I swear I don't remember it looking this good the last time I saw it

Pavolink said:
Hope we can see that demo one day. Reports says was very impressive. |
It was a mistake from IGN, that was not a demo but real life, "just" footage of Tokyo streets with the possibility to see different scenes mooving the controller. Actually that's still impressive, imagine the gameplay possibilities...it's just not a proof of power though.
Buzzi said:
It was a mistake from IGN, that was not a demo but real life, "just" footage of Tokyo streets with the possibility to see different scenes mooving the controller. Actually that's still impressive, imagine the gameplay possibilities...it's just not a proof of power though. |
For that street demo, report says it showed an open 360 use for the gyro-control, instead of the limited 180 we see in this garden demo.
|
The tokyo street scene was a brief tech demo using standard definition video to showcase another way that the controller could be used to complement visuals shown on a television. In this instance a rolling video of a what appeared to be a car rolling through a Japanese street was shown on both the television and the tablet controller. When the controller was held up towards the TC, the video matched on both displays. However when we moved the tablet around, the video on the table changed to reflect our position, showing us different parts of the environment. Think looking around you while riding in a car, but without the car. While there wasn’t much more to the demo than that, the tech on display was interesting and got us thinking about ways it could be incorporated into any number of different game genres. Gamespot The second major tech demonstration featured live footage of Japan, with a camera moving down a crowded street, hovering above vehicles. Like the hawk demo, the tablet was also featuring the footage shown on the television. But as I moved the new controller, I was able to see more of the city around me, without altering what was being shown on the larger screen. I could move the tablet upward to see the sky, or downward to see the street moving under me. Even more impressive, I could start to rotate the controller or "aim" it behind me to see where I had been. Pressing a button would also flip the portable display behind me, allowing me to see backwards similar to a rearview mirror. The potential for racing games with this sort of technology is truly impressive. IGN |
TomaTito said:
For that street demo, report says it showed an open 360 use for the gyro-control, instead of the limited 180 we see in this garden demo.
|
True, but it was not a demo of the power of the console, it only showed the power of the controller. The graphics were litterally real because it was an actual japanese street.
| Buzzi said: True, but it was not a demo of the power of the console, it only showed the power of the controller. The graphics were litterally real because it was an actual japanese street. |
Oh, I see.
Proud to be the first cool Nintendo fan ever
Number ONE Zelda fan in the Universe
Prediction: No Zelda HD for Wii U, quietly moved to the succesor
Predictions for Nintendo NX and Mobile


saw them use this during some pirate shooting mini game
you had to catch essetnially plungers shot at you
| TomaTito said: Like some of you have mentioned, I thought this demo was similar to the Zelda one were only one screen would display the action. That's not the case as it does it on both screens at the same time, plus the cool gyro camera control. Also, night and snow scenes looked great.
Not if your using this contraption, the new zapper now has a meaning.
|
if shooters dont' use that they are dumb. you get the precision of the wiimote and get to ALSO use teh new controller.
just need nintnedo to team up with say Call of Duty modern warfare 4 and have this zapper bundled with it or something to get a good number of these out there so that others feel comfortable developing with it in mind.
irstupid said:
if shooters dont' use that they are dumb. you get the precision of the wiimote and get to ALSO use teh new controller. just need nintnedo to team up with say Call of Duty modern warfare 4 and have this zapper bundled with it or something to get a good number of these out there so that others feel comfortable developing with it in mind. |
Yes. I can clearly see the wii zapper put to good use this time around. Using IR when pointing at the screen, and the U controller as a hub (or sniping scope). But the action could come from your left, forcing you to move quickly the gun to that direction and shot the foe off-screen. It'll something new that can't be done elsewhere.
freebs2 said:
One of the things I though when I saw this demo is that no one has ever made a game about birds. It would be too bad, a mix beetween blue ocean and pilotwings where you actually control birds istead of lame humans, or maybe an original type of adventure game. |

Hai! :p
.:Dark Prince:. said:
|
LOL, you're right.