I'll sign up.. Not sure which one I'll start with. I should just finish OoT.. Blasted Water Temple... I guess I'll focus on Zelda 2 first. I think I am about 1/4 of the way through it right now. I'll try to update after playing tomorrow.
I'll sign up.. Not sure which one I'll start with. I should just finish OoT.. Blasted Water Temple... I guess I'll focus on Zelda 2 first. I think I am about 1/4 of the way through it right now. I'll try to update after playing tomorrow.
Just got the Hookshot on OoT 3D, and so far i'm loving the 3D.
The only issue i've had with this remake is that is not possible to play the master quest before playing the original version.
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Finished up Death Mountain... again.
Volvagia's still one of the coolest bosses around. Not much had to be done on that front. The remake really gave the Moblins of the Sacred Meadow a much needed makeup, however, and the 3D does very well inside Jabu-Jabu - likely because of the moving walls.
I've also noticed a large amount of (presumably authentic) Hylian writing added to the game. I'm guessing fans will be done translating that soon.
I really like how the meeting between Link and Ganondorf plays out. It's so short, yet it perfectly communicates their respective characters. Ganondorf has a surprisingly old and haggard appearance in the remake, but that's fine. The music also helps communicate the mood; in the scene, Ganondorf's theme is subdued, but still ominous and threatening - a perfect match for a man whom just admitted his evil intentions, but has not yet seized the throne. The organ restatement at the end of the game - in the form of, to my knowledge, the only proper set of thematic variations within a video game - is a perfect counterpoint to this early rendition.
Kondo did an exemplary job of using themes in general. There are tons of old callbacks hidden within the major themes - for example, the opening theme uses a flute motif from LoZ and a harmonic progression from ALttP, the creation myth concludes with the opening fanfare from ALttP, and the Ganondorf battle theme uses the same progressive style as the Ganon battle theme in ALttP did. The Hyrule Field theme is a beast of its own - wonderfully orchestrated, inventively structured, innovatively implemented, it is a masterpiece which, of course, contains multiple references to old Zelda melodies. The game is perfectly Wagnerian in its use of leitmotifs, but the use of Ocarina themes goes farther than mere programmatic music and ties the player directly to the world and/or the characters. Ocarina of Time has the best use of a played instrument in the series, hands down.
| Helios said: Finished up Death Mountain... again. Volvagia's still one of the coolest bosses around. Not much had to be done on that front. The remake really gave the Moblins of the Sacred Meadow a much needed makeup, however, and the 3D does very well inside Jabu-Jabu - likely because of the moving walls. I've also noticed a large amount of (presumably authentic) Hylian writing added to the game. I'm guessing fans will be done translating that soon. I really like how the meeting between Link and Ganondorf plays out. It's so short, yet it perfectly communicates their respective characters. Ganondorf has a surprisingly old and haggard appearance in the remake, but that's fine. The music also helps communicate the mood; in the scene, Ganondorf's theme is subdued, but still ominous and threatening - a perfect match for a man whom just admitted his evil intentions, but has not yet seized the throne. The organ restatement at the end of the game - in the form of, to my knowledge, the only proper set of thematic variations within a video game - is a perfect counterpoint to this early rendition. Kondo did an exemplary job of using themes in general. There are tons of old callbacks hidden within the major themes - for example, the opening theme uses a flute motif from LoZ and a harmonic progression from ALttP, the creation myth concludes with the opening fanfare from ALttP, and the Ganondorf battle theme uses the same progressive style as the Ganon battle theme in ALttP did. The Hyrule Field theme is a beast of its own - wonderfully orchestrated, inventively structured, innovatively implemented, it is a masterpiece which, of course, contains multiple references to old Zelda melodies. The game is perfectly Wagnerian in its use of leitmotifs, but the use of Ocarina themes goes farther than mere programmatic music and ties the player directly to the world and/or the characters. Ocarina of Time has the best use of a played instrument in the series, hands down. |
Aye, the posters seem to have some fairly extensive sentences in quite a few cases. One might've been an ad for the Carpenter Bros, and one was definitely a Hylian Army recruitment poster. Reading them really showed off how Hylian is just crudely re-rendered katakana, as i found myself trying to read it until i figured out it didn't make any sense that way...

Monster Hunter: pissing me off since 2010.
Yes, it's a shame they moved away from the language used in The Wind Waker, which I believe wasn't directly derivative of katanaka.
By the way, the mysterious 'green Navi' phenomenon in the Royal Tomb is actually a promt for you to play the Sun's Song. I had an inkling that I had discovered the secret long ago, so I went back to check it out. What it does is to spawn a kind of 'light spirit' which heals Link. Once you've summoned a spirit, others light up when you approach them elsewhere (like the aforementioned Death Mountain example).
Just watched the fantastic intro of MM
EDIT: This is actually my first time playing the game
I´m in, i´ve already played OoT to 100% completion a few weeks ago, Majora´s Mask is next because i have a N64 here where i´m going to my summer class, but after i finish that i´ll go to my hometown where i´ll be playing wind waker, Twilight princess, a link to the past, the first one, adventure of link and the minish cap.
So mmy list of games goes like this:
Ocarina of time ( completed )
Majora´s mask
Wind Waker
A link to the past
The legend of zelda
Adventure of link
The Minish Cap
Ocarina of Time 3D ( my brother just bought it but i will only play it when i finish my classes ) ( and yes, i will totally play the game again after beating it on the N64..it´s that awesome. )
And maybe we could make a list and check the games we´ve completed so we can have a track record, just an idea, or make a list with all the games on the OP and put the user that has completed which game.
wii fc : 7188 5379 1382 7074
smash fc :2234 6924 8637
gamertag : Dano2688
Playing through OOT 3D right now... So far, awesomeness! ^^
Halfway through Dodongo's Cavern, I just *love* those bomb flowers. :)
Nintendo Network ID: Cheebee 3DS Code: 2320 - 6113 - 9046



About Majora's Mask:-
Is there anything I should know about before starting (e.g. missable stuff ...etc)?
Please without spoilers