360-graphics-by-2013/

Add in air play feature allowing wireless streaming to TVs and wireless controlers and tablets could seriously cut into the casual console market. Especially the Wii U as a iPAD 4 could offer a very similar experiance to the Wii U including asymetric multiplayer.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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very interesting, Who are ARM, for a second i fought it was AMD. Anyways Mobile gaming can grow substantially in terms of graphics and performance but its let down by a simple flaw, Battery life. Until battery life improves mobile gaming wont be able to advance too far from were we are now, considering "Gaming Laptops" are basically un portable without the charger plug in, mobile phones need to have an battery life of at least bare min 12 hours which to provide such graphical performance as a ps3 or 360 would be a toll on the battery life.

I remember reading about the PSVita and how sony has put a quad core processor in it (cause they want it quickly in mass production to lower costs for future is the most likely reason) but they said they cant use its full power because full power used the battery in a few seconds.

So basically the mobile front is totally dependent on batteries and will always be.



Of Course That's Just My Opinion, I Could Be Wrong

I'm not surprised. Its like... 8 years betwen the Xbox 360 and this new ARM chip.
Its like in 2008, mobiles doing PS2 graphics.



mchaza said:
very interesting, Who are ARM, for a second i fought it was AMD. Anyways Mobile gaming can grow substantially in terms of graphics and performance but its let down by a simple flaw, Battery life. Until battery life improves mobile gaming wont be able to advance too far from were we are now, considering "Gaming Laptops" are basically un portable without the charger plug in, mobile phones need to have an battery life of at least bare min 12 hours which to provide such graphical performance as a ps3 or 360 would be a toll on the battery life.

I remember reading about the PSVita and how sony has put a quad core processor in it (cause they want it quickly in mass production to lower costs for future is the most likely reason) but they said they cant use its full power because full power used the battery in a few seconds.

So basically the mobile front is totally dependent on batteries and will always be.


ARM is the company that designes the CPUs used in like 99% of phones and tablets as well as the 3DS and PSVITA, their speciality is small, low power, low heat CPUs. Nvidia have a similar timetable for their Tegra chips in terms of power.

It won't be phones that are pushing PS360 graphics in 2013 but high end tablets could, and to get arround the battery problem while the device is running off the battery the device would underclock it's self and games would use low graphics but when you get home you could dock your tablet and use the full power to stream to your TV while you play.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
mchaza said:
very interesting, Who are ARM, for a second i fought it was AMD. Anyways Mobile gaming can grow substantially in terms of graphics and performance but its let down by a simple flaw, Battery life. Until battery life improves mobile gaming wont be able to advance too far from were we are now, considering "Gaming Laptops" are basically un portable without the charger plug in, mobile phones need to have an battery life of at least bare min 12 hours which to provide such graphical performance as a ps3 or 360 would be a toll on the battery life.

I remember reading about the PSVita and how sony has put a quad core processor in it (cause they want it quickly in mass production to lower costs for future is the most likely reason) but they said they cant use its full power because full power used the battery in a few seconds.

So basically the mobile front is totally dependent on batteries and will always be.


ARM is the company that designes the CPUs used in like 99% of phones and tablets as well as the 3DS and PSVITA, their speciality is small, low power, low heat CPUs. Nvidia have a similar timetable for their Tegra chips in terms of power.

It won't be phones that are pushing PS360 graphics in 2013 but high end tablets could, and to get arround the battery problem while the device is running off the battery the device would underclock it's self and games would use low graphics but when you get home you could dock your tablet and use the full power to stream to your TV while you play.


Seeing what Golden Abyss dev's are pulling off with the Vita which uses ARM's tech, I wouldn't be suprised if mobile phones managed to do what they're promising by the end of 2013. This doesn't really strike me as special though because when the PSP released it was considered high-end because of Daxtar pushing what was considered 6th gen visuals. Technology's just advancing. 

With what I saw in the Wii-U zelda tech demo, I have no doubts that PS4/720 will be well above anything handhelds can produce when they release. Just like PS360 out shined anything shown last gen and on handhelds at the time with Gears, MGS4, Lair and Uncharted.

I did find this silly though

"A mobile phone with high-end graphics will be a lot cheaper than paying hundreds of dollars for gaming consoles." 

Most high-end phone right now cost more than consoles...



4 ≈ One

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Dgc1808 said:
zarx said:
mchaza said:
very interesting, Who are ARM, for a second i fought it was AMD. Anyways Mobile gaming can grow substantially in terms of graphics and performance but its let down by a simple flaw, Battery life. Until battery life improves mobile gaming wont be able to advance too far from were we are now, considering "Gaming Laptops" are basically un portable without the charger plug in, mobile phones need to have an battery life of at least bare min 12 hours which to provide such graphical performance as a ps3 or 360 would be a toll on the battery life.

I remember reading about the PSVita and how sony has put a quad core processor in it (cause they want it quickly in mass production to lower costs for future is the most likely reason) but they said they cant use its full power because full power used the battery in a few seconds.

So basically the mobile front is totally dependent on batteries and will always be.


ARM is the company that designes the CPUs used in like 99% of phones and tablets as well as the 3DS and PSVITA, their speciality is small, low power, low heat CPUs. Nvidia have a similar timetable for their Tegra chips in terms of power.

It won't be phones that are pushing PS360 graphics in 2013 but high end tablets could, and to get arround the battery problem while the device is running off the battery the device would underclock it's self and games would use low graphics but when you get home you could dock your tablet and use the full power to stream to your TV while you play.


Seeing what Golden Abyss dev's are pulling off with the Vita which uses ARM's tech, I wouldn't be suprised if mobile phones managed to do what they're promising by the end of 2013. This doesn't really strike me as special though because when the PSP released it was considered high-end because of Daxtar pushing what was considered 6th gen visuals. Technology's just advancing. 

With what I saw in the Wii-U zelda tech demo, I have no doubts that PS4/720 will be well above anything handhelds can produce when they release. Just like PS360 out shined anything shown last gen and on handhelds at the time with Gears, MGS4, Lair and Uncharted.

I did find this silly though

"A mobile phone with high-end graphics will be a lot cheaper than paying hundreds of dollars for gaming consoles." 

Most high-end phone right now cost more than consoles...

They may cost more by them selves but with contracts they can be as cheap as free

Many people currently claim that the current generation's graphics are "good enough" and think that the next generation is not going to be a big leap in power like we have had in the past. I persoanally think they are wrong but it would be interesting to see how many people would rather have a multi-purpose poratable device capable of PS360 graphics rather than a next gen console. I think I may just add a pole 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:

They may cost more by them selves but with contracts they can be as cheap as free

Many people currently claim that the current generation's graphics are "good enough" and think that the next generation is not going to be a big leap in power like we have had in the past. I persoanally think they are wrong but it would be interesting to see how many people would rather have a multi-purpose poratable device capable of PS360 graphics rather than a next gen console. I think I may just add a pole 


I actually think that's very likely for quite a few poeple. I've personally already said that if PS4 doesn't impress me since right now I have no interest in WiiU or 3DS, Vita may be the only system I buy this coming Gen.



4 ≈ One

zarx said:
Dgc1808 said:
zarx said:
mchaza said:
very interesting, Who are ARM, for a second i fought it was AMD. Anyways Mobile gaming can grow substantially in terms of graphics and performance but its let down by a simple flaw, Battery life. Until battery life improves mobile gaming wont be able to advance too far from were we are now, considering "Gaming Laptops" are basically un portable without the charger plug in, mobile phones need to have an battery life of at least bare min 12 hours which to provide such graphical performance as a ps3 or 360 would be a toll on the battery life.

I remember reading about the PSVita and how sony has put a quad core processor in it (cause they want it quickly in mass production to lower costs for future is the most likely reason) but they said they cant use its full power because full power used the battery in a few seconds.

So basically the mobile front is totally dependent on batteries and will always be.


ARM is the company that designes the CPUs used in like 99% of phones and tablets as well as the 3DS and PSVITA, their speciality is small, low power, low heat CPUs. Nvidia have a similar timetable for their Tegra chips in terms of power.

It won't be phones that are pushing PS360 graphics in 2013 but high end tablets could, and to get arround the battery problem while the device is running off the battery the device would underclock it's self and games would use low graphics but when you get home you could dock your tablet and use the full power to stream to your TV while you play.


Seeing what Golden Abyss dev's are pulling off with the Vita which uses ARM's tech, I wouldn't be suprised if mobile phones managed to do what they're promising by the end of 2013. This doesn't really strike me as special though because when the PSP released it was considered high-end because of Daxtar pushing what was considered 6th gen visuals. Technology's just advancing. 

With what I saw in the Wii-U zelda tech demo, I have no doubts that PS4/720 will be well above anything handhelds can produce when they release. Just like PS360 out shined anything shown last gen and on handhelds at the time with Gears, MGS4, Lair and Uncharted.

I did find this silly though

"A mobile phone with high-end graphics will be a lot cheaper than paying hundreds of dollars for gaming consoles." 

Most high-end phone right now cost more than consoles...

They may cost more by them selves but with contracts they can be as cheap as free

Many people currently claim that the current generation's graphics are "good enough" and think that the next generation is not going to be a big leap in power like we have had in the past. I persoanally think they are wrong but it would be interesting to see how many people would rather have a multi-purpose poratable device capable of PS360 graphics rather than a next gen console. I think I may just add a pole 

Netbooks and Laptops lol, at least I can plug different controllers in those, touch screen is pretty much ass for buttons and gyro is almost never used correctly.



Can't the PSV which runs an ARM CPU already do this?



eh, would the best selling phone games benefit much from this? i mean angry birds and other top sellers arent exactly pushing current phones very hard.